A10 Warthog is symetrical.
And still. The A10 looks crazy. Because lets build a ground attack craft around a big fething gattling-autocannonâŚ
I know but thats because the gun is so big. Its bigger than a vw bug. Almost as long as the plane. Not only does the pilot dip the nose for targeting, it helps to keep the plane from stalling from the constant push of recoil.
One more ship I am working on:
One thing is obvious for me, building ship in EVE, from blueprint, using resources, Its not fun for me. Building ship in Blender, designing it, thats good stuff.
Only in the direction of the wings.
People often mention symmetry, but I think they often just mean the wing directions. If you would rotate a (original) Catalyst and fly it in the direction of its one wing, then youâd almost have a symmetrical design again.
Iâm however not sure what to make of it all. We are obviously depending on a need for symmetry for flying things, because it flies well with our imagination and air streams. Should this be attacked and our imagination conquered with new designs? Or should we leave it be and go with what makes us feel comfortable? âŚ
I always thought the Borg cubes were interesting and provocative in their bold simplicity.
Thats literally 1 click in Blender. I dont see them being really that interesting from designer standpoint.
Depends on how much detail you put into it. One click doesnât sound like a lot.
That is just some generic piping, those details. Certaily Borg have the most lazy, most generic shape and unimpressive design I have seen in history of Sci-Fi. Even when symetrical along x,y,z axis. Only thing I see why they have done that is that borg are no longer able to come up with stuff, only anihilate or assimilate. With assimilation of too many designers all they could come up with was just a cube, because everyone had different idea, and then they debated, and it was futile, and then just decided that cube will be it, because â**** itâ, takes too long and nobody will be even able to enjoy it from inside, and if not assimilated, then to hell with them.
Well, why shouldnât it be âattackedâ? Although I rather would call it ârethinkingâ.
Still it makes sense to consider atmospheric flight for ships in Eve. After all, planets are still where most humans rise from. At least from a lore perspective.
Blohm and Voss Bv 141
It is not needed actually.
But for models in EVE, symetry means better looking textures. Also model doesnt need to be entirely symetric, some details can be located assymetrically. Just like I added that small tube on the side of my catalyst. Small textured space for assymetric detail artist can utilize in the file too, without much compromising of the entire texture quality.
Like the iconic thing sticking out from the side of the Omen-class ship. It will be a cruel and sad say in EvE when they âredesignâ it into some shadow of itâs former self.
Relevant: http://updates.eveonline.com/date/2018-09-11/
Osprey, Osprey Navy Issue and Basilisk as well as Etana are planned for getting a new design during September.
Depolyment of the new stuff has been resceduled:
One more week to make some screenshots to remember the old hulls.
You know, Iâm always a tidbit depressed anytime I hear about ships being redesigned. Because I seem to be in the minority that has disliked the majority of them. There have been a few stellar changes (Moa for example, but damn thatâs a low-hanging fruit), but Iâve actively disliked most of them. This remodel is just well and truly bizarre - theyâre taking a distinct and decent design and making it super generic. I meanâŚa box with engines? It looks like theyâre trying to turn it into a Bowhead, actually. Or heck, itâs just a bit more negative space away from being a duplicate of the Naga.
I think I need to emphasize the âsuper genericâ, because three of the models are about identical. At a glance, I canât tell the difference between the Tayra and the Badger. Those designs are so unremarkable that I donât think most people would be able to pick them out from a lineup with cargo haulers from other sci-fi sources. Say what you will about the current design, at least each model is distinct. The proposed redesign is truly awful.
The Navitas actually looks better for the redesign, so Iâll give them that much. Probably because they kept the distinct look and updated it while maintaining itâs individuality.
I say have capsuleers come up with the art for redesigns.
For example, my skills, although limited, allow me to make something I would gladly see in EVE. There are hundreds of people with more skill than me in this game. Why CCP cant see that and use that like with previously player designed attack battlecruisers?
@CCP_Falcon, maybe its time for the next contest, maybe now with ship redesigns?
Those redesigns looks very Caldari. Hulls must be useful than pretty.
A point I donât disagree with, but I never said the current hulls were âprettyâ. I said they were âdistinct and decentâ. Which I believe they are. As far as ship designs go, they seem immensely plausible and functional as they are. I donât see any value in remaking them into lesser-looking Bowheads.
It would help cut down on expenses.