Your experience in Eve (under Ikarus Cesaille) appears to be overwhelmingly in high-security space, and you have emerged as the leader of the largest high-sec alliance. Most of your primary campaign points focus on corporation management, new player experiences in high-sec, and tertiary functions that the majority of players don’t really interact with. How will you appeal to the thousands of voters who are not new to Eve and who do not interact with community management mechanisms etc. to demonstrate that you have their interests in mind?
In short: Why should a null-sec bitter vet vote for you?
not every person on the csm has to have the heart of nullsec in mind… you got your own people running to be on CSM. it needs to be diverse with players from null/low/high/wh not just null and maybe high.
Yes absolutely. I do not believe that the ingame mechanisms will ever be great enough to replace the tools created by the users and i do not even feel like there is any need to this. ESI is an great extension for EVE that allows the community to “mod” the game for their needs and extend eve from the ingame stuff also to our daily life (want it or not). IT technician will remain as a career option on my list right besides mission running and pvp.
Thank you for your support! I feel like that the corporation mechanisms should be more than just a framework and an extra corp chat tab on your chat window pile. Having content drivers inside the corporate mechanisms that would push people towards doing things together and interacting more with their corporation members.
Yes players do create their own content and push it down to their members but if the corporation mechanisms doesn’t bring much value to the game it simply adds more mess to it in the first place.
I have never claimed to be an great FC or someone who would have interest in holding systems. My whole focus in eve is to connect content with the players who like that type of content. Im pretty good at setting up training programs and making member flow fluent in and out from the corporations but when you put me in a pvp ship i just cry and die.
My approach on the whole CSM position comes more from a management side than actually playing the game. I want that those players who want to interact with certain type of content have the tools to do so as effective as possible and that new players are able to find their way into that type of content as well. Currently i fear that corporations way too often tell their members what they should do instead of the members deciding themselves what they want to do. Specially when a members focus starts to change towards something else than it was in the past.
I always try to start tackling problems from the core and progress outwards. Instead of looking for the issues i look for the cause of those issues. This puts me in a place where i look at the problems on the meta level and adapt to changes by creating different solutions. It is then other people who take it from here and apply the things on the micro level.
So why you should vote for me even when we can’t “hold” systems in high sec is that when we can’t hold a system it means that someone else is able to push people out. And when they are able to do so they are enjoying the content they want to enjoy. Now my job will be to teach players on my end why you are doing that, what you are doing and most important how can they get into that type of content themselves if it is something they love doing.
A lot of my goals is then set so that it would be easier for new players to join new type of content and that it would be easier for you to keep on rewarding and guiding those players in your corporation with your type of content.
This is the hardest part in my whole campaign and by far the greatest challenge. As i have decided to take a more theoretical approach on fixing on the issue it means indeed that the end user won’t get shiny new toys in their hands. Even when my approach is slightly more towards helping new players to find their place in eve it does not mean that the old players would not be struggling with the same problems. They are just simply so used to the systems that they might not even notice the issues.
For this reason i have created practical examples of systems that in my mind would fix up these issues and give an practical example for the end user what changing the system on the upper level would look like for the end user which are the line members in this case. Now a lot of these ideas would require great corporation mechanisms overhauls which is a long shot but it gives you some ideas what i am after.
The things i am mainly focusing on is that you would be able to get enough meaningful information from the ingame client that will allow you to make your decisions or spike your interest to research more on external sites such as reddit or the eve forums. This would be a greater benefit for new players who are not familiar with using third party sites when they are trying to find a corporation for themselves but also a way for older people to check if what each corporation promises is indicated in their data shown.
My idea on this issue was to apply the personal activity tracker on corporation level and allow corporations to choose to become sort of “ranked” corporations. Like in real life established corporations will need to give out some numbers to prove the statements that the corporation claims to be doing. This would also make it possible for corporations to compete on something else besides zkillboard stats as pvp is not the only activity players in eve are looking for, specially a lot of the new players.
Secondly i would like a corporation to be more than just a shallow framework. Currently belonging to a corporation simply sets your blue but the corporation mechanisms itself doesn’t bring anything to the table. All content, systems and programs are all player driven. Well you have some corporation hangars but even using those is hard since the permission system for corporations is very limited.
I would like the corporations themselves to provide content drivers. These content drivers would be mainly similar what you can find in other MMO games where you are able to gather points from your activities in your corp to show the other members what you have done. For this i come up with an example of corporation missions, internal corporation standings and ranks. While things like this do not make you any money if there would be mechanisms inside the corporation that would support group activities together besides the player created group activities it could make the corporations more solid as well as help to guide the members towards the type of content they want to focus on general.
And things like these are not just limited to high sec but apply on universal level. No matter where you currently are the corporate mechanism is pretty much the same.
The more realistic goal that doesn’t involve complete overhauls of the current mechanisms focus more on the QOL issues that there are tons in corporation management. As i have been recruiting new guys pretty much since i was a new guy myself i constantly get asked the same questions and see where the choke points for joining and finding corporations are. However these QOL fixes are not something that suddenly would change your gameplay but over all improve the value that the corporation and community management processed will provide to the end user. SO by combining this fact with the ideas i have created i hope that im able to paint a better picture for people who like to keep on playing the game with other players.
So to add to the previous the bottom line is that content in EVE is always almost player created. I simply want to give better tools for those who work hard to provide the content for you so that your experience in the area you want to focus on will be as fruitful as possible. This can be done by great overhauls but also greatly improved by some targeted changes in different areas of the game and specially into NPE.
I would like to know your stance on making false reports about players to CCP because someone does not like someone else’s style of gameplay. Screen shot from your coalition channel in game in case you are curious as to where this came from. https://prnt.sc/sl94jq Member is part of Silent Company for anyone who may find this relevant.
Torgo brings up a cromulent point; how can anyone trust you’d make a good member of the CSM when the members of your own alliance are so ill informed of EVE’s TOS? Shouldn’t you focus on teaching the 20’000 sticks of dead wood in your alliance how to play the game before you try to tell everyone else how to?
The times when ICANP was part of us is an great example about this. When the gantry war bug happened we told people not to spam any tickets to CCP until we had recieved information from them how to proceed but Sabus at that time went on and started a mass ticket campaign. We then had to start spamming internal channels to not to do this to prevent new players from sending tickets. And we try to keep our intercal channels clean so that people pay attention to them when we have something imporant to say.
Creating false tickets is absolutely something we do not want to do and whenever we manage to catch these accusations from players we will explain them the same things CCP would be explaining to them. However you need to keep in mind that we have a lot of new players who may not be familiar with how rough eves social aspect can be and we are not always able to catch them all and explain them how things work before they create the tickets.
However having them in the corporation still allows us to do this when ever we happen to notice them so all in all amount of tickets greated regarding things like ganking should be greatly reduced compared to the new players staying alone in NPC corporations
It not about winning a spot its about bringing the issues i focus on to the light and there has been a lot of discussion around these issues lately so i already have won my first goal here. It does not matter who pushes eve to become a better place for new players as long as someone is doing it. There are also other great candidates who push for the same goals as i do so i highly recommend you vote for them if you are not going to vote for me <3
This is right on the spot! One of my goals for CSM is to allow better information flow with the ingame tools we have at hand. New players have so much to learn and read when they start playing the game that a lot of the information they get will just be ignored simply due to the fact that they are getting new information from left and right, some of the information not even being accurate.
My whole approach to CSM is not to fix these issues one by one by talking to each member when they start playing eve.It is to fix the actual mechanisms that would allow the elimination of such issues from borning in the first place
The vote corporations have nothing to do with CSM. They are used to ensure that we manage to keep the ownership of our alliance in our own hands. The alliance mechanisms includes a lot of waste like this which is yet again one of my campaign goals to get fixed.
Corporations and alliances need to do all type of weird stuff to play around the current systems and most of that might look weird for a line member. Well it looks weird to the management also but is something that you need to do if you do not want to lose the ownership of your own stuff.
WH/high/low/null-sec differences aside, his ambition to streamline and simplify all of the mechanisms of running and maintaining a corporation/community will benefit EVERYONE.
Getting new players started on the right track and sending them off to high/low/null sec corporations benefits EVERYONE.