Solo hunter, not solo fighter. I don’t want targets that fight back. It’s just me out there, can’t get tackled while they call for help. I go for isk-filled pinatas, aka, explorers, haulers, etc.
As for killboards, who cares. I’d have more kills if I flew in blobs and shot at other blobs, but that’s not how I play this game.
Well, yeah, I am asking for a change that makes it slightly easier for solo players and small groups to impact big groups…but only slightly easier. It shouldn’t be something so drastic it disrupts the game. Honestly, I think that if an idea like this was implemented, an OA required for local chat, most systems in null sec would still have local 99% of the time.
Disrupting enemy communications has been a valid military tactic for centuries, yet in this open sandbox game, it’s nearly impossible. It’s not going to destroy the game if a few null sec systems sometimes go without local for a few hours.