Last night, and possibly still today, our corp had a couple of afk campers cloaked somewhere in system. It was annoying, yet somehow thrilling to go about your daily tasks knowing that, at any moment, one or both campers could decloak on your six and catch you by surprise!
From what I’ve been reading there’s little you can do about cloaked AFK campers, as long as they remain cloaked, short of bumping into them. If you know some likely lurking points and the cloaker is inexperienced then you might have a good chance of finding them?
This got me wondering why cloaking is so perfect at hiding a craft. According to thermodynamics any waste heat generated by the cloaked vessel would have to be expelled to avoid vaporizing the ship and contents, including crew, thereby providing a thermal signature. Any transmissions emitted by the cloaked vessel should immediately pinpoint its location as that’s leaking radiation that also provides a signature. Warp fields likely also create a signature, gamma rays if IIRC the white papers on the Alcubierre drive. Finally, thrusters should also provide thermal signatures, and possibly propellent spectrometry signatures, as the ship trundles along as sub light velocities.
So what in game mechanics are required that cloaked craft are impossible to find except by chance? I’ve heard that cloak capable vessels are quite vulnerable compared to most combat vessels, is this one reason?
Just curious. Thanks.