CCP should seriously consider removing Local from Null

I’m trying to understand your argument.
My question was if isn’t harder then, for the hunter, to get kills when the hunted knows, several systems away, that somebody dangerous is around?

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That’s the third personal attack you’ve made and I’m done.

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I understand you’re trying to use some hamfisted version of the “Socratic Method” to lead me to a conclusion you want to draw.

I’m not letting you do that.

Yes, it’s harder for people to get kills with massive intel channels. That’s my point. It takes the risk away from NullSec and contributes to this terrible stagnation and inflation we have right now.

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Bye. :slight_smile:

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I knew socratic…used to kill him regularly in …Arnon yrs ago?

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Aren’t you the smart one! My favorite was The Symposium. But, honest, I’m just trying to understand your argument.

Oohhh. And, please, tell me, how are you “not letting” me?

Interesting point.

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Um…I think gankers taking 100’s of bill’s out of the economy daily has effected demand…it’s higher than the supply if the gankers/high sec war fairies do their job. Hello inflation…first domi 32 mill. First plex…250 mill.
Basic economics and why I think the gankng craze was definitely pushed by ccp. When you’re praising james…conspiracy theorist believes its a ccp employee. But that’s plain paranoia, wanting to make more profit.

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So, you do want risk-free NullSec PvE?

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No; like you, I do not consider null sec ever risk-free, because:

You should always be ready for combat, flight or destruction in null.

If you consider null risk-free at the moment, if I’m not understanding you correctly, then, why does one should be “ready for combat, whether it’s calling for help, lighting a cyno, or not flying what you’re not willing to lose”?

And, now, do you want an easier time to get kills? Yes or no?

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So we’re in agreement!

Yes, that’s how it should be. But, sadly, that is no longer the reality of NullSec in this day and age of massive intel channels, private streams watching Local in several systems, and automated (read: bot) programs that alert the user when there is a hostile up to 10j away.

Basically: Passive, risk free intel that doesn’t even require a ship in space, that allows other people to mine or rat virtually risk free as long as they alt-tab back to the game every 5-10 minutes.

So I’m glad we’re in agreement that NullSec should be a riskier environment and that Local makes it very safe for miners and ratters, and very hard for PvPers, as per your own admission that

making it almost impossible for them to catch you. Because you have cost-free, risk-free intel from several jumps away, that doesn’t even require the people providing the intel to even be undocked or at any risk themselves.

So we have a scenario where it’s almost impossible to catch you, and I’m saying you shouldn’t be almost impossible to catch, and you’re trying to twist it as “just wanting easier kills” (as if that’s even a rebuttal or criticism at all - it isn’t!) because you want to maintain the status quo of mining risk-free in NullSec.

You’re very transparent.

I wish you cared about the health of this game.

That was a good try on your part though. I applaud you.

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I’m not trying to twist anything. I’m simply asking you: do you think that miners/ratters should be easier to hunt in null?

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I think my position on the topic has been made abundantly clear. Thank you. :smiley:

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You didn’t answer the question. What’s the problem? Don’t know the answer?

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I did answer, it was just an answer you found inconvenient. :wink:

But we’re off topic now.

Only replying to on-topic posts. So if you’d like to bring something new to the discussion by all means, but I think we’ve covered your thoughts in depth already. :wink:

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I’m talking about local in null. The title of the topic.

Do you think that removing local from null (title of the post) will make it easier to hunt down miners/ratters?

If you didn’t understood the question, then let me simplify:

Is possible to catch easier than “impossible to catch”, in your opinion?

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Please stay on topic. If you’d like to sling mud and play semantic games, a private conversation would be a more appropriate place for that. :slight_smile:

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I am on topic. You want miners/ratters to not have access to local, because it makes them too safe. As you so brilliantly put:

My question is very simple and a simple yes or no would suffice. I don’t see why that’s so hard.

Would the removal of local chat from null make it easier to hunt and destroy miners/ratters in null?

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I’ve already answered all your questions - at length. I’m sorry the discussion didn’t turn out the way you wanted it to. But you’re going to have to take it private message, because at this point I have no recourse but to block you. :frowning: Sorry.

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Just going to leave this here for the next set of people that wanna try the “you just want easier kills” line:

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Wow, look at him. Quoting Wikipedia - such a genious.
Funny thing is, though, that I just asked. I asked a simple, honest, question and you didn’t even answer.

That’s too bad. I’m such a hopeful person, let me try one last time:
Would the removal of local chat from null make it easier to hunt and destroy miners/ratters in null?

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