Change in citadel benefits

Then you don’t get to do what you want. Put your alts in the same corp as your main, problem solved.

Then it’s a nerf compared to the current system.

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Too bad. Your personal farming benefit is not the only design criteria, despite your insistence otherwise. This would be a nerf to risk-averse farmer trash like you, but a major buff to structure owners who are capable of having mining operations without hiding their mining ships in war-immune alt corps. They take on the extra risk of owning the structure, they get the benefits of the ore it mines.

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How it is a nerf? You own that Athanor, so you can accept your alts in that corp.
It is a nerf if Athanor is actually not your own - so, you want to steal ore from other players then.

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Nope, nerfs without purpose are dumb…

What if I don’t want to throw my alts in the corp. See how the idea is dumb

Because anything that doesn’t involve 100% risk-free farming at maximum ISK/hour is a “nerf” to highsec. He wants all of the benefits of structure ownership without any of the risks.

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And what if you don’t want to deploy Athanor?

Then too bad. I want to kill you 23/7 without CONCORD intervention but I don’t see you supporting my feature request.

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Well your idea is not going to happen, highsec players won’t stand for it and we outnumber you.

So, CODE. is not operating in highsec now?

ICANP =/= all highsec players.

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Thank you for admitting that your only criteria for evaluating a feature is “does this benefit me personally, regardless of its effects on the rest of the game”.

PS: most highsec players don’t like your ideas either.

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On this topic, I find myself siding with Sabus. Here’s why:

  • Moon mining rings on refineries produce asteroids.
  • Asteroids aren’t owned by anyone. It seems weird to assign ownership to rocks floating in space.

I see this as a total no-brainer under the current system.

To the OP: If you want to change how moon mining works so that only pilots in the corporation owning the structure can fully benefit from the moon mining, I’d suggest that you propose a radical change to how moon mining currently works. With the current system, free public mining is the only rational outcome.

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Why? The rocks are only there because the corp that owns the structure extracted them, a third party trying to mine there is stepping into the middle of the extraction process because some of it happens to occur in space that the public can reach. Asteroids in other places exist independent of player action and therefore nobody has a legitimate claim of ownership.

In a more practical sense what it does is add a proper level of risk vs. reward and encourage players to stop hiding behind CONCORD protection as much. If you want to exploit the income opportunity then you have to make your corp eligible for war, including wars over who gets to exploit the finite resource. That’s far more interesting than having public asteroids where it’s little more than a race to see who can stack up the highest mining yield and take the minerals faster.

Removed some off topic posts. Keep it civil and on topic please. Thank you.

Removed some off topic posts. Keep it civil and on topic. Final warning.

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I know under current mechanics that is the way it is, I am proposing that change but not just to HS moon mining. HS moon mining was just an easy example of how citadels provide the same benefits regardless if your alliance owns it or not provided you have access to it.

Wormholes for instance don’t have asset safety. The destruction of a citadel in wormhole could be very profitable with all the assets stored within dropping in cans to be pillaged and plundered. What if NS got it’s own droppable loot from a structure kill. What if only the members of the alliance that owned the structure got asset safety while the guests of that structure assets would be able to be looted like in WH space. This would make things such as keepstars a lot less throw away than what they are. I understand that yes on paper they are expensive but when you factor in what is usually fielded to fight/defend them it is relatively small in comparison.

Let me take a step back for a second and clarify something for you and @Torgo_Tahn:

I agree with you both in principle in terms of moon mining. If you want to come in and take what other players have produced by moon mining, there should be some risk associated with it. This is EvE 101, and it’s one thing that the old POS system got right; if you wanted the moon goo, you either needed to kill the POS or risk anchoring a mobile siphon unit. Ideally, moon mining rings would produce moon goo in less public ways so that interlopers (or alts) would have a harder time getting to it. Risk v reward and all that. I think we’re all on the same page here.

The problem I have is with CCP’s current implementation of moon mining. Currently, using a resource harvester is a completely, totally, 100% safe action in terms of player aggression. You cannot currently aggress another player in any way, shape, or form by using any sort of resource harvester. Ever. Even if you tried to.

This is a big deal.

This is why I oppose adding ownership/aggression mechanics to moon asteroids; it would literally upend the entirety of how resource harvesting works, and I don’t see that as particularly productive. It’s also why I said in my last reply to the OP that if he’s interested in forcing people away from using shell corporations for moon mining (or, said another way, introducing risk to folks other than the station owner who want to come take their cut) that he should be focusing on changing the mechanics of how moon goo is currently produced, not adding suspect flags or player aggression to mining the moon asteroids.

tl;dr: I think the OP’s head is in the right place, but he’s asking the wrong questions.

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But you can’t do this under my desired system either. Mining a moon requires you to be in a war-eligible corp that can be aggressed, but the act of resource harvesting itself is never an aggressive action.

And remember that acts of aggression related to resource harvesting are not without precedent. Remember the good old days of jetcan mining? A suspect flag for mining a moon without owning the structure would be comparable to taking from a jetcan miner, you’re intercepting the resource mid-harvesting because there’s a point in the process where you can reach it.