There are a million simple ways to remedy this that would not mess up the game play. For instance, only post kills to the killboards where the players are within certain skill levels of each other, Make a rating system that determines how tough a pilot you are by comparing your skill points to those of the people you kill. Make characters that get killed under 5 million skillpoints get their ships and themselves teleported off the field of battle and into a holding area.
Killboards are not mainteined by CCP. Its value is inherent to players NOT the game. There are rating systems taking into account kill difficulty. i.e. points in zkill, or risk-ratio in eveovermind. Last one is just a big NO. And completely detrimental to the game imho.
Implants are also a huge problem for this game. You can get these fancy slave sets that boost a non attribute facet of the game beyond what there is any non-implant counter for, then you can get an implant that increases that boost by 50%. The force multiplying factor these give older characters are akin to handing out invulnerability talismans, unless you are fighting someone that is equally implanted up. The bonuses from implants would be much better if they never got above a 3% boost in any stat, even with multipliers.
HG Slave set @ 2b isk gives you 24,75% extra armor HP. In no way game breaking.
At 6m isk, standard exile gives you 20% extra armor rep power (that actually affects capitals).
The other issue I see is the lack of balance between attackers and the victims. As an example, the super fast T2 frigates that everyone uses to tackle with now used to have a counter in the rapid light missile and the T3 Destroyers. We all know what CCP did to both of those. I mean, how dare a new player get into a T3 destroyer quickly and start kicking ass! Now with implants a Malediction pilot is virtually immune from them. For that matter they are immune to virtually everything but faction webs. How many people do you know that go ratting with a faction web? How many new players even know what a faction anything is?
Even high skilled drone pilots are having a hard time taking out T2 frigates.
Ok, I struggle to get your point. You say T2 frigs > T3D ? I think you are the only one. Also, those poor RLML, so underpowered!
BTW, faction webs are cheaper than your T3D.
Based on you kb, I’d say you lack the experience to make some of this assessments.