This is only a matter of implementation. There should be several ways to enable a smooth removal of asset safety in 0.0. Try to keep an open mind.
Youâre still only trying to comprehend your loss and donât want to accept it as your loss for not knowing the rules. The system itself is in place for a while now and high-sec is full of structures. Youâll find plenty of structures even in stationless high-sec systems. Besides, when a high-sec system is stationless is there no rule that says it should now be filled with countless of structures. But in fact thatâs what players are doing. So youâre still behind and still havenât learned your lesson.
Just checking, btw:
You know you can recover to another structure in the same system for 0.5%, right?
Heâs ignoring it. Heâs been told a few times, but wants to insist on how itâs broken and now evades by trying to say it would leave systems without NPC stations empty when the reality is already proving him wrong.
No, you are the one only able to comprehend my âlossâ. Try to understand that theres an actual issue here, i am not complaining about my loss. Lol
Nope. The stuff has been moved to a NPC station next door and it will cost 15% to recover.
In other words nullsec is full of whiny carebears who canât take a loss the way real players in wormhole space can? I donât really buy the argument about people quitting if they lose their stuff. No asset safety would make nullsec a lot more interesting and itâs not like those big ass citadels are easy to kill.
The reason that WH system is not included in the âAsset Safetyâ is because those system does not have a stable connection to k-space. Iâm not particularly into the Lore of EVE, but I would think that the Stargates all around k-space is whatâs keeping a stable connection between all of them.
Itâs this connection that Upwell Structures make use of to allow for assets to be moved, by an unknown entity or could even be some of the millions of people living on the stations, taking all assets with them when attempting to flee from the imminent destruction of the station that they, for quite some time, have called their home.
I give you exhibit A of the â â â â â â â â asset safety has brought.
Now people feel entitled to have their belongings woosh away cost free because you stupidly set a precident that they woosh away at all.
I still donât know who invented or thought of this idea but lets face it you are breaking the game in all kind of ways. However your vision for this game exists you surely are making a âway outâ for when it fails to say âwell we shouldnât of turned our backs on hardcoreâ.
Honestly CCP you really donât want anyone outside your community to ever pick up one of your products again do you? I mean come on, you cant even keep the most basic premise to your game active. You are destroying yourself now, no competition will ever do as much damage to you as you are now.
There is no issue here. Thereâs just you who started a thread with a question, then got an answer and threatened to rage-quit, went on calling others trolls and stupid and youâre still only working your way towards the truth.
Youâve lost.
You didnât recover it yourself but the system did it for you. Youâve let too much time pass. Itâs your fault for taking a break from the game. It only moves on with or without you.
The fact that you think this is a fight and claiming i have lost just comes to show what a troll you are. Ignoring you from now on.
Lol, donât make up stuff man. This has nothing to do with lore it was a game mechanics decision after people complained that this would change the way people live in w-space since they ALWAYS had everything on the line there are thatâs they way they wanted it
Youâve said that before. Nobody cares. Losses come in many forms, not just in spaceships.
@ISD_Sakimura You should have locked the thread. Now he keeps calling us trolls and stupid and dense while trying to twist his way out of mistake he made. Nobody else made it and he wouldnât have made it if he had been subscribed at the time.
How else would you explain capsuleers ability to be ârebornâ (immortal), itâs not like some magical thing that happens, it all founded in science. Upon death a data transfer, of the capsuleers consciousness, is initiated and you wake up in a clone in k-space.
Lore tries to make game mechanics believable. But there are many parts of EVE where that is not the case and where things get changed for game mechanic reasons without adjusting the lore or explaining it. EVE is most of all a game and no dev will ever chose a lore explanation over a good reason to make gameplay more enjoyable.
Youâre right it is stupid, it should cost you 100%.
You want to colonize space, during wartime⌠and cheap?
Letâs try start small⌠like making our moon livable and colonize that first, at least if it fails itâs only a few days away
I keep almost 40 bil in assets in a null citadel.
Honestly, donât be such a â â â â â â â baby.