As I understand it, this applies only to targetted ECM. Not an ECM burst or a burst projector. Those simply break locks, they don’t stop you from being able to target.
I think the problem with the whole ECM change is twofold:
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It screws an entire ewar ship line to a greater or lesser degree
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Nobody trusts it when CCP say ‘We know there’ll be a problem and we’ll fix it shortly after’. Your point on the loki being OP now compared to the other T3C’s bears this out. How long have CCP haed to look at it and think ‘Hmmm, better nerf the loki a bit’?
Even if they stuck to their word on this lets think about it in Agile terms. Assuming the shortest time for each step, and a sprint is 2 weeks you have 1 sprint to monitor the affect of the change, 1 sprint to ‘groom’ the development ‘story’ required, 1 sprint to develop the changes, 1 sprint for testing before it can be delivered. That’s 2 months of elapsed time at minimum before changes to fix things come through to live.
I’d say that given the feedback so far the whole ECM change should be reconsidered, and a complete overhaul worked on which includes the specific ecm hulls, other hulls that will use ecm (haulers for instance), and citadels (since ECM will be useless on them now).
I’m not sure if it works in high-sec at all though… Unless you put SS to red (similar to smartbombs).
> while jammed, you can always lock the ship that is jamming you
Really??? That mean CCP in one shot make a two ship useless - Black Widow and Rook.
What do you plan to nerf next ???
Rooks only defense was jamming now is a sitting duck.
It has become clear to me that not only are CCP going to go through with this ECM change, but that they are both happy with it and expect us to be happy with it as well, especially given how they portrayed it both in its announcement, and in how they spoke about the changes in the release of the CSM minutes announcement.
As such, discussion here appears to be utterly pointless, and I filed a ticket for the relevant skills to be removed and refunded for my character. This was rejected, at least for the moment, as the team that responds to tickets cannot make that policy, only enact it when made by others, and no such policy has been determined at this stage apparently.
This marks an end to my contribution to this thread.
With 3 goons (one of them with extensive expertise just in backstabbing and treachery affairs) and some of their pets in CSM, what can we expect?
What once EVE was as game is mostly gone, and they just clean now the last remains from it’s genuine character.
RIP EVE.
your widow should only ever be using the ecm burst and it would seem this change doesn’t effect that
don’t forget this change also won’t help with any of the frustration with ecm
@Scooter6976
As I wrote it is just a basic idea that can surely be improved upon.
The described effect is only meant to affect the jammed ship with respect of the jamming ship. Nothing else changes.
As for the 50% that was just an example and this figure could be adjusted up or down.
I am fully aware that in the end result the effect will be akin to remote sensor dampeners but whereas remote sensor dampeners affect locking range, ECM as described above affects modules. I am also fully aware that this will hit some modules harder than others, e.g. long-range weapons with the right type of ammo can hit from further out whereas other modules (including disruptors and scramblers) will have to come closer for activation.
Other ideas that I have posted in this and other threads include a significantly reduced signature radius of the jamming ship (in relation to the jammed ship) or an active module effect on the jammed ship - i.e. while being jammed, auto-repeat on active modules will be deactivated (you can reactivate manually) and after each module cycle a cooldown of a number of seconds will be added before the module can be reactivated. Again these are basic ideas that should add some protection to the jamming ship while still allowing the jammed ship some counter play.
I am sure there are plenty ideas in this that can be used to balance the currently suggested ECM changes.
aye, I didn’t mean to nitpick.
but how bad is a planned change, if it immediately warrants Moar changes? tis why I keep saying, everything they are doing in this patch breaks more than it could ever hope to fix. and that’s assuming it Actually fixes what it claims to set out to ‘fix’.
the fax nerf thread is more varied in its arguments, but the gist is the same; don’t nerfhammer a thing that can be addressed by more moderate means, lest you break more than you fix. and they reversed course.
well, looking over this thread, take all my posts, and brisc and arrendis’ out of the equation, the consensus is still more rage than anything else. seems to me if there was any consistency in their determinations, theyd also step back from this crap aswell.
the take away, and key difference from the 2 threads, is that the fax rage thread has a lot more ns input/complaining. could this be the deciding factor? hmmmm
I use ECM because it is an unpleasant experience, there are people posting stuff like this https://www.youtube.com/watch?v=HGfKoQUVGXE telling people that it is easy pickings to go farm the war zone neglecting to tell them that if I catch them I will torture their ship for 30 minutes before killing them.
if they are making changes to cater to a persons feelings about what is ‘fun’ vs ‘unfun’, and that very same person finds ‘fun’ or validity in camping timers in a blank fit condor then wtf is happening to eve?? ya kno?
i don’t think either @Brisc_Rubal or @CCP_Falcon should explain why they want the ECM changes so badly.
I would like to hear why @CCP_Rise felt so eager to change ECM, as can be seen in the winter minutes ccp rise seems really eager to change it.
That is OK - I do not mind
I do hope that CCP will seriously consider the feedback in this thread on ECM.
However, only time will tell.
I’m pretty sure this question was already discussed, but the search here works in weird ways and I was unable to quickly find the thread.
So - do I understand correctly that this change to ECM mechanics makes common usage of ECM drones in solo hunting impossible? I mean, having a pack of EC-300 just in case I really need to break 1:1 engagement.
sounds like drones will behave as they always have; possibly saving your ship if your trying to break scram or what not. the difference is if/when the target is successfully jammed, the target will still be able to lock the drone that jammed them successfully. if multiple drones land jam, then the target will be able to lock whichever ones are successful.
its ridiculous really; the idea that a jammed ship can lock the thing jamming it.
Oh, I found the response and actually quite close to the start of the thread
“ECM is now useless in solo fights, this is the best news ever”
Scooter, I think if you’re jammed by EC-300 (or similar) you’ll be able to lock both drones and the ship commanding them. Also the lock isn’t broken in these situation so you do’nt have to re-lock the target, which essentially means you won’t be able to break scram.
It is a clever idea on how to make ECM a method to counter the N+1 logi meta.
The problem is as written it is not completely thought out, for many of the reasons that have been listed in this thread.
I would be happy to have the logi taunt style ECM as a second version of it (finally giving Caldari their second ewar) or perhaps scripted if some of the other ideas on toning/smoothing ECM were implemented alongside.
Unless that’s a Dev quote, assume they utterly misunderstood.
Because all information so far says that ECM drones should be the only thing they can target, not your ship.
This is due to game mechanics which count them as a separate entity in space, not part of your ship.
You know this is pretty much how Jamming works in real life right?
You jam them by emitting such strong signals that they can’t get any information back from anything else, but they sure can tell where you are.
In this case we’re mostly good. Still, I faintly remember seeing (somewhere in this thread, again) that ship using jamming drones can be locked as well. Could be very much mistaken.