[quote=“Mizhir, post:86, topic:78371, full:true”]
Except the Abyssal sites do live up to this.
- They take less than 20 minutes to do and can be done anywere[/quote]
…unless RNG and/or gankers kill you.
- You earn loot you can sell, they are fun to do
…unless RNG or a disconnect kills you
- The chaotic nature of these sites is exactly what rewards creativity. Most other PVE content follows the same pattern.
Being conditioned into elarning what key to press based on the lights on the panel is not creativity.
- These sites are randomly generated which means you will never get two identical ones. So the staleness is vastly dimished compared to running missions, which are the same ones over and over.
LOL, I dare you to come back in a year and say that with a straight face.
Have you ever done the event sites? They live up to those principles as well. The issue with the RW and FOB is that they arrived to the game prenerfed and then CCP completely ignored them. But it’s still possible to fix them.
I still was active for the first events. Was a effin PITA to jump 30 to 60 systems each bloody night to maybe find or not find a site and maybe compelte or not complete it and maybe get or not get the reward that maybe was crap or maybe wasn’t. Can’t drag myself back to that kind of thing, frankly, I moved to testing Ishtar vs Level 4 after Frostbite.
Stop telling yourself that there is only one way of doing them. There are 56 different cruisers you can enter the sites with (38 if you don’t count logi and ewar ships), and for the lower tier sites most of these will do fine. At high tier sites there is still variance. I have seen people run them with fits that are vastly different than the ones I use. Death and loss is a punishment no matter what you do in the game. People can also lose their ships to missions.
And don’t forget that the Abyssal sites also serves as a testbed for a lot of new technology for making PVE content. New missions with the old technology will just go as stale as the old ones, but new technology will give CCP more tools to expand upon PVE content.
Blah, blah, blah. CCP said the same when they developed dungeon building tools in 2012 and gave us Burners instead of new agent missions.