Have you considered that this is related to your belief that you would immediately lose any PvP engagement? You do know that every single person in this game was absolutely terrible at PvP for a long time when they started? Almost all of us are STILL absolutely terrible at it. It’s ok to be terrible at it. You are cutting yourself off from an absolutely enormous part of the game. I mean, I’ve heard EVE PVE described a lot of ways, but “interesting” is not one of them.
Yes. Except it isn’t a belief, it’s a fact.
I don’t know that. I can only assume it.
That’s an exaggeration designed to prompt me to reconsider my position. It isn’t what I see when I look at zKillboard, I see plenty of characters with thousands of kills. I understand I’m the small fish in the ocean and just a matter of time until my Venture and everything I mined for 2 hours be blown to smithereens, which I have no problem with since it’s a PvP game. I’m only being realistic, being real.
I have no problem being terrible at ship-to-ship PvP, I didn’t start this game thinking I was going to be an important cog in some huge machine. I’m barely a washer and I’m fine with that.
It’s okay, I’d rather snipe, scout or be on point than take the hill and plant the flag.
There’s a first for everything. So now you have.
You’re missing the point. We can remove industry, the market, and even large portions of PvE content, and replace all of that with some kind of rudimentary automatic resource point injection and/or ability to earn further points through in-game actions. The core of the game, i.e. the world-building/political component, would largely remain intact as the primary driver for spurring player activity.
On the other hand, if we were to remove the world-building/political component and leave the industrial component intact, the game would collapse because it would take the average player only a few weeks to complete the industrial end-game achievements in the absence of economic drivers for player output. I see this happen all the time in survival-themed games with PvE servers, where players quickly max out on resources and have nothing to play for.
Indeed…its crazy how some simply don’t grasp that destruction is what keeps the entire Eve economy going. The ONLY reason for mining more gas/ore and making new stuff is that existing ships and modules have been destroyed. If nothing ever got destroyed then stocks of ships and modules would just pile up and become worthless. So the very thing that gives VALUE to the market is destruction.
I agree with you. I’m saying EvE needs both sides of that equation, not because one wouldn’t work without the other but because one is la raison d’être of the other.
You’re kidding. I avoid PvE like the plague as it is soooo boring and predictable. I mean, like, on the way home from a PvP mission last night my fleet stopped to do some insurgency stuff…and the NPC ships just sat there like stuffed dummies and got blapped. New ones would then appear, until the cycle was over. It was a turkey shoot. The same number of player piloted ships would not have been such a walkover.
Well I’m not saying that PvE/industry needs to be removed, but you specifically said that without mining there would be no EVE, and that’s simply not true, if we accept the caveat that the game would need to be changed slightly in order to accommodate players getting their gear in some other manner.
Rubbish
Well when you find the guy who was amazing at something he had never done before let me know because that’s a first for humanity.
I am not.
That’s because you’re not predisposed to it. You see everything in the game as gain whereas I and many others see things differently. I don’t play to gain, I play to be entertained. PvE is interactive, it tells a story, it’s a step beyond a movie where the audience becomes protagonist or antagonist as their choices dictate. It’s an adventure that some want to experience without necessarily wanting to get rich or famous, glory conquest isn’t a must for a good story, one that a player may want to participate in a few hours a day like a TV series.
Blame the devs, it’s their game. But most time I enjoy playing versus the environment. Even the agent stories are engaging and often funny.
You want battles to destroy player ships and pound your chest in a long loud war cry I’M HEEEEEERE!!! That’s the story you decided to engage in and Mars protect whoever gets in your way. It’s good. I love 300.
I’m more involved in discovering New Eden and admiring the fantastic world that was created.
To each his own.
Yeah but see that’s not good at PvP. I have thousands of kills, and a trillion isk destroyed. That wasn’t me, that was nullsec fleets telling me what to shoot and structure bashes. I’m still terrible at PvP. You can’t assume any sort of skill based on zkill at all. If you don’t want to do PvP at all that’s fine, it’s your money and your game. Just don’t cut yourself off from it soley because you think other people have some sort of unobtainable skill. There are are some few people who ARE absolutely amazing, but the vast vast majority of the rest of us are still blundering around and getting the shakes and occasionally forgetting to launch our drones. One of the best players I’ve ever seen was a streamer named BjornBee who now works for CCP. YouTube the BjornBee AFK Ishtar incident and you will see what even the top pvpers go through in this game.
That’s perfectly alright, but you should plan for the eventuality that you’ll run out of content in 1-2 years (depending on how much you play).
Then the game will have to become about purely grinding for more wealth, unless you find another reason to play, or decide to quit.
Yada yada yada…at which point I simply ask myself, WHY would I want to pay $15 a month for this NPC ‘entertainment’ when I could just make a one off purchase of Homeworld. I cannot comprehend the twisted psychology of logging into a MMORPG to play what is effectively a single player game against NPCs.
I understand you, I’m just not interested in PvP in general. I played World of Warships for a few years and only participated in PvP once. I only played co-op on that.
Video game competition has never interested me. I play video games for the stories, graphics… EvE world is very deep good sci-fi. I prefer to compete in real, that’s where I collect salt.
I never plan ahead.
I can always talk myself into doing something fun.
You’re absolutely right
I simply don’t see the point in playing any game where there’s no sense of having ‘done better’ than anyone else. That doing better may be individually, or it may be collectively, but without it…what conceivable reason is there for even logging in ? Why spend hours and days waiting on skill queues if not to be ‘better’, and why be better if not to be ‘better than’ someone else ?
Following someone else’s artificial storyline may keep you occupied for a bit…but the only long term contentment is creating your own.
That’s what I said
You don’t see the point. I, and many others do.
I explained the reasons but you went:
So I am assuming that you are biologically incapable of comprehending the concepts I laid oud in that post.
It’s okay. No blame here. Some people only understand punches. All I’m saying is: I’d rather punch jerks in real than in a video game.
Most games and most game players aren’t competitive in nature. That’s not really the issue here. The issue is that EVE fundamentally doesn’t support non-competitive play in any sustainable manner. It wasn’t meant for such players, and CCP’s efforts to apply to band-aid solutions to be able to dip from both demographics are making the game less fulfilling for everyone.
Whoa, easy there, pardner.
What?? Earlier I said I’d rather compete in real life, that’s where I collect my salt. I was a boxer, did it for years. Now I train boxers. That’s why I wrote that.
So boxers are jerks?