Let’s be real here for a second.
Crowdsourcing. it’s a good idea.
There’s a virtually unlimited supply of people who earn nothing for the stuff they do and they publicize it for the betterment of everyone. Supposedly, there’s a huge amount of people who want to be “social” in this game, but at the same time make clear they require avatars for that, exposing that it’s not about being social at all! one does not need a graphical avatar for socializing. all it needs is a chatroom.
For some reason avatar gameplay never interested any creator to implement his own, at least rudimentary system, where eve players can log on and walk around at least somewhere, in some environment, that doesn’t even look good. hell, it could be ascii! it’s relatively trivial to get something going and then expanding on that, maybe even with the help of other creators.
yet, here we are, six years later and no one ever cared at all, despite it being really easy to just do something. that’s not what it is about, though. it’s not about social gameplay at all, it’s about visual gimmicks and running around losing your sense of your real self in an avatar.
if anyone of these supposedly many people really cared about an actually social environment, then at least one guy out of the supposedly many, who likes to create, would have implemented something free of charge (well, maybe for isk), so CCP can’t just stop him from doing it and letting people use it. why would they anyway. and it wouldn’t have mattered if it wasn’t in the actual game, because it would have been about socializing. yeah, right!
What remains, is simply that no one wants that. the consumers want their enhanced escapism and those who could create something likely know that, which makes it all a useless endeavour and not worth any efforts. there must be tons of people who want some sort of social person gameplay stuff, but not one even tried anything at all. and no, no one needs any form of support from ccp at all, when it’s all just about “being social”.
it took me less than five minutes to come up with this
a topdown, 2d game with sprites is definitely within the realm of possibility. a screenshot of an avatar can be scanned by a program to determine simple visuals like haircolour and clothes, which can be drawn into a predefined 2d sprite. that way you have a figure that relatively resembles your avatar.
the login system can be literally people sending 0.1 isk to some char, with the password added as note. no api keys, no SSO needed. only the registration char has to check his wallet for new registrations and that’s it. super convinient!
the start could be made up on a big, green landscape plugged together by freely available tiles from the internet and there’s nice algorithms to help making a small world look good, despite being created procedurally. and then, when the networking code supports a few people, you open it for a test beta and wait for the first guy to post a pic of a house he has drawn and likes to have implemented.
a rolling release, where everyone participates. building something social settled in the EVE universe is trivial, but no one cares about being social, because that’s possible already without any or all avatar gameplay. so, the conclusion is: WiS isn’t about being social, it’s about being your avatar and not using your fantasy and imagination.
any time someone uses “socializing” as argument for WiS, the same person likely doesn’t socialize much in the real world or the game, if at all.
the hypocricy around this topic is flabbergasting. good riddance.