CCP Totally Failed it's Hsec players

take a closer look and you will notiz how wrong you are xD

so it looks like you have the same weak understanding of this game :wink:

thats correct !

the reason you accept to get involved to any player combat action means its a full PvP game :wink: but as an MMORPG it need to have PvE parts ! still its completly a PvP game !

btw … EvE is not like CoD !

It is. The sole purpose of the game is you lose ships.

No thanks. I’d rather keep my distance. You seem explosive.

Not at all. My weak understanding of this game is even greater :slightly_smiling_face:

Don’t be silly. There’s no such thing as ‘minding your own business’ in a game like Eve. It’s on par with claiming to be playing tennis and ’ I was just minding my own business when the other player hit a ball in my direction’. The sort of silly statements you make leave me to conclude you are just trolling…as nobody could really be that clueless.

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so all you said is “Yuzima has no clue what he/she/it/they/them/etc talking but i wanna be cool so i say something wrong”

to all the lazyboys → sure :slight_smile:

so your knowledge is not weak … its not existent ! i can live with this and accept it :wink:

Everyone has a role to play and she is just playing her part.

The same could b shared about you too. Your role is being played out perfectly.

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Its a PVP game around the edges and always has been

Plenty of ways to lose a ship not just pvp lol

You’re funny though. But I don’t think CCP failed its hisec players… I think they did it on purpose.

Who’s that, a boy band? Never heard of them.

I did graduate from preschool :smiley:

Thank you. That’s very kind of you. I appreciate…

Highsec is as safe as swimming in a sea of sharks because there is more space between you and those sharks.

CCP, the game developers themselves, disagree.

i know :wink:

yes and they were completly right with their choice !

yeah xD the boyband of all the cryhards in this forum who think ganking is bad and need to be banned xD

didnt say anything about your knowledge :wink:

thats the point ! everything behint this few words is useless !

Wrong, it’s why you can become a miner and industrialist and never lose a ship.

It’s why a player can visit every single system in the game and never lose a ship.

It’s why you can become a market trader and never undock from Jita.

This game is not just about losing ships, if that’s what you think then you’re missing out on a lot of gameplay.

if nobody loses ships your proffession as miner and industrialist is worthles !

if nobody loses a ship your trading is worthless !

its only about this !

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It doesn’t matter if they were right or wrong, it’s their game. They can do what they will.

Yeah, I don’t like the banning of things. Everything should be accepted, botting, scamming, RMT… I mean, it’s a game after all :wink:

How could you have, since in your words it’s “non-existent”.

Not true. These three words are never useless “I love you” :heart:

That is why we need HS Ganking and that opens up the door to find ways to fight back by mining even more and building the same items that are used to gank.

Where CCP has failed their players is not having a system from the beginning where the experience of losing a ship happens early, but also teaching the understanding that loss is a vital part of the overall game. I think that there is only one beginner mission where a player losing is guaranteed; the rest of the missions your losses are due to general unfamiliarity with the game mechanics or OI etc. Nowhere is there a training program to teach that loss is not only inevitable in EVE, but that it can happen even if you do everything “right”.

If CCP had new starter systems where nothing bigger than frigate class ships could be used, but all aspects like mining, mission running, exploration could be done but for little profit. Equipment costs would be much reduced than normal parts of EVE, so that ship replacement would not be a burden.They then could require a player to participate in arena/gated PvP to be able to leave these systems and be transferred to the current starter systems in only one of their ships… Have the requirement that either 3 wins or 7 losses automatically forces you out of the initial system and into the current starter systems. Experienced players would skate through with 3 wins in an extremely short period of time, while newer players could experience wins/losses. Even if the newer player only loses, he understands that after 7 losses, he will then be moved into a slightly deeper part of the EVE pool. There is no reason for experienced players to farm the system, since their will be little profit and after they win 3 times over new players, they get kicked out.

Until CCP helps train new players to accept loss as part of the game, the complaining will continue to be generated from newer players. There’s nothing I can think of to silence those more experienced complainers.

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Kind of like keeping a tighter control on the situation that discourages older more experienced pilots entering such systems? Op out only by choice?

/So if say a pirate ganker wants in on that system with their pirate only option is to start a fresh pilot and chose to stay inside the bubble that allows them to PvP with the same ship class.

That’s what I think and believe in every fiber of my being.
“Ever played EvE Online?”
“What’s that?”
“Y’know, the ship-losing game.”
“Oh yea no. My doctor said to avoid stress and grief.”

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