I am Angry Mustache, running for election to CSM 20. The reasons for doing so are very similar to why I ran for CSM 17 and CSM 18, to try and help CCP improve the industry experience, and maintain/improve the in-game economy to better facilitate other areas of gameplay.
So why should I vote for Angry Mustache?
I consider my terms on CSM 17/18 to be fairly successful in terms of proposing changes by offering data-driven analysis into issues, and a number of them have been implemented into the game despite lack of personal gravitas.
Changing the isk sink-portion of broker fees to be a flat 0.5% rather than 50% of collected fees
Reduction in PI volume
Reduction in Capital Component volume
Adding methods of group-level income (LP taxation)
From CSM 18
Consolidating Capital Component build materials
Removing hulls from LP stores (in collaboration with Oz)
Changing Pirate ship blueprints to use LP-derived resonators
Increasing resource availability from initial Equinox release (Asteroid ores, Morphite)
Reducing cost of Capital guns
Certain other matters of concern were addressed after the end of the CSM 18 term (research costs).
The overall industry/economic situation is in a much better spot since 2022, but there still remains may pain points that be resolved and improvements that can be made.
Eve Story
I joined EVE relatively casually in 2012 and played on and off until 2016, when I took an extended break. The pandemic brought me back into EVE in a more serious manner, and with additional experience from my real life work, combined with being wretchedly space-poor, began my deeper interest in EVE industry/economics.
I am happy to see Angry running again; We didn’t always agree on what solutions were desirable (especially with Pochven), but he made data-driven analysis accessible to the masses, and is 100% someone you should vote for.
Angry is an exemplary CSM. Always prepared, dedicated and unflappable - CSM needs Angry. Couple him with OZ, this is the dreamteam for data, industry and economy.
Hello Angry Mustache, first of all good luck with your campaign …and may the best will win ofc
(I will great every candidate this way )
Hope you find time to share your thoughts on below topics and game ideas.
1. EVE Vanguard
Have you had an occasion to try it during Operation Nemesis or earlier? What was your impression if any?
What do you think about bidirectional connection planned with EVE Online? Do you see it has a potential to attract more players towards New Eden? And do you think Capsuleers will benefit from it?
2. Information & ISK itemization
How about being able to take a notes from your notepad and put it as an item into container or ship cargo? Same with an amount of ISK? Just like you can do with PLEX.
3. Production Plans
Basically the idea behind this is to bundle all the BPOs (BPCs), required to produce some final product, say, an assembled Drake fully fitted according to some saved fit ready for duty, into a single BPO-like item, and internally arranged into an intricate production workflow. Complete with logistics tasks, if necessary, using delivery corp projects. It could use BPMN diagram editor to arrange.
When installed into industrial job slot it will churn out those Drakes, provided there are required materials in linked containers or pause until they are become available again.