Ares Backwards Game Play

You have two situations that occur if you try to make bumping someone make them suspect.

  1. Gankers abuse it so you go suspect and kill you without concord.
  2. It’s so limited to try and stop said abuse it makes no meaningful difference anyway thus serves no purpose
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My killboard? I have less then 100 losses on a 10 year old toon. Seriously? Get it together. I don’t kill things unless I have to.

Luckily wardecs aren’t against individuals, they are against corporations. Hence the linked killboard.

Go look through the first 5 pages of highsec losses. It’s pretty easy to see, and directly stated by you in the last thread. For example, in this post made 1 day ago:

Well, you certainly have not disappointed me. I was expecting all these things when I posted. But, nothing has been stated why it should be left, just that CCP does not change it. So good for you. I made my case and thats all I needed to do, and you obliged me again by contributing to the content and responding. Thanks for that.

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Hey no problems man. Thanks for the thanks.

In future, when you have ideas, the right forum might be worth a try.

They’ll still be crapped on pretty much if you have other agendas or can’t actually support your idea with evidence, but just not quite the same way as in GD.

The right forum is:

Read three posts up?
Basically it’s impossible to do any change you want in a way that can’t be abused to kill you just as often.

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Please, stop, just…stop. You’ve already greatly exceeded my recommended daily allowance of salt intake…

And what, exactly, are you going to do when the bumper is equally skilled with any combat ship and continues to hand your taint to you via combat rather than just bumping?

I read a good many posts on this thread in an effort to uncover the issue being complained about, but had no success.

How exactly is the bumping bothering you?

  • Are you mining AFK and the bumber bumps you out of range of a 'roid? One solution here would just be to not AFK, and if someone bumps you, just navigate back in range, or orbit the asteroid in question, etc.

  • Are you trying to align or jump or take gate or something, and someone keeps bumping you to stop that from happening, possibly in order to pull off a gank? I’m not sure what active recourse you can take, except maybe travel with protection? Use bigger tank? Traverse more safe systems? Divide up your loot and haul more loads instead of one big load? You have to understand that some losses are inevitable, and factor that into your business model, as a ‘cost of doing business.’

Just today I was running a level 4 mission for the heck of it (just getting back in the game after a long layoff, and just wanted to re-familiarize myself with flying and operating a ship). Some guy came in, started shooting my mobile tractor beam and mobile depot, stole my loot, bumped me continuously, and was shooting mission triggers and what not. I calmly collected my tractor and depot before he could destroy them, and finished that room before proceeding to the acceleration gate. He followed me to the acceleration gate, bumping me the whole time. I decided he’d just follow me into the next room and continue to harass me, and I decided it wasn’t worth my time to finish the mission, so I aborted and docked-up - simple as that.

He was suspect (shooting my stuff, stealing it, etc), so I could have shot him. But that’s what he wanted, you see. No doubt he had a bazillion skill points more than me, much more knowledge of the game, probably had his BS blinged-out to kill me quick, etc. So I simply didn’t play along. What would I gain? Most likely absolutely nothing. What would I lose? Probably my ship and all my fittings. What would I have achieved, and how would I have progressed my game and objectives? I wouldn’t have. And finally, I’d be giving him what he wanted and playing the game his way rather than mine. I didn’t give any second thought whatsoever to merely yawning and clicking ‘dock’ on the nearest station, and signing off for the rest of the day to do something else.

The point is, learn how to deal with difficult people, and what you’d consider to be a-holes and jerks.

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Exactly, you have to adapt. For example, there’s this one 14 account multi-boxer in my system that uses a freighter, Orca, and 12 Skiffs when he mines ice. Since I f****** hate multi-boxers, I bump his entire fleet every time I catch him in the ice anom. What does he do? He adapts. He docks his freighter and Orca, and comes back with a Porpoise. He keeps the 12 Skiffs out, except now he orbits them around the ice, along with the Porpoise, and warps his entire fleet back to the station whenever the Skiffs are full. Rinse, repeat. Have I kept him from mining ice? No. But have I greatly reduced his efficiency in doing so? Yes, by at least a factor of 10. Sometimes he just decides to go elsewhere rather than deal with me.

Long story short, if you are mining and someone is bumping you, either orbit the asteroid, pay attention and don’t be AFK, or find a new spot to mine.

I tend to do the same , but I also have to luxury of being a solo player and I no longer worry so much about whether others are enjoying the game or player retention.

Because bumping happens all the time, including by accident. Imagine the undock of any popular station as ships bump off each other if it was considered assault? Yes, you are whining, because bumping is easy to avoid, and instead of asking how and trying to learn, you complain about it.

Indeed so.

It is trivial to see how this could be used to pin down a target without CONCORD by the use of one or more neutral alts. The neutral alts having positioned themselves in such a way as the target cannot avoid bumping them. Upon the target going suspect, the neutral alts point the target and wait for backup to dispatch the target.

The OP should be careful what he wishes for.

Besides, how often is someone bumping a ship that can take out the bumper? Machariels used for bumping were mentioned - that’s a rather expensive pirate battleship, fast, durable, heavily armed. Even if CCP changed bumping so the Mach was flagged suspect, how many bumped freighters/miners would dare attack it with a couple of measly turrets or drones?

They’d still need to have help around.

Please choose another game to play. You aren’t cut out for this one.

This is what makes Eve different. Other players can impact your game experience a lot. If you want a game where you can login and chill out without any risk, then eve is not for you.

If you like risk so much, can you give me one good reason why players should be allowed to prevent another player from warping without consequence? Warp scramblers and disruptors exist for a reason.

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Bumping is easy to counter. Stop pretending it’s a mechanic without counters, because it’s not. It’s an incredibly disingenuous line of argument.

Regardless of being able to counter it or not, do you not find it ridiculous that it exists in the first place? Like I’ve stated several times already in this thread it is ridiculous that players have the power to prevent someone from warping without the slightest consequence. If you want to prevent someone from warping you should use the game mechanics that exist to do just that. Use warp scramblers/disruptors.

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No, I don’t, and you don’t get to say, “regardless of whether it can be countered”, because the fact that it can be is exactly what makes it not ridiculous at all. This IS one of the game’s mechanics that exists, and it’s working as intended. Which is why CCP have made it clear in no uncertain terms that it’s not an exploit.