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These skill farmers aren’t even playing the game. They have found a loophole that lets them scale up a meaningless activity and profit from it.

How do you know they are all not playing the game? You think it’s all black and white? What about the probably many grey area cases where people do skill farm to cover their costs but also somewhat use the accounts to various degrees from lightly to a lot to aid their game?

Profit by not playing the game is debatable. They have to play the market, is that not part of the game? Depending on market conditions at the time there is often no profit to be had. They might cover their plex costs and gain no profit from it.

How do they do that, is it automatic like you seem to imply? They have to keep their characters training. They have to buy extractors from the market, extract, and then sell the injectors. In the example above someone talking about skill farmers with 100 accounts. How many hours or even days each month do you think it takes them to do all of that on 100 accounts? Is that automatic? No it’s going to be a ton of work.

If they want to put all that effort in, that’s up to them. It sounds like a lot of effort for not much gain.

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How did you come to that conclusion? Isk is not a goal for me nor am I short on it. Your deductive powers aren’t exactly amazing.

No then I’d add to the problem, a problem I’m not a fan of.

You sound very butthurt, could it be that you have a skill farm?

I don’t. That sounds perfectly fair to me, if they have 20 paid accounts.

It’s literally the example you made.
“What about the guy who gets 20 Geckos and sells most of them?” Yeah, what the hell of it?
Thats the only reason why Geckos are still available to buy at a reasonable price and somewhat part of daily gameplay. Would you prefer devs spend time creating stuff like this only for it to disapear again after a few weeks? What a waste.

What problem?
There is no problem other then people like you who feel offended by how other people enjoy their game.

Pathetic.
I disagree with you so i MUST be one of THOSE people?
Probably you’re the one with a 500 Char Skillfarm running on a blade server with individual VPNs for each account just waiting for CCP to illegalise your competition.

@Steve_Ronuken

Why? How else do you think the market can supply SP to the players who want to buy them? Are you of the opinion younger players should not be able to catch up to veterans?

what makes a present a good present ?

  1. usefullness
  2. its intrinsic value ( which is obviously linked to the market)
  3. its rarity ( can’t apply here)
  4. its “nostalgic” value

Whatever you choose the option 2) will apply
So not able to trade it, cancel a big chunk of the way we perceive this present
By the way , what about all the previous gift after more than 10 years , CCP just realize its drawbacks :rolleyes:

tbh, I’d be fine with CCP selling, just below what’d be profitable with plex.

In the end, the only difference would eliminating a middleman sucking value.

Are you for real? Who cares about anything but sincere intent?

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And why exactly are you against someone using this as their isk making nieche? It’s player driven market play and as i already pointed out i do see benefit for myfelf by having those skins and geckos available to buy if i want them.
Do you also want CCP to add Geckos and combat boosters to the NES? Not pay to win at all…
Even Skill injectors are nice if i ever decide i need a new combat alt really quick or whatever and how much that costs me should be decided by the free market rather then CCP just setting a price.

I don’t see that you’re making any argument other then “I dislike this persons playstyle” wihtout there being actual harm to other players.
I dislike 23/7 AFK cloaky campers - those actually do harm weak players. What has a Skill farmer ever done to you?

And why stop there? May as well do away with isk and PVE activities in general. Just have CCP sell implants, ships, weapons, directly for a plex cost. That seems to be along the lines of Steve Ronuken’s thinking.

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That’s BS and you know it.

In the end, the only source of SP is CCP. There is next to no in game activity involved in skill farming, and no activity which can be interdicted in game.

Unlike everything else. You don’t see a difference? Seriously?

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How about buying and selling stuff in Jita generally? Whats really the difference, other then the skill extracting process added on top?
And with moving plex prices, moving prices for injectors and ccps recent change to the market fees it’s nothing you can do without effort or finacial risk either.
You say just have all of it on the NES - how is that better then the emerging market play we have now?

How is a Player playing the market “Sucking Value”
You FAIL to justify your hostility against those players and suggest replacing them with set prices on the NES - what TF?

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Skill extraction allows players who are skillpoint rich to sell their skills to help fund their play, and allows players who are skillpoint poor to have a way to catch up. It’s a great system. Your idea destroys it. And for what gain? So a few whiners can feel happy? You want to remove one of the useful features of the game and replace it with “CCP just sell skillpoints directly”.

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CCP wants sp farming. That’s why they introduced skill inj/ext’s in the 1st place, not to help new players catch up. :wink:

image

problem with those bpcs is the miniscule output. Who is going to go out of their way to buy the materials to produce 100 rounds of small t1 blaster ammo? Or even take the time to start the build job? Unless the pilot is still using a ship that requires t1 small blaster ammo they wil only want to sell it then anyway, for a few isk? thats after buying the mats and paying for the job slot. Theres no “level ups” or progression bar when it comes to doing industry jobs. So it turns out for someone buying the mats the “gift” is a net loss that costs them more than they get back

I havent played for a week or so now but when I was, on my medium beam spec pilot, I never even got a bpc related to medium or beams. I got t1 small blaster ammo or small railguns and autocannons. Irrelevant in every capacity, and hardly a market demand to be worth building/selling at any semblance of gain

when the login rewards are so miniscule (excluding SP) and offer so little to so many - think laser pilots getting missile boosters, or any pilot getting a booster they didnt train that skill for, or a non industry missile pilot getting a 1 run small autocannon bpc or a gallente cruiser brawler pilot getting a 7 day advanced battleship skin… or… so on and so forth - I think most would prefer that the staff used for such tasks focus on things like, the liminality glitches and such with the current HUGE game changing events occurring right now or testing the resist changes that are ongoing.

Massive game changing stuff Vs giving people things they cant even use or are worth less than a thousand isk.

I’d rather prioritise the big stuff and scrap the stuff that just gets scrapped upon login anyway

Don’t be confused with REAL LIFE.
It is a game , and you can’t talk talk about honestly .
this is an incentive to log in/ be omega …
Otherwise you are just blurring the line between RL and IG .
For me it is simply a game , for you …

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You kinda missed the point.

They should be called “bribes” not “gifts” by your view.

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A good present depends on the intent it was given. I received utterly “useless junk” as a present for my birthday last year. The giver spended precious time on something I had absolutely no use for. It was not expensive and most definitely not rare and I had never heared about the item before. This person went beyond effort to find something especially for me to just make me laugh. I loved it!

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But did you complain about how you couldn’t sell it for a good price? Because that seems to be the norm.

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I know and it is pathetic behaviour.

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