To be clear, I suck, and I never claimed otherwise. Newsflash, compared to ppl like you, the bulk of the people playing the game suck. New players compared to u ESPECIALLY suck. Do yo have any doubt that you could kill a 5 million SP character anytime u wanted? If anything I would say you are so experienced that you are too far disconnected from what it is like to be a new player to make your assessment.
You’re looking at what I was saying through the eyes of an old player with an awesome killboard. When you talk about the slave sets at 25% and exile sets at 20%, you have to realize that you know what implants are. I’ve been playing this game for a little over a year and I’m just starting to learn about stuff like that. Most of the new people in this game that get swatted, get frustrated, and leave do not ever reach the level of experience to even know that they exist. How would you feel if I had some secret weapon that I could use to trounce you any time I wanted that you neither knew about or understood? Then imagine you only have an hour or 2 to play three times a week to figure it out… So yes, being 20- 25% tougher is a game breaker imho. Also I’ve never seen a 5 million SP character fly a capital.
Your point about killboards is valid, it is value to the players. If you take away the value of killing newbies, it would have an impact. I get that it’s fun killing newbies and watching them flip out and rage-quit the game and never come back, however it hurts the game by ruining player retention.
As for my points about t2 frigs vs t3d those were two seperate points that perhaps I worded poorly. T3d’s were extremely powerful when they came out, and a new player could get in one quick and actually be competitive (unless they came across an old player with implants and SP). It was a fun ship that I loved flying when I was a young (er) character, and it really ruined a lot of the game for me back then. When you are that new and that one ship is your entire universe, that sucks. That was right around the time I shut down all the multiple training queues for all of my other characters. And to this day I have never reactivated any of those other training queues…
The second point was that those and rapid lights were about the only defense a poorly skilled player had against an interceptor flown by an experienced pilot. They were overpowered in experienced hands, no doubt. But rather than wimping the ship, they should have wimped the force multipliers.
The point about the faction webs… those work great for stopping the frigates, but if you asked a large group of new players what a faction web was, they wouldn’t know. You know, you’re an experienced player, you are truly better than most of us. But the reality of the situation is the population of Eve is dwindling. When was the last time you saw 45,000 people logged on at once? You can argue with the exact language of my suggestions, but I cannot imagine you haven’t noticed the dwindling numbers.
I also noticed you didn’t level any criticism against me for the comments about scamming…