Have no fear , Kitty online is here.
Seriously what did they expect, EVE is a PvP game.
Have no fear , Kitty online is here.
Seriously what did they expect, EVE is a PvP game.
Itâs almost as if this isnât the game they want to playâŚ
Almost like the game wasnât designed to provide the kind of casual Stardew Valley play they wantâŚ
I mean, Iâve known heaps of players whoâve quit because their market orders keep getting 1iskâed and they didnât like it because it wasnât fair because they wanted to sell their stuff first and didnât want to compete and CCP is making all those players quit by not giving them their own market server so they can buy and sell without other pesky players competing with them.
To be clear, this is not a âget gud scrubâ post.
Eve Online isnât just a âspace trading gameâ. It is a space game with a very specific ethos and logos, a specific design:
Eve is a dangerous sandbox MMO, where no activity is safe and you must compete to survive and thrive. You can do whatever you want, aim for whatever reward you seek, as long as you accept the risks.
CCPâs target market has long been people who crave that risk vs. reward.
People who will band together to manage those risks, or play for the thrill of it.
If you arenât that target market, thatâs cool, No Manâs Sky or Elite are good space games with a lot of enjoyable elements and a lot less danger.
But CCP is loosing customers because theyâve done a lot to move away from that original logos and the ethos built upon it. Not because a few solo carebears - looking for a different game - get upset about getting ganked.
I like how you think the only risk in the game is a PvP player. No, my friend NPC kills more than PvP players I would argue possibly on a daily basis. So I do agree there needs to be a risk, there needs to be destruction, but it absolutely doesnât need to be from a PvP player. NPC can replace that with no issues and they are way more effective at it.
If you like PvP that is totally awesome and we need more players like that. Go roam null, wh, and low sec areas looking for that respectable challenger. Join a corp in Alliance in war. There is plenty of content out there. More than enough in those space realms, my opinion is it isnât needed in high sec unless with consent.
JJ
Oh boyâŚâŚâŚ. Your trolling right?
Hello,
Allow me to enter into your discussion.
Each of you is both wrong and right, but the most important thing is that you both converge on at least one point:
The first person responsible for the debacle of EvE Online is above all and above all the publisher himself, namely here CCPâŚ
Everything else (all the points you mention, agree or not) would have been running smoothly since 2003, if and only if CCP had been able to respect its entire player base. However, when a publisher takes advantage of being the sole holder of the keys to the system in order to gesticulate them at his convenience at the expense of all his players, he inevitably abuses their trust sooner or later. In the case of CCP, it has now been more than a decade since a latent war between CCP and this playerbase has been brewing. So inevitably, after so many years of legitimate defections, we should not be surprised today if the game has lost so much of its candorâŚ
EvE Online was a nugget! There is no equivalent at this stage (we must still watch what is happening on the side of the promising Star Citizen). However, CCP has screwed up its own game by introducing a whole bunch of crap (PLEXs, OMEGAs, EPPs, etc.) which necessarily undermine the current state of the persistent world that New Eden was supposed to become, and this from 2003; it was in any case the original promise of CCP; to tell the truth, New Eden hasnât been a persistent universe at all for a long time, more precisely since those pesky PLEXs made their appearance⌠Against all odds, it was the lure of profit that motivated the choices of CCP taking us all for their cash cows, and this without ever offering us anything in return, i.e. without the slightest new content, without the slightest technological evolution (maneuverability of vessels, taking into account the laws of physics, etc.), without the slightest loyalty offer, or even without the slightest thank you! However, EvE Online is indeed the first game in the world for which players from all over the world have invested the most! What has become of all this mass of money, if they are not totally unjustified investments that have all led CCP to have to accumulate so many years of failures in spite of ourselves, failures that are besides all irrelevant lives of EvE Online that they have never stopped milking in order to satisfy their whims of spoiled childrenâŚ
History, we know it by heart alas! CCP wants us to believe just the opposite, thatâs why it will never be the complacent trolls who will be censored on this forum; to hell with the dissatisfied players, they probably say to themselves, preferring to constantly pour into their endless advertising campaign, only knowing how to sell cosmetics, rather than seriously questioning themselvesâŚ
At this time, after more than 4,000 responses under this topic, of which more than 400 have been censored, CCP completely evades the problem, even the crisis of mistrust caused by its own decision of a delirious inflation of +33%, which even the current state of CCPâs balance sheet alone cannot justifyâŚ
Q. CCP does much more than simple monetization; CCP taxes ever more and pushes for the permanent destruction of all player assets, and it does all of this by abuse of economic dependence in defiance of the persistence of the New Eden universeâŚ
CCP must stop being so stubborn, and wipe the slate clean of more than ten years of mismanagement, before making the wise choice to return to the ancestral rules of New Eden (those that worked perfectly throughout the period 2003-2009 having made the glory of CCP). CCP must opt ââfor a big RESET! It can either decide to do it on a single server, or, as I have so often suggested here and there, open a second server dedicated solely to the original MMO-RPG-RTS (my specimen server called NOSTALGIA) without PLEXs, without OMEGA, without EPP, etc., since at the same time, it would allow the other category called impatient players, excessive consumers of PLEXs, to stand apart on the TRANQUILITY server; an amply justified separationâŚ
The ball is therefore in their court! But they will have to act fast! Because the defections of the players do not wait and continue⌠Also, as CCP really does need money, well itâs either that (TRANQUILITY + NOSTALGIA) and everyone will be happy in the medium term , or the key under the door in the very short term with regard to the international context (climate runaway, pandemic, war, etc.), contrary to the economic perception of @Brisc_Rubal âŚ
Itâs up to you guys⌠But donât delay too long, because your longship is taking on water from all sidesâŚ
And if the CSM17 really wants to make itself useful for once, then this is indeed the only real subject of discussion which it must seize without delay! A good hearing, I greet you wellâŚ
Ully Loom
It must be the asylums annual away day.
Yes and you need to come back
I have a few thoughts on the price increase. A. No other MMO charges this much, CCP (or those really in control) you will drive away a lot of PAYING players. I have already cancelled my Omega sub and I have several friends that have cancelled between 1-4 accounts per person.
B. CCP made a huge mistake when they moved to the free to play model, I would bet you lost a lot of money allowing people to go from Omega to Alpha and now you are forced? to charge those paying players even more to support the game. SHAME.
C. CCP sold out to a greed4life company that is trying to milk the payers while letting the game die. CCP apparently never gave a crap about the people actually supporting the game. Sorry I wasted 11 years off and on.
No MMO has the massive single server that CCP needs to manage on a day-to-day basis with thousands of interacting variables also.
A vast majority of players would not have gotten into EVE if it wasnât for the alpha system. Honestly from the advertising I see online vs the actual game and then being asked to pay right off the bat? I would not be here today. I play EVE because of the unique ISK-Plex-Omega market that no other game has on the scale of EVE.
I canât refute this one as well as A and B but to me as a younger EVE player relative to the time span of the game. So, I am not bitter about CCP selling out as others are. Whatâs your definition of a dead/dyeing game? Does a game die in your book?
I personally donât let myself get so emotionally attached to a game. I have been here for about 4 years on 2 different characters. I have been plexing for pretty much 3.5 years. I seen some faults with CCP. I see some smart ideas CCP has had. There is no other true game that can fill the void EVE creates in us. Itâs why many people come back after they âquitâ Take a break from EVE. There is a high chance you and many others will check EVE out again after some months ---- years.
You just keep defending CCP and their crap. There is no way in hell you can prove that a âmajorityâ of players got into the game due to the free to play option. Also pretty sure WoW has far more costs when it comes to servers then EVE does and they didnât/havenât raised their prices. As far as a dead game, I guess when the free to play accounts outnumber the pay ones then the game is on its last leg.
You are right I donât have any hard numbers to support that. What I can say is I can see in the market still supports free to play/one time purchase games. CCP has to compete with all the other subscription services out there. I am inferring that since CCP created the alpha system there are more people in EVE today vs if they just stuck to omega. I believe itâs pretty reasonable the Alpha free to play system drew in many more people who eventually subscribed vs just being omega.
I try to be balanced in my assessments of CCP. I have seen many things where I disliked CCP for doing. The mining changes really forced to change my playstyle.
I believe WoW is not on the level of complexity EVE faces on a day-to-day basis of keeping the server running. However, I would like to be proved wrong.
Comes back to your first point there is no data that we can see how many alpha/omega players there are. Naturally I still assume it should be more omega players in eve as you canât multibox alphas.
The decline of EVE is similar in a way to SWG. IN SWG, you had a living breathing universe, players strived to one day become jedi.
Sony dumbed down the game and made jedi a starting class, similar to CCP selling PLEX from the store and allowing you to buy years worth of skill points,dumbing down requirment for ships, new players being able to pretty much hop straight into battleships.
And then we have this:
That is what I liked in Eve. When our little merc corps war decâd, hunted, chased, and killed as a team.
I assume that was in high sec before CCP turned wars into structure bashing, removing the fun for small pvp corps.
Retreat into unsub land and let the resulting money winter âwinâ the war. That victory being the end of Eve.
But if it happens it is going to be slow, then faster, then âPOOFâ.
CCP/Pearl Abyss are just examples of large organizations that will never admit they have made a serious stupid mistake.
Another would be SONY who killed SWG, ignoring the players as they knew best.
Its hard to prove anything really. Bottom line though is when you put the burden of maintaining the game on the players who pay and give a free ride to Alphaâs I think that is a mistake. I wish instead they would have offered a free Alpha account to anyone with an Omega account. 1 Omega account = 1 free Alpha account so the more Omega accounts the more Alpha accounts but only for people who are actually paying for the game. It would potentially cut some of the costs of the people who pay for the game and reward them for being loyal subscribers. Giving people something for nothing in my view is a horrible idea.
Yeah. I thought, at the time, that CCP was just following the free to play/use thing so many software makers are using to hook the fish.
I mean that could have been what they were doing and I still wouldnât have liked it. Using microtransactions instead of subs in my view is ruining many MMOâs and again, it shows these companies only care about the bottom line because it is ruining the games.