JFs are also capital ships.
built on standard manufacturing plants and benefited by Large Ship Riggs.
CCP Are so funny.
Fozzie Sov make the game more statics (it’s difficult to attack some region because in same time we need to defend).
Jump Fatigue Kill the projection again the game it’s more statics.
Citadel The cost of the rigs is more expensive than the citadel and we can’t remove them (result nobody would like to move in other region "too expensive " again CCP make the game statics.
New Cyno , We kill again the mobility (for capital, dread etc). Again the game become statics.
Result : … the only ship we can see right now it’s bomber, bomber bomber.
Perhaps it’s the time to rename the game Cover Online
Let it be:
worst idea ever. defenseless slow moving ships as cynos, try moving those into position to support a JF chain. seriously this has just gone too far down the nonsense path.
I take that back, I really want to use my epithal to sneak my way through Null and LS to be a cyno . its cheap and expendable. go for it same for miasmos and kryos, cheer for industrial cynos… yay team
You are still idiots. Pls switch off the blackout and let it the game flow before you do some other ■■■■ with it. You just lose and lose the users but you didnt realise it. Think CCP, Think
while I agree with you… the blackout thread is over there >>>
Not sure what can be added, except to agree that the Cov Ops Cyno changes, while annoying, did make a certain sense and required an investment of skillpoints into an advanced option for JF pilots. Seeding t1 industrials everywhere in New Eden to allow Black Frog Logistics to support the small corporation in nullsec is totally impractical. Which means large alliances continue life (mostly) as usual, but the small corporation is going to miss out.
Industrial Cyno as an addition to the previously announced and already-begun-to-be-trained-for Cov Ops option is one thing, but the Industrial Cyno alone and forget it.
Dear CCP,
Could you leave the Covert Cyno concept for JFs in place?
It’s actually a good idea.
If you are going to change your mind, then at least offer to refund all SP players just wasted in training characters ready for the patch.
Please bear this is mind when announcing changes.
Regards
Frustrated player no. 14976
@CCP_Rise The original proposal should be kept for the Jump Freighters and if you must add the industrial cyno, add it but keep the option for jump freighters to use the covops cynos. Limiting the industrial cyno to just industrial ships would make it much harder for logistics groups to set up and maintain cyno chains to supply their alliance’s staging points as the industrials are slow and do not provide for much defenses and take up a large portion of a jump freighter’s cargo space if moving them that way. Moving industrial cyno ships into place without an already set up route would be big hurdle for newer jump freighter pilots as they don’t have the luxury of being able to deposit these industrials at their cyno midpoints before the change.
Its hard to find the right words for this cyno update…
But it gives a nice view how big chaos you got in CCP. Madness describes well this whole method:
you made Capitals MUCH easier to use, because you remade fatige system. How long it happened? 1 year ago?
And now, you totally nerf the whole capital playing, Imho they will be used like 1% compered to before.
Thanks, keep up the good work, so I’ll have more free time IRL.
… So for those of us who just injected a 7 jump cyno chain… To be ABSOLUTELY USELESS NOW… Ffs you could at least still allow us to jump to covert cynos … Or refund us us the nearly 20Billion isk spent on injectors… TBH I was looking forward to this change … I was prepared… I adapted … But NOPE not anymore!!!
Am I right in thinking you can jump via covert into a cyno jammed system ?
If yes then this is a very powerful tool for freighter pilots - why did everyone complain about it so much that ccp changed their minds?
Why would you inject into a proposed maybe change lol…
To be able to continue supporting my playstyle, be prepared, and able to continue supporting my alliance …
Sure bu why not inject when they roll out the change.
I suppose faith and blind trust that they wouldn’t pull this kinda ■■■■■■■■…
And to top that off … To make tI industrial cyno boats??? And BR, and DST… They said they redid it to make it cheaper… A BR is 5X more expensive than a covop frig, and a DST 8X more …
Lol, you know that destroying ships actually injects ISK into the economy?
Tell me your midpoints and what indu you prefer and I will see what I can do.
And ontop of the injections… Staging two Helios, and covert cynos to each midpoint… Or else your JF would be trapped when the change happened… there goes another 420M… And now the changes they’re making adding a new item instead of repurposing an existing item… Will be impossible to establish and prepare for… You will HAVE, to slow boat in the new components…