Dev Blog: October Balance Pass!

Blops against subcaps maybe, good luck killing a cap or super cap without 10+t3c.

he works for the uberblobs man; the only gameplay that really ā€˜matters’. :roll_eyes:

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I do not know why this blog does not listen to players’ opinions anyway … I have such feelings…I’m sorry for my English;)

Yes, for me this is the only annoying of all ECMs.

I’m at the Breakers with the Speaker of the House, but I care enough about EVE to take time to respond to people, yes. This is because I’m a committed public servant.

Interceptors aren’t having an impact on null to the point that folks want them nerfed. Interceptors are a pain in the ass to catch and they allow players to take whatever fights they want with little risk. That, in and of itself, and not the impact on null sec ratting, is the reason I want to see them changed.

The nerf won’t make them useless.

The same goes for ECM, which I have explained over and over again, and how this largely impacts one vs. one, but for every other aspect of ECM (which is where the vast majority of the usage comes in) it’s still viable and less frustrating for the person getting jammed and still effective for the person who wants to do the jamming.

Do yourself a favor and stop hanging off my nuts long enough to actually read and think about what I am saying, instead of your constant knee jerk nonsense.

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well, per the dev blog; Feelings matter.

but, apparently, Not All Feelings are created Equally.

only Bad Feelings, related to Being jammed or jamming matter

and/or

Bad Feelings related to not catching tiny, fast, ships matter.

your English is good. possibly better than mine! :wink:

how should I play solo at LOW SEC in Griffin Navy Issue ships,
Rook … itp.

You don’t, go fly a very balanced and op shitllente gallente ship instead.

old saying , if it aint broke dont fix it, , the nerfing of ecm ships, , because they jamm you, hmm thats the whole point , ecm ships most time dont kill anything, its the ships with them, they also give a small fleet a fighting chance when fighting a larger fleet, it s a bad idea, going to end the use of most of them, there s nothing to stop any other pilot to use them to counter jam,

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the problem brisc, is theres nothing for me to hang onto. :wink:

I have read every single post in this thread. including yours. you get all my Special attention, because You have contradicted literally every single thing you’ve said. sometime in short successive posts. others have pointed this out. isd wiped a post where I piecemailed your jibberish. im not the only one that sees thru your crap.

you are one of the ā€˜1st group’ I mentioned in a previous post. you are not completing the sentences. you are deliberately ignoring obvious effects of these changes that don’t suit your version of the situation. you are trolling here, in support of changes that don’t warrant such adamant support (as you yourself JUST STATED). there have been many obvious and valid points, clearly stating WHY THIS IS POOR BALANCE. instead of trying to address these varied exampales, or rebuff them, you pick on the post where I finally come down to your ā€˜herpaderp’ level^^. perhaps you cherrypick your fights, because you Know there are many here that you simple will not win, and any attempt to Try will only result in us collectively seeing WHY you support any of this in the first place.

fuqn politicians. :face_vomiting:

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fleet fight s arent 1 vs 1 , and i dont like you tone at the end, your dont pilot falcons do you,

This is just straight nonsense. I have been consistent in what I’ve been saying from the beginning. You guys like to cherry pick what I write and take it out of context to try to pretend that I’m not being consistent, but I have been.

You guys don’t like the changes and you think that the same six people arguing over and over means you’ve got popular support behind your do nothing philosophy. It doesn’t.

I explained why I support each of these changes. We as a CSM explained it in our INN article. Jin’taan also explained it and I agree with what he wrote as well. And I’ve been here answering questions the entire time.

You pay ā€œspecial attentionā€ to my posts because I’m the only person of substance who bothers responding to you. I’m done with that.

Uhm… its a good reason to use them yes and with the recent changes to af’s…
I mean it IS an interceptor…

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new 'interceptor cannot intercept gg

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Well thats untrue isnt it, most of the people your arguing for arent here are they? and neither are most of the people i speak to…
Where as you are indeed arguing for the safety of nullsec cus we all know what happens after this change… bubbles, bubbles everywhere… so these will need to be balanced amiright?
and no one will fly the combat ceptors…

Im speaking to people who can actually fly interceptors both for fleet and solo pvp…

But yeh, whatever
enjoy your quiet part of nullsec.

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10000 tiny cuts, will eventually kill this game. im just struggling to figure how far down the hill we are?
I kno we passed critical mass, but is there any reason to hope for a course correction for eve overall?

well, rorq isn’t seeing any changes this month, sooooo

lets really be honest here. the ecm changes are for carriers fighter squadron’s. they don’t care that they are breaking solo. and they don’t care that they are killing a ship line. they don’t care that sebo is a valid fitting counter. they don’t care that anyone dumb enough to field a jam ship in a fleet environment will die even faster than before. they don’t care that logi will now be a bunny with a target painter instead of a sebo. they don’t care that half the inty line will go back to largely useless/subpar (they want that for ALL inty’s). they don’t care about even completing the change, by following through with non-existent ā€˜buffs’ to ecm of the hulls bonused for its use. they didn’t (initially) care that wh groups were guna get the shaft with the hic crap. they don’t care that hics will be imbalanced further by their new speed buff with bubble up. they don’t care that soo much is broken in this game already. they don’t care to fix anything.

they prefer to break more.

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@Brisc_Rubal

With the patch notes finally available I must say that I am somewhat disappointed though not overly surprised. To me it seems that CCP/CSM wanted to force the ECM change through no matter arguments against it, the cost, or collateral damage. This is the impression that I am left with at the moment.

One question I have for you is whether CCP is going to fix ECM in relation to solo players?

It is a simple question, so ā€œyesā€ or ā€œnoā€ will do.

It may be that CCP has something up their sleeve that may make Caldari ECM ships viable for solo players, like a secondary EWAR type to get the Caldari faction on par with the other factions, but they surely have not said so.

In case the ECM will not be viable for solo players, the ECM as a playstyle is effectively dead for solo players. Yes, you can train for other ships, but that is not what is being discussed here!

Another thing I find worth noting:

Re-reading the original devblog I found a passage which I think says a something about the frustration in this thread when it comes to the ECM change.

ā€œThe downside here is that in the short term, balance for ships focused on ECM may be a bit out of whack. We are looking at some small buffs to fitting and tank for ECM ships with this release to help them survive against return fire, and long term we hope to be able to increase jam strength to make ECM more consistent across the board. Your feedback will be critical in ironing out those changes going forward.ā€

My high-lighting.

I can only construe the above as CCP meant to make some buffs to the ECM ships in the October patch, but the buffs do not seem to have made it into the patch (at least nothing is stated in the patch notes). Therefore, it seems that CCP will only deliver the nerf and the not the buffs, i.e. creating as serious imbalance.

The implications for this is that CCP fails to deliver what they seem to promise, so why trust that they will ever deliver on this matter, right?

In the last sentence they (CCP) are asking for feedback on the ECM change, and while they have received quite some feedback it does not appear that they are listening.

While it is fine that you and other CSM members are replying to posts, I think it would have been a good idea that some of the CCP devs replied to some of the posts due to a high probability that CSM members will always be accused of having their own agenda. A CCP dev is supposed to be neutral in. Therefore, I think it is a shame that no CCP dev has replied on the ECM matter in this thread (at least that I have seen).

What is more disturbing to me is that the seeming lack of feedback/ignorance from CCP concerning the legitimate concerns posted in this thread about the ECM change is the impact it could have on future player feedback – CCP is asking for feedback, but they do not seem to be listening, so why bother replying CCP?

EVE is of course CCP’s game so they can do what they want, I just think the ECM change and the process in general could have been handled better.

Anyway, these are just my thoughts.

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Are you so sure it is just 6 people ? How do you measure that the ECM is so frustrating for sooo many people that it requires such a drastic and for many people breaking change ?
Because listening to people on alliance comms/reading discord I see there are plenty people who thinks this change is B-ā– ā– ā– ā–  they don’t just bother to make any effort here because they believe it would have no impact at all. And they are probably right, because besides repeating your mantra: ā€œECM is frustratingā€¦ā€ you haven’t provided any statistic or proof to support it.

I would love to see a poll in the launcher where could everybody vote for most frustrating aspect in PVP, I would be surprised if the ECM would make it to TOP 10.
But you would not never make such poll. Probably because:
a) you don’t care what people thinks, because you know the best
b) you are scared that majority opinion is significantly different and you would need to start solving real problems

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I think that vote would be good… but possibly could be misused, voters would have to register; 1 pr household unless proof of family or some such could be validated.

Even then its not unknown for corp and alliance members be told which way to vote…

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Why give ECM a buff at all. Players seem to go for kill or tank for missions. ECM have many different ways in game to stop the attack if were used the way game was intended, (especially in gangs/fleets). Seem few whine and cry out in this game to make it more easy to kill or not to deal with hurtful options that others have already trained. I do think its a good thing to be able to target the attacker and/or only 1 ECM can be effective at 1 time. However, if this is the case for this, then guess you have to do it for tracking disruptors too.
I personally feel ECM is part of the game attackers have to make adjustments to their ship to defend against ECM attacks.
Why not buff Warp disruptors too. Technically its ECM too. If you don’t fit your ship for the occasion then guess you have 2 outcomes.
Really, players need to deal with how the game was designed and stop buffing modules because few whine and cry. Learn to defend against. Again, being able to target ship using ECM is no better cause with multiple ships will cause same effect. Just 1 after the other affect.
Ship roles was a hard hit to ECM as it was, and players don’t wanna train skills set in place as a deter to ECM already. Their side stepping skill-sets in ECM attack. skill sets Radar, Gravimetric, Ladar, and mag compensation pack of skills that made it even harder to jam. How else can a person protect themselves against gang of 5 players camping gates or more. ECM no ? Bad enough Warp bubbles at every gate. Take them away too. no defense against them but slow motion speed while 10 guys firing on you.
CCP give us a break and stop buffing defense modules or simply just remove them from game as being another useless module as you made so many ships already.