In reply to what you said, go read it, and I am not the one asking to change the game because people are bad and that includes failure to pick the right ship for the job…
Now let me put it very simply to you, I have been on a couple of fleets the last couple of days where we were hunting. After 3 hours we managed to get a poorly fit Thanatos. two days ago, was worth it.
Just now we spent two hours hunting, and no joy, am I salty no, am I begging for the game to be made easier, no. It is because I know that this game is supposed to be hard.
Afkers/bad botters and the greedy die now.
You still have this weird notion that only those should be vulnerable.
Also aggressors die to bait and/or other action by locals, arguably at a higher rate.
Yeah, thats hardly a success story or a counter-argument.
1 poorly fit, probably afk Thanatos for 3 hours of group effort?
Again, you wasted 2 hours hunting, for nothing, cos they all warped to safe thanks to Local intel. Again, this wrecks your own argument,
Your success rate on these two extended roams was fking abysmal.
Either you are terribad at roaming, or Local intel is whats killing your success rate.
Which is it?
TLDR: You and your gang only managed to destroy one crap fit, probably afk Thanatos for 5 hrs of concerted effort.
Either you are terrible at hunting, or Local intel means your potential prey simply warped to safes.
It means exactly what I said, this is not a FPS, you are supposed to hunt in this game, this can take days weeks even months. If you want to log on for one hour and get a guaranteed kill then this game is not for you. So you want to change it so that bad’s who have that attitude can get kills, which makes you bad for Eve.
@Salvos_Rhoska do you like stealth bombers? If yes, please try out flying with bombers bar. They are super fun and they always have targets to kill and actually they catch them
Seriously, you do not get Eve at all do you? I have posted so many times that hunting and killing should not be a walk in the park, it is consistently what I have posted over many years on the forums. Now you want to make it easier to catch and kill people so bad players can get their taste of green and thus down value the kills we get and the hunts that we do.
I repeat, you and the others calling for delayed local really don’t get Eve at all do you?
My pointing out the time we spent hunting and what we got is to define how hard it is and that I was not salty at all in that during five hours of hunting I got one carrier. I was in a Redeemer for the carrier kill and we were hunting carriers and Rorquals, we were were not looking for VNI’s, but we would have taken faction BS’s.
You need to understand a bit more before you run your mouth off, a simple check of my killboard would have shown it was not a roam. And the amusing thing is that you are likely not to be feeling even remotely dumb at your replies.
Provi-bloc just got kicked out of sov-null.
They relocated right next door to the same sov-null in lowsec.
They can’t be evicted. Their most expensive assets are in NPC stations that can’t be blown up or captured. Their risk of loss went way down by moving to low.
Can you see how they are dealing with less risk? Less reward? Obviously, but it’s clear the risk is less too.
Removal or delay of Local intel, affects both hunters and prey, exactly the same.
The mechanic change, is bilateral.
A ship entering the system, wont see anyone present there on Local, until the delay has expired, regardless of how long those present have been there previous to that.
Nor will the locals there, see the interloper there, unless they they have remained there till the delay expires.
By doing this you are changing the balance of hunting in this game which has been the same for years and people enjoy it like this, each kill is hard and is worth something. No, you do not understand this game at all, hence you do not understand me saying what do you want a FPS? Because I don’t.
You are going down a Salvos blind ally once again, but I am begining to think you are either trolling or you have no idea at all.
In all the times I have been debating on the forums I try to understand the other persons point of view from their perspective, it helps that I have done most things in game. During my time in the AFK cloaky camping thread I was pointing out that there was very little risk dropping on solo or small groups, people would reply get better, and things like their ship is worth a lot, ISK tanking so to speak.
My Redeemer is worth 3 times what that carrier is worth, and we were dropping on an organised alliance who can respond well, so we had to have critical mass to kill it fast. Risk is pretty well understood by most players including myself.
For some reason you decided I was roaming, incorrect on both cases actually, and you decided it was fail, when in fact this is pretty much how it is for more difficult hunts. But I am starting to get a bit deep with you and to be honest we had a great convo that time in the War dec discord, but really Salvos I am getting to the point where I think you are a troll, tell me it ain’t so?
Jumping back to incorrect statements like this do nothing for you, if you knew Eve, you would not say the absolute load of bullshite that I quoted above. Sorry, you have no idea and for me it is not worth my time trying to make you understand why this is not a good idea. o7
Im seeing increasing levels of obstinacy and ignoring of questions that you dont “like”, in attempts to derail the narrative rather than addressing the issue itself.
Starting with the ridiculous FPS comparison and accusation I think EVE is one, now to accusing me of “blind alleying” when its you yourself doing both of the above.
I’m dissappointed in you, Drac.
It seems you cant divest personal interest/bias from the topic/issue at hand.
Imo, you think you are “pro” at both avoiding aggression as a ratter/miner with/without Local intel, and a “pro” hunter with/without Local intel.
Frankly, I have no confidence in either.
Your hunting results are crap, and that you have not lost miners/ratters, is also due to Local intel.
If Local intel is delayed/removed, it affects both hunter and prey exactly the same.
Both wont know who else is in system, via Local intel.
I believe that you are wrong in my opinion, I have given you a number of pointers in this thread, most notably the issue on smaller alliances which you ignored or brushed over, but you know, it works both ways.
Well Eve is supposed to be hard, you are blowing up stuff that matters, it should not be easy. is that better than saying FPS?
And me in you, but here is the rub, I am not sure if that bothers me now, whereas it did before.
I am hunting, if I was so interested in green and making it easy I would go whooooah I want a delayed local, but I am not, go figure mate.
Getting personal again, people do this when they lose, I am difficult to catch, but not infallible, I was refitting a ship and forgot I had warped Dracvlad to a site, RIP one ratting ship… Other better people do the hunting, as I said in this thread above, which I am sure you did not read, I just add the muscle, though I have done some hunting myself at times, which I have detailed a few times in the forums, because killing cloaky AFK campers in safe’s is actually rather hard.
Am I supposed to be upset over that.
Actually we were quite happy to have got that carrier, one of the hunters did an awesome job, he got it spot on and we had a bit of luck.
You are totally and utterly incorrect, you have no idea what you are talking about. In about a day or two I would be able to set myself up with a good idea of what is likely to be operating in that system and what to warp too, then it is only a question of time mate to I catch them with a delayed or no local.
EDIT Seeing as you showed your ignorance again. At this point I can get all of this intel but if he is a good attentive player I will have difficulty catching him, with a delayed local I will get him no matter what he does, if you want to call that no change then really mate, you have issues.
So by attempting to put words in my mouth like that, you are intellectually dishonest, shame on you.
I said I was out of here in terms of replying to you and I should stick to that.
Agree. And it’s not even that big a nerf considering how is it is to get a kill with an interdictor. They still won’t be target-able.
I don’t agree that removing local is the same for hunters as prey though. Hunters have to search the system for their targets anyway, by warping to belts and/or using directional scan and probes.
Yes, they can skip a system if there are no names in local but I think they’d rather not have half or more potential targets dock up the moment they enter system.