CCP should seriously consider removing Local from Null

Because the miner or ratter could be bait, with a fleet of recons or bombers cloaked around them, and the attackers would have no way of knowing … … because there’s no Local. The attackers would lack intel the same way the defenders do. It has nothing to do with which ship can beat which other ship. And if you’re undocked in NullSec, sorry, you should be ready for combat, whether it’s calling for help, lighting a cyno, or not flying what you’re not willing to lose.

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It’s not. I have explained how it’s not, and you have not explained how it is. So it’s easy to see the reality there.

No, the irony here is you saying “you just want easy, risk free kills” and then when someone responds “you just want risk free ISK printing” you call it a deflection. :wink:

I could get behind something like this.

I see. So, the point is that without local, people would simply have no idea what is in the system and would have to be either prepared for combat or ready to flee?

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My point is that removing intel would be both a buff and a risk to everyone. But there would be no more semi-AFK ratting/mining until your intel bot goes off. Cuz that’s killing the game.

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Then, the ideal scenario would be miners/ratters be in a weaker defensive position?

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meme priveledges whoop

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The ideal scenario is that miners and ratters can’t just be semi-AFK waiting for their intel bot to go off, or just warp as soon as they see a hostile in Local.

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Without seeing local, they would stay in the belt/anomaly/whatever because they don’t know they’re being hunted, correct? They wouldn’t warp before the hunter arrived, right?

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Have you heard of DScan my friend?

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Yes. DScan, AFAIK, works only in-system; so, I rephrase my question: the hunted wouldn’t know that there’s a hunter until it arrived in system, right?

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Local makes null safer. Wh’s are eve on hard, null is moderate…the rest is for the tea picking monkeys…I guess.

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I can’t tell if you’re being deliberately obtuse and just picking and choosing the single sentences out of an entire post out of context, or you just genuinely don’t understand how debate works. Okay, let me break this down for you, the people who will benefit most out of this are small gang hunters looking for easy kills.

They jump a small interceptor through, or a cloaky bomber and fly off in the system somewhere. They lack intel sure and of course, if there is noone on the gate so do the people in the system, if any. Fair enough.

Now at the moment the targets for most of those small gangs are the miners and the ratters because as you pointed out, most people are risk-averse and don’t really want fair fights. If you’re in a fair fight, you’ve done it wrong is a very old adage both in this game and out of it.

Now the situation is this, neither side has any idea the other is there and the cloaky bomber comes across a lone miner sitting minding his own business. Your argument is that the hunter is on the same playing field as the miner because neither knows of the others existence and the miner could easily be bait with hundreds of people in system just waiting for the bomber to uncloak. That’s true, they could be. But to assume that would be the absolute height of idiocy for the bomber.

That can happen NOW. The system could be completely empty and the mining/ratting ship could just as easily be fitted with a cyno and drop a fleet on you. Now that does happen, but it’s relatively rare because it’s a complete waste of everyone’s time to try and bait a couple hundred millions worth of small gang fleet.

Your entire argument is based around this concept that both sides are on equal footing when it’s complete nonsense. The small gang risks ships of generally less than 50 million each and hunt easy targets in the hundreds of millions. There’s nothing wrong with that, that’s eve and life. People are risk-averse, but pretending that removing local would be an even playing field is just not true. Null != WH. You can’t jump into a WH system, you can in null. So the tactics you’re referring to re: baiting can and do happen now, just not on the scale you’re talking about. Removing local is a massive bonus to hunters and a massive nerf on defenders.

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Yes, and?

Isn’t harder then, for the hunter, to get kills when the hunted knows, several systems away, that somebody dangerous is around?

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Too be honest your posts are really bad and it’s hard to read the entire thing.

No, actually they’re not. A kills a kill and they’ll take a miner or a ratter if they can, but the real goal of roaming gangs is to get fights.

And you haven’t shown that it’s nonsense, hence, why I just skim your posts and reply to bits and pieces here and there.

Let me ask you a question now:

Why are you entitled to risk free mining in NullSec?

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I am not.

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Yet you’re trying to uphold that status quo.

Sorry for the confusion, the conversation is about nullsec, you live in provi. We aren’t talking about glorified highsec.

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