They focused on alpha worthy ships. And in current state of Alphas (not the future one) Regular Vexor provides more than VNI in terms of DPS, when you’re locked into medium drones, due to its bonus to turrets. Yes, VNI is commonly used as a ratting ship and is pretty good in that but only if you have access to your heavies. Without that its only saving grace is its tank because Brawling Fit Vexor with Blasters and Medium Drones will outdamage it.
Won’t deny that though paired with travel time and sheer fact you can blow them up they can be bit unreliable. Especially if target is carrying smartbombs to fend against smaller targets. Here’s the catch with regular Vexor though - it’s not too far behind dedicated cruiser sized blaster platforms even without its drones. And without heavy drones as a factor it easily wins the dps race against VNI even if said VNI packs 3 DDAs (and Vexor takes 1 DDA and 1 Magstab).
Rorquals with T2 mining drones move at 2500m/s with max skills. Run industrial mode at station then run your pulse mode if they want to hot drop you. Also makes great bait for mining ships too pulse mode runs out to 200km area of effect. The hunters will become the hunted . With no risk and make great tank for the miners. If you sit 5 or more rorquals out you will never have to worry about being attacked from gankers! Rorquals can beam in the cans too for you!
But if you want to dock your rorquals then you must buy the 7b stru :).
Because Vexor and Tristan were not much stronger than anything else in their class. In all seriousness Triss will be just slightly slower while Vexor will need to dumb down its guns to Ion and probably fit PG rig. Nothing too game breaking
Politically motivated? So like what, the nullsec power blocks are tired of losing titans to tristans and have convinced CCP to nerf their speed 4% to give the power blocks absolute power? This I gotta hear. (Dons tinfoil hat for the first time since 2010.)
I like the changes coming but I was hoping some other ships would have gotten looked at as well. The Coercer seems fairly tight on PG just to put SFPs let alone beams. Also, some of the destroyers have short lock range for their potential “stock” engagement ranges with their long range wep platforms (i.e. meta rails/beams, etc. w/T1 range ammo. The Cormorant has a good 45Km range with max skills, but the Catalyst and Coercer are in the mid 30km. The Thrasher is even less. I think a range around 45-50Km (with max skills) would be better especially for ships with range bonuses.