If they are outside of HS? Yes. I assume they would be prepared to defend themselves and their space.
I don’t know much about renter corps, so I’ll take your word for it here. I’ve never had much of an interest.
I didn’t have a problem avoiding drops in the time I was in your current alliance though, Caitlynn.
If you only have seven online, have no friends to call for help and still want to PvE, there are plenty of opportunities to do it in other parts of space than your home systems.
See, this is the problem. Most nullseccers think you can’t PvE if you aren’t doing min/maxed site running for max ISK. Many times that isn’t viable given hunters in your area. You can play the game (and even do very well) without dying by changing how you PvE based on who is hunting you (assuming you don’t want to or can’t fight back). Yes, that means you aren’t at max ISK/hour 23.5/7, but that’s not the end of the world.
So rather than stick around do a little bit of pve, have some fights, chase around some hunters, get chased off by a roaming fleet etc. All of which was enabled by having local Intel. You somehow feel that nullsec would be better if all 7 of us had just ■■■■■■ off to HS to run incursions instead?
How about this, turn off your local chat and then PVE for a week, tell anyone who helps you to do the same. Then you will see how retarded you are being.
The point of having SOV is so you can do things IN YOUR OWN SOV.
I definitely hear what you’re saying. It’s a pretty common theme a lot of 0.0 holds.
I am also trying to make null more difficult to live in. We fundamentally disagree on the idea that null is too easy, and too risk free right now. I’m more nervous in HS than in a sov alliance anymore, and in my mind that needs to change. If you have ideas on how to make null difficult/risky again that have nothing to do with changing local, I’m open to them.
Ok well I think the fundamental problem is that null sec is not meant to be a place for hunters. Low security space seems to be the place catered for small gang PVP and solo PVP. Null sec’s identity is the place where big fleets go head to head over territory. I don’t think it makes sense that even in your own SOV you are supposed to be super vulnerable to just random players flying wherever they want. It’s about establishing a safe space to grow an empire.
Sov null is safe because the players have made it safe. They have done with null sec exactly what they where intended to do. They have built their empires, they have civilized the far reaches, and they have created their own safety and security using the mechanics available to them.
We have even managed to do that in wormholes, a place that ccp never originally intended for players to live. By learning the hole mechanics it is quite easy to lock down a system and run sites in 100% safety.
What you are saying is that the combined efforts of hundreds of players shouldn’t matter worth ■■■■. Because you still want to get kills, and you aren’t a good enough hunter to know how to work with the mechanics that exist (despite the fact that many others are perfectly capable of doing so)
If you want to remove local from null that’s fine, but first you would also need to remove cynos and bridging from everything except combat ships. As well as add the ability to shut down Stargates (temporarily) to control escalation… but at that point may as well live in jspace
That also means that, once the big blue donut gets established, that’s where people are going to farm in “dangerous” space, because it would be incredibly stupid not to.
If you’re not farming in a standing fleet with the rest of the donut, you’re doing it wrong.
And… the reason it’s practical to be in a standing fleet with huge numbers isn’t because local, but because sov will spawn 999999999 anoms per day.
Go and operate in Provi for a bit, your little boast won’t last long I can assure you, you talk with so much ignorance as compared to people who operate in Provi or Catch…
When you have someone like PL around, and by the way their their staging being 2 systems away from my staging, you have to plan around PL’s fleets are you that bad at Eve?
Stop being dumb about this, I know it is difficult for ideological fanatics but do try, it does make a difference, a huge massive difference and people saying otherwise are showing their acute ignorance of Eve…
Of course it is safer with local, that is not the debate, the debate is based on whether CCP should seriously consider removing local from null, when removing local will make it such a zero sum game that there is no point to doing PvE in anything other than cheap unexciting ships, or worse still people heading into other areas of space, or going full indy if they are not in the protected TZ thus destroying content and resulting in more people leaving the game.
Who is calling for this, WH players and solo pirate types, and why is that, because they cannot operate solo in nullsec with local, simple really…
You can’t accuse someone of being stupid when you don’t know what dumb means. I am far from dumb, i talk too much if anything.
Secondly i am not an ideological fanatic. I pride myself on being adaptive and am happy to utilize local chat if it’s there or other tools if it’s not.
My point is that i have lived solo (corp wise, i had an alt) in nulsec, in a capital ship that i would use for PvE along the way as well as for carrying my ships and loot. I didn’t have any blues at all anywhere near me and yet through basic use of local chat i was never successfuly hotdropped. I’m not particularly good at EvE but good use of local chat makes you essentially un-catchable save for random chance on the part of the hunter or too much repetition in your own routine. Pretty much everyone who gets caught while ratting is just not paying enough attention to local chat. Not that there’s any need to pay attention when they can download software to bleep when a neut enters local or comes within a preset number of jumps, so they can alt tab back from netflix to eve and push the dock button. No local means no automated safety software, which is also a big plus.
Broad generalisation/characterisation doesnt help.
For example, I am neither of the above currently.
If we agree that Local makes NS PvE safer, that opens the issue to carebear agendas, which in part explains the extreme resistance to removing Local. It can be said that they are against it simply because it would cut into their PvE profits and force greater pre/caution.