[Discussion] PLEX and Omega price changes feedback thread

It’s a pretty huge bucket of possible types of things. My personal favorite would be a new type of space. To me, the addition of wormholes was the biggest surge in new content so far.

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It has always been the player base that is creating the most exiting content.
Instanced PvE, PvP get stale pretty fast, which is why I prefer to see such as “pseudo-content”. It bores out players easily and which is even worse, removes players from the sandbox and thus from meaningful player-player interaction.
Most things which are thrown at us with the label “new content created by CCP” turn out to be residue-waste-mechanics, nerfs and the killing of various common play styles that serve at driving people out of the game. And let me add: graphic revamps by your art team is anything else but “new content”…
Sure, you can put glitter on a turd…
If CCP at least had been honest with the price increase, which has been introduced to us as a “sale on PLEX” we, the customers of CCP would not feel as getting lied upon as many of us do now.

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I disagree, pve and pvp players just arent the same people. I have no interest in pvp and wouldnt play the game at all if it was only about pvp combat. Creating interesting and meaningful pve might be boring for pvp players but it has its audience, which is very often underestimated. Sure some people do enjoy both but most pvp people dont like pve and vice versa.

Better to admit they are wrong then lose money, a lot of money

The entire game is based solely around PVP. Be it in space, in game chat, or on the market, you cannot escape PVP.

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Generic answer with no meaning, thanks for sharing it.

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If you do pve in the abyss, you may enjoy it. Fine. But, during the 20 minutes you fight the NPCs in the three rooms of your abyssal instance, none of the thousands of other players online can interact with you. People aren’t really in space anymore as they run abyssals instead, because that is where the money is at. Result: empty space and a game that is slowly but surely dying.

Except that you leave a scannable trace in space where gankers have all the time in the world to prepare. Game’s dying because it is already unforgiving and they killed everything that isnt pvp combat.

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Don’t worry, you will still have the X series to play…

He’s right, art is their strongest department by several orders of magnitude.

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Worst bit was when they started showing cities on planets with ships flying around them … I thought it was a lead up to a big announcement … but it was nothing. Just a ham-fisted way of talking about stations.

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Do realize almost all items in the game are generate via PVE content?

Not this…again…very few things are purely PVE in EVE. Please stop.

Cool I can afford the extra $5 a month but I just wont bother and I wont plex either as that makes CCP more money.
image

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Eve is the elephant and the players are those blind men who tell you what it is by touching one part of it.

CCP is now in the business of making MacElephant Burgers.

One of the best shows ever made. The parents and kids were literally deities, unaware.

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Yeah, I actually re-watched that. It is flatly bizarre. The whole Twitch comment section was flipping out about “walking on planets” and whatnot… Then, nothing…

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This was wrong more than 10 years ago when I started playing EvE and it still wrong. It’s a lie PvP players told themselves and others over and over again until they believe it themselves. And they foud very creative ways to even make the simplest activity “PvP” in their eyes, like “an anomaly you run, cannot be run by someone else so its a PvP-act!!!”. Or “a roid you mine cannot be mined by someone else!”. Or “a sell order of your product gives pressure to the price so you are fighting the sell-orders of others!” and such nonsense. As if you were in combat with your roommate because you breathe… air.

PvP (aka destructive combat) may be the main motivation for most players, but looking back at the last decade and my personal experiences, I know that there are LOTS of players out there that do not want to have anything to do with combat. They want to build and create, be it ingame items or communities. They have literaly zero interest in destruction and enjoy all the other parts of eve, be it NPC-interaction or just exploring this huge universe and its variety of environents, learning the different mechanics and meeting interesting people. To be totally honest, I know very few people who stayed in the game more than a few years because of the “cool fights”. Those who I know stayed for the community and the things they watched grow over the years, things they do not want to abandon easily (and thats not nessessarily assets or wealth).

The greatness of EvE in my eyes never was the combat. It’s PvP mechanics are mediocre at best. The greatness of EvE are the endless opportunities, the extremely diverse ways to chose and especially but not limited to the Social Interaction inside player communities, be it Corporations, Alliances or just loosely tied groups who like or dislike each other.

So if anyone tells you that EvE is or should be solely around PVP, ignore him.

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…doesn’t even know what it means…lol… :joy:

No, we cannot. CCP has made it clear this is from the top, and the man at the top doesn’t give a crap. Did you see the way he phoned it in for the opening ceremonies, and didn’t even bother to speak at the keynote?

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