I feel like we’re changing topics, here. Which is okay, I guess…
Yes, I’m aware that carebears feel that ganking is too easy if it is still happening. Got it, thanks.
I’m not complaining because I’m not a degenerate carebear.
Then why don’t you or antiganking or somebody make it more difficult for us? CCP has given you all the tools you need. What’s the hold-up? This is just more crying for CCP to save you. Gross.
You can’t blame us for the incompetence/impotence of the common carebear.
Hehe, I knew you will react like that when I expose ganking, you have fallen yourself into that trap by admitting how its fine for a ganker.
CCP is somebody, hold up is on their part. And its CCP job to do what they think is needed. They will get to this part eventually. Like they went to wardecs eventually.
You can’t reason with people like galaxy piglet or his code flunkies. They distort facts and spin worse than the main stream media…You have to speak directly to CCP…with your wallet. They are finally dealing with war decs…hopefully the will deal with unbalanced ganking and EVE will be worth paying for again.
Dude, that’s quite some horse ■■■■ you’re writing considering the very fact that carebears keep exaggerating the impact of bumping, freighter ganking and afk cloaking.
But hey, sure, it’s the gankers, a ■■■■■■■ minority with minimal impact on society, who keep making ■■■■ up!
Yes it’s unbalanced, it should be happening more, not less. It’s ridiculously easy to avoid and very few are affected by it.
Ganking, like wardecs, used to be a small group activity, thanks to people that think like yourself the small groups have conglomerated in order to preserve their playstyles; hence you have the “big 5” merc corps and CODE.
Be careful what you wish for, you might just get it.
While I could understand this discussion in case EVE Online would be real life, I can‘t understand it for a game. We are playing this game to experience things we would not experience or don‘t want experience in real life. But we want to experience them in a game for the sake of entertainment and adventure.
So if you are stupid enough to transport exepnsive stuff in unhardened transport ships without taking care of any security considerations then it is fair if someone makes use of your stupidity. (The real world equivalent would be a money transport using an unprotected car.)
Take LoL for StarCraft for example. Those games are built on the concept of taking/preventing your opponents from getting the resources they need to win. But you still start of on a level playing field.
EVE is not a level playing field. It never has been and never will be. There are those who have played for years, have maxed out ship skills, have ships costing billions, etc. Some of these players look for solid engagements between players like themselves. Most of them don’t.
Down in null sec I don’t see many high level players going around looking for skill based encounters. There are a couple I can think of off the top of my head who do so, but they are few and (very) far between. Those are the ones actually looking for PvP. They want to test their skills and be challenged.
But most form small roaming gangs looking for easy kills. Or have one of their friends run a cloak cyno to find easy targets to pop. Or throw a bubble around gate with five of their buddies. They run off like hyenas if you show them a little tooth. The last thing they want is a fight they might lose.
At least, this is what my corporation has to deal with down in null sec on a regular basis.
You don’t have to be highly skilled at combat to pick off a proc mining in an asteroid belt, or wreck a miasmos on it’s way home, or destroy a shuttle coming out of a gate, especially if you’ve got your friends sitting there with you with maxed skill sets. Most so-called PvP in this game reminds of this:
Bumping, and only the bumping effect of your ship, allows you to kill ships in HS without even concord intervening.
I tried it in previous event, this is a FACT.
BUMPING allows you to bypass concord entirely. It’s not as easy as it sounds, but it is possible.
I did not kill the people I tried this on previous event, because I don’t want to kill people with this method ; so I saved them when I knew I could kill them for sure. However I already killed people in ghost sites by bumping them.
So the small number of people using this loophole does not mean this loophole does not exist.
Bumping needs to go. Besides the fact that it looks ridiculous (massive ships, some the size of cities, bouncing off each other like ping pong balls) it’s unbalanced. It makes warp stabs and warp disruptors pointless. It’s nothing but a cheap workaround to which there is no counter.
If you kill someone in hisec without Concord interfering they have to be flagged, suspect, duel, wardec, criminal etc. If they’re not flagged Concordokken occurs.
That is how crimewatch works, bumping involves none of the relevant flags.
Avoiding the attentions of Concord for killing someone in hisec without a flag is a bannable offence.
I tried it in previous event, this is a FACT.
No, it’s not; if you kill someone in hisec without the appropriate flags Concordokken happens 100% of the time
BUMPING allows you to bypass concord entirely. It’s not as easy as it sounds, but it is possible.
If you know of a method of doing so you should report it to CCP immediately.
I hear webs and a friend are a very effective counter, if your expensive hauler ain’t entering warp sideways or backwards, you’re doing it wrong.
I already said one way to do so in the previous post. Which I did use several times already.
I also said there was a specific (yet very easy) way to do it in previous event. Which I tried and it proved me I could easily kill people without concord even showing .
Now learn to read please.
Also there are other possible ways to do it, but I’m not sure about the practicallity of them.
I’ve looked, I can’t see it any mention of what you claim; please link it.
Mechanically there is no way to evade Concord in hisec if you kill someone who is not flagged in some way; that said there is said to be a very rare occasion where they don’t turn up because someone has already killed you before their timer has completed.
Evading Concord by whatever means is generally considered to be an exploit and will get you banned if you repeat the exploit and/or fail to report it.
Bumping doesn’t cause a flag for either party, it also doesn’t cause ship damage ergo you cannot kill someone by bumping alone; a bumper can mess up someone’s alignment making it difficult to warp, but they cannot shoot or kill an unflagged target in hisec without dying at the hands of Concord.
More protection or more content?
For example, removing cargo scanners in highsec is “protection”. It’s evil because carebears, HTFU, and the usual hurf blurf.
But making use of scanners in highsec causing you to have a suspect flag would be “content”.
Nope. If you want to discuss you have to try to read exactly what I wrote and not something related to it.
The exact wording of my words is correct, and I exactly used bumping to kill people in HS several times already.
I was not on the km; but I was the one making them die (actually they only had themselves on the km).
So the fact you don’t know it is not likely to me, rather you don’t understand what I wrote.
So I repeat : using bumping alone you can kill people in HS without concord intervening , in some specific circumstances. I already got several kills worth 100M and could have killed for over 1B worth .
By your own wording what you have written here is wrong.
You are not using bumping alone.
You are using bumping to take advantage of ghost sites, specifically the ghost site’s aoe damage effect.
Where you are using it outside of ghost sites, I expect you are also taking advantage of npc aggro to do damage while you bump to keep a target from escaping.
In both cases, you are most certainly not using bumping alone to “kill” targets.
Finally, if you’re going to be pedantic about semantics, then expect to get nailed when you fail at it.