CCP Totally Failed it's Hsec players

Doctor Zaera believes that laughter is an excellent cure for stress, fang recommends ganking, the more the better.

Doctor Zaera is correct. If you don’t laugh while playing EvE there’s no point in playing.

EvE stands for Everyone vs Everyone.
It most assuredly is a pvp game. PvP is at the core of eve design philosophy.

All the industry and economic simulator side of eve is to fuel the pvp.

If you can’t grasp that simple fact, you might be playing the wrong game.

Hello Bob, just thought I’d jump in here. The task facing CCP is difficult-to-insurmountable, in most cases.

My eldest is in his 30s and has realistic expectations of himself, others and Life in general. Not our doing - he just is that way!

But I have noticed among some of his contemporaries that there is fear associated with ‘What if I don’t win?’. ‘I lost!; I’m a loser!’. Or even, ‘If I lost, someone made me lose. They are to blame, and I’m a - victim!’.

For some, the compensatory award of a cheap trinket (pixelated or otherwise) makes an effective (if temporary) salve. For others - and we see some of those in Highsec - nothing but the removal of the ‘bad person’ will do.

In order to achieve this, incessant whining on these forums and elsewhere is the preferred solution. Because let’s not fool ourselves that these people are talking about Game Mechanics. We all know that isn’t true. They’re fulminating against the people who use the mechanics. I note that someone (above) was honest enough to use the ‘H’-word.

Such players believe - with some justification - that if the playstyle is removed/nerfed/changed, those who enjoy that activity will lose interest, and depart.

Bless him - James 315 said it years ago (my wording):

Those who ask for ‘just one-more-nerf’ will not truly be satisfied until ganking is completely removed from the game. They are lying to us and being utterly untruthful to themselves if they claim otherwise.

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Reported for false diagnosis of mental illness and personal attacks.

That’s called getting ganked in your first Venture.

CCP had that covered for a while in a very CCP fashion.

:psyccp:

Such a system wouldn’t help. It’s not the loss the problem, it’s to recoup the loss. When everything at market is marked up triple or quadruple the price, the loss is eclipsed by the effort to regain what was lost. At this point, many players just give up and go back to what they know: a game where loss doesn’t mean a week of grinding or no McDonald’s for the kids for the month.

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The market isn’t “marked up.” Those are the real values of items. If you have a problem with this, take it up with CCP for creating PvE mechanisms since 2011 or so that drastically increased ISK creation rates at the top end of the spectrum, while keeping yields from low-end activities the same.

If you want to blame someone, maybe look toward the CSM, because they’re the ones who were able to lobby for mechanics like super-cap ratting that can inject upwards of a billion ISK per hour into your wallet.

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Riiiiight.

I don’t have a problem with it. I only use agent-given ships and modules, also stuff that drop from npc. I haven’t bought anything at market and hope to continue the streak.

I’m not going to bother them with that bs, they’re busy and I don’t have time.

I don’t do the blaming game. It’s useless and doesn’t solve anything.

Then they’ll keep getting away with it.

CCP doesn’t appear to listen to the CSM any more than they listen to whinging on forums, so don’t blame them for things they were never consulted about.

Supercap ratting is nothing to do with the CSM. It’s the natural progression of those who min/max their isk/hour.

Of course it is. You couldn’t even do it a few years ago, because it didn’t exist, until there were a lot threads on the forums and on Reddit asking for CCP to add PvE content for which capitals and super-capitals could be used.

Whut?
People have been running Anomalies with supers for well over a decade.
The only “capital specific” pve introduced recently has been CRAB beacons, and afaik that’s Dreads, not supers.
Level 5 missions have been run with carriers since forever.
I’m not aware of any supercap specific pve content.

I mean, do you know how markets work? If that’s the price things are being bought and sold for, that’s the value. Marked up from what? And if you are just using agent given ships, good luck with that.

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Thank you😊

3h9zl8

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I’d be very interested to see the numbers on player retention around this issue. We already know a they track data like this: War, War Sometimes Changes | EVE Online from the high sec wardec changes.

TBH That’d be the only way to really swing anyones argument one way or the other.

My personal thought is I’d much rather see these people fighting in low/null than in Hisec :slight_smile:

You mean their incompetent charts where they try to lie to us with statistics, such us by quantifying a “before and after” situation in which the “after” component compresses the sample size by a factor of 10, but is still plotted on the same graph?

The usage of percentages in the first graph and the entire lack of units on the Y axis on the second graph is first-rate Harry G. Frankfurt level bull :poop: .