And this would be used immediately to cause every autopiloting ship in the game to explode.
Ships on autopilot land 15km off gate and always in direct line of warp gate-to-gate.
All anyone needs to do, to collect free loot, is line up ships along that line and keep them stationary.
Then every autopiloting ship not meeting the “not on undock, not in same fleet” rules, suddenly starts bumping their way to gate and explodes.
Free loot.
Genius.
This has been pointed out many times in the past, along with possible uses of changed mechanics for pretty much everything ever suggested.
CCP’s 3 minute autowarp change was about the best suggestion made, but that hasn’t been implemented yet and I don’t know if they are still even considering it.
Natural consequences, just like leaving dock, there is the possibility of being bumped or ganked. You can’t actually play a game while you are afk. It just does it for you. If you want to autopilot do it at your own risk. If you hit someone expect to get hit back. But, don’t just expect them to stand there and take it. That is ludicrous in any world and not a real natural consequence.
It’s a game…set 20000 years in the future, where we are all immortal gods that regularly commit mass murder (of NPCs, other ship crew) without even batting an eyelid.
It’s a part of the universe where slavery is still common place, where I could go buy someone else’s face, which would then be removed from them surgically and they’d where a mask forever.
We fly spaceships around using neutonian physics, shoot nuclear weapons at each other, have lasers. etc…
In your previous thread you were whining exactly about this point. How your players log off completely, or get bumped while AFK (the high loss of pods is a very good demonstration of how true this is).
Have you told your players this exact same thing? That you can’t play the game AFK, especially during a war?
OK so argue for or against, but stop flip flopping like a wet fish. We either make it realistic or we make it just like any other fantasy game out there. Rolling eyes.
And none of those facts in your summary had anything to do with the topic which is natural consquences to bumping. You can’t tell me in 20,000 years in the future they won’t exist. So stop trying to tell everyone they will. How is that for telling you what to do?
First, I want to preface by saying I am not anti gank, anti bumping, anti pvp, or anything like that. Secondly, I’m generally not a big fan of game developers making big changes to their game just because some people don’t like the way a certain thing is.
However, I want to understand something about bumping and griefing in general because some of the horror stories I’ve heard about bumping are a little disturbing.
So if I pick any player and their character in game, and I follow them everywhere they go and I do everything I can to disrupt their game play by basically stalking them and harassing them, I will get in some kind of trouble from CCP for harassment yes? But if I pick a player and bump them for hours disrupting their game play, having basically the same effect just in a different way, that is ok and I won’t get in trouble? If that is the case for how the rules exist in game at the moment I’d like to know what I’m missing as far as the difference between the two. How is one harassment and the other not?
Essentially, that’s the understanding of the community based on past comments by CCP, yes.
I’ll also preface the first sentence by saying that it doesn’t apply to wartargets. You can follow wartargets around as much as you like, but otherwise, that is what CCP has said before.
So yep, pretty much on the money, although I think CCP also take the view that the bumping should be with a view to gank, but I can’t confirm that with a quote.
Not from you anyway. You believe the game mechanics are fine just he way they are which we both no has not true balance. The only thing you have managed to do is insult me, and the corp I belong to, and not real reason why the game mechanic is balanced or that I am just whining to whine. Same as the last post. You try to derail the thoughts with BS in hopes that people might just go along with it. So you are either leading the sheeple or are the sheeple. Just taking it and not trying to add to the real game play of it. Lets make the game more fun and take away the safety net, and add a balanced consequence. Something you are very opposed to with no real reason why.
And it is balanced. Perfectly. You can also use those same mechanics yourself. No one has any special mechanics they can use that you can’t. That’s perfect balance. No one is advantaged by accessing something that others can’t also do.
Yes, I believe the game mechanic is fine as is (though CCP have indicated they would like to change it). It brings challenge to the game for all of us and creates advantage for good players. We don’t need the game to be made easier. It should be made harder in my view (intuitive, but hard through depth of options).
Funny how different people can have different views. It’s like intelligence isn’t one dimensional at all.
Interesting. All of that sounds perfectly reasonable to me. Bumping a war target or setting up a gank seems fine. Doing it endlessly just to harass someone in my opinion is taking it too far. So if that’s ccps stance (possibly) then I’d say leave it tbh.
I think that flagging someone for bumping sounds way too easy to exploit.
Changing collision like that sounds like it could have pretty drastic consequences and doesn’t seem remotely worth it.
If it’s a wartarget (as in the OP’s case), if it’s for a gank, then all good.
The one other that CCP is ok with is extortion. So if you bump someone for ransom, that is also ok.
However if you just bump and bump and bump, with no intention of doing anything else at all, then that is not so great, with the community nor CCP, though I can’t find the quote at the moment, so I could be missrepresenting it here. In any case, I also agree that this is pretty crap and should be treated as a “stuck” situation in game where GMs could step in (but I don’t think they ever have).
You didn’t have to here. You cried about it all over the previous thread and your killboard is pretty clear.
So even in a broader situation, it doesn’t change your specific case, where you are whining about bumping by Kalorned, so that Marmite can kill you.
It doesn’t take much to go through even just the first 5 pages of those highsec losses and see how poorly your leadership handles a wardec. Loss after loss after loss.
It’s was pretty clearly the motivation for the other thread.