Yeah that and a dollar buys you a third of a coffee.
I wish youd get off the “EvE is fine being dull as ■■■■” wagon. Its just trolling at this stage.
Yeah that and a dollar buys you a third of a coffee.
I wish youd get off the “EvE is fine being dull as ■■■■” wagon. Its just trolling at this stage.
EVE classic would cannibalize the population of the main game, as WoW classic did to WoW and Runescape Classic did to Runescape.
That’s not to say it wouldn’t be a success, but for a game that much more heavily relies on a healthy population to keep the one shard universe interesting, this is a significantly bigger risk for EVE than it is for the other games that created classic servers, as those other games have a maximum of a few thousand people playing per server on multiple servers, rather than the entire population on one server.
Let’s not make EVE classic.
Where did i claim EVE is fine being dull lol
Its far from it imo, the issue you have is EVE is and always will be a niche game, its never going to have the mainstream appeal of WoW, once you actually accept that fact you’ll be in a much better place, comparing EVE to any other MMO really doesn’t work because there really aren’t any other MMO’s out there that are the same, yes some might share a couple of aspects but as a whole nothing compares
If you want to interpret that as EVE being “dull” then thats down to you ![]()
What you find exciting is fortunately different from most people with a pulse.
The point being plenty of people play both game styles and often all three games.
The fact tgat you dont think CCP should have made any attempt to suck up WoW dollars says a lot about your imagination.
Or rather lack of.
Youve made it clear that you dont think that space barbie money is worth having ad naseum in the past, so why virtually necro a post I made ages ago to remind me how short sighted and myopic you insist on being?
You are just being the kind of person who objects to things that dont affect you because other people enjoying themselves in ways you dont approve of sets your zimmerframe on edge.
Indeed, and they think different things are exciting from you too ![]()
Where did i say “none” play it, i said the overlap wasn’t very large, and it isn’t
And how do you expect them to “suck up WoW dollars” exactly, most WoW players aren’t interested in games like EVE, so there really isn’t any way for them to benefit from WoW’s playerbase dropping, games that play the same as WoW on the other hand are benefiting from it, see FFXIV
No, i think space barbie gameplay isn’t worth having, mainly because there isn’t actually any gameplay and the majority of players have clearly shown they aren’t interested in it, what was it less than 10%?
So yeah, i’m not against the money i’m against wasting money on a feature the majority of people don’t want and won’t use and offers no actual gameplay benefits
I’ve yet to see anyone suggest any use for WiS that actually improves any aspect of EVE activities, it only serves to slow things down and add an extra pointless layer of debugging and QA and wastes development resources that could be better spent on things that actually affect gameplay
If you have any actual genuine good ideas then by all means mention them, but nothing that has been suggested that i’ve seen anywhere is actually worth the work involved
No i disapprove of things that are just terrible ideas, come up with some good ones and you might get my support
And in my experience it is, so that argument is moot on both sides as I sincerely doubt either of us can provide any actual data and are just shouting “no you” at each other.
Thats yoyr opinion. Again, unless you can actually prove differently to my experience, you are just again shouting “no, you”
So finally we both agree on something: thatyou think that some money isnt worth having for… No reason.
If I got your support for anything, Id probably need to rethink whether it was a good idea or not.
I seem to recall you are against mining lasers causing targetted damage to ship modules, exploding ice and promed bombs in jet cans, so yeah, I think any idea thats fun or interesting probably isnt something youd be into.
It would be when you’re part of it, from the inside it will seem massive, much liek the group of people who thought WiS was popular, its called an echo chamber
The fact that EVE hasn’t gained massive numbers from WoW’s decline already supports that
See above
I think spending more money than you’re going to make back from a feature isn’t worth having no, its called a return on investment, if its negative thats bad, the only time you bother with that is where the benefits of the feature outweigh the costs, and in this scenario they definitely do not
Yes because thats literally dumb
Never heard of it, we already have exploding ore so sure why not take damage from mining ice like you do mercoxit, its never going to really matter because you’ll just be able to tank it or ignore the damage like you do with mercoxit
Yeah because thats a terrible idea aswell
At this point you’re just throwing out troll ideas
You mean like how when WiS gets brought up its always you and one other guy who go on at length about how a feature that was set up to fail was a failure?
Again, if CCP does nothing to capitalise on something, of course nothing is going to happen.
Based on your bias against the feature. Thats not proof of anything except your own hubris tbqfh.
Nope, but Im utterly unsurpised thats what youd fall back on given you started this stupid trolling at me in the first place.
I totally predicted your ridiculous nonsense when I said it was just you saying “no, you”.
Unless you actually have anything practical to say that isnt just arguing that doing nothing somehow equals success, do us both a favour and stop responding maybe?
Because really, its just humourless, souless insults from you and nothing else.
Yeah, we’re the ones employed to remind you why it was a terrible idea, the rest of the playerbase moved on to more interesting things but CCP recognised our dedication and gave us the official task of reminding people why WiS died, well that and most forum users stopped posting and moved over to reddit i suspect, but someone had to stay here and keep you company to stop the forum turning in to an echo chamber ![]()
Right, and how do you propose they capitalise on it exactly?
Point to the gameplay elements the average WoW player is going to be interested in that aren’t already present in numerous other games much better suited to their experience and shall we say… attention span
You, like a lot of seasoned players, probably forget how complicated this game is, hell i’m guilty of it myself, people will ask a question i’ll give them an EVE answer and they will just stare blankly at me because they don’t understand what i said and i forget they might need a few more steps to be able to reach the place they want to be, i mean i would link this image but i’m pretty sure you’ve seen it so if i just say
You’ll know exactly what i mean, there are now large overarching quest lines, there is no deep meaningful PvE story you can partake in from start to finish, no real raids no real dungeons and no level grinding, there really isn’t any of the content they are used to doing and as a whole the appeal isn’t there unless you happen to be a numbers nerd and like submarine simulators
So really there isn’t a lot you can actually expect CCP to do in order to entice WoW players that hasn’t already been done in the past, EVE either appeals to you or it doesn’t, its the Marmite of the MMO world
No its based on the lack of interest in the feature and the fact that development time isn’t free, you’ve seen the official graphs showing the numbers of players that even interacted with the feature, and outside of the forums i never really saw anyone who was really desperate for the feature, considering again, it slowed down nearly every single aspect of gameplay and offered literally nothing of substance and never likely would, they aren’t able to lock anything meaningful behind the feature because not everyone can run the WiS side of the client, it also adds bloat to the download and more bloat to updates where things need to be fixed for the handful of people who would even be using it
Not to mention in busy locations it wouldn’t even really work without massive amounts of instancing which renders it pointless as a social space when people can’t even see each other most of the time, now while i get the barbie brigade really really really wants to just sit there and do literally nothing of value, that isn’t cost effective, this is evidenced even more by the complete lack of ideas for avatar gameplay that would actually add anything meaningful to the game, none of you have even managed a single decent idea in the years between the feature being added and now, that fact alone should tell you that its not actually worth it if you look at it logically
I mean if you think pointing out the flaws in your plans is trolling you then you really are more of a snowflake than i expected
Except i’ve not said that once and have actually given you detailed answers, the issue is they don’t fit with your narrative and don’t help your position so you resort to incorrectly reading them as a “no you”
Depends, are you going to stop asking for a pointless feature you refuse to let go of?
Because that is the answer to your question
Where have i insulted you lol
Your real name isn’t Karen is it?
Christ you are such an unpleasant ■■■■■■■ troll
Takes one to know one ![]()
And given the lack of actual answers to my questions i’ll take that as an admission of the points i made, you’re welcome ![]()
You cant do whatever you like, I really dont consider your statements to be based on anything but a wish to be a twat.
Edit: huh guess that one somehow hit home
I, for one, think this is a great idea.
I totally support putting up an EVE Classic server, starting with the Trinity release. And it shoud totally include the Boot.ini bug to give it that original flavor.
Maybe then folks would then realize how much better is EVE now than it was back then.
Maybe then folks would then realize how much better is EVE now than it was back then.
Plenty of quality of life improvements since - but personally consider the general state of the game back around that time - probably not as old as Trinity mind - allowed for more innovation (even if some areas of the game stagnated) and produced more interesting fights.
Personally don’t think splitting up the community like that is good for Eve or what makes Eve special but at the same time I’d be back in an instant if there was a way to play Eve where I don’t end up essentially PVPing against developer changes on a far too regular occasion whenever I plan for the future - which a locked in time so to speak classic server would provide though on the other hand I’d also like to see new content as well just without so much churn of what should be established mechanics and features.
It’s not really better though. High sec is all but gone now with the influx of gankers and griefers, so if you’re not into killing the unwilling or null-sec dramatics there’s not much to keep a person subbed.
Back in the day before wormholes there were serious consequences connected to security rating. Now Concord has been defanged and CCP hasn’t done anything to protect the integrity of high security space I just don’t care about playing this “much better” version you’re so high on.
It’s not really better though.
It is objectively better in every single way. All of the ganking and griefing you don’t like was magnified back then, before all the changes made to bumping and war decs.
This is all rose colored glasses, people remembering what it was like when they started and imagining themselves right now back then, rather than recognizing that they didn’t have any idea how bad it used to be because they weren’t at that level back then.
All of the ganking and griefing you don’t like was magnified back then, before all the changes made to bumping and war decs.
That’s not true at all. Blatantly false really. Low security piracy was more active then, I’ll agree with that–but, these corporations of people preying on others in high sec weren’t common at all. I know, I lived in high sec and low security space for years and years after launch in 06. The game isn’t better for these changes for those of us uninterested in non consensual pvp. Years back if you wanted to pop someone in high sec the consequences were much harsher to handle.
Concord, back then, was considered an adequate deterrent; the worst most had to worry about was can flipping or other annoyances like that. This suicide gank crap just didn’t exist beyond incredibly rare, isolated incidents.
But while the times changed–Concord didn’t and this is what we have now. It sucks, but that’s what happens when no one represents the interests of people who just want to enjoy a space themed game while living in relative peace focusing on industry. The Concord deterrent has died because now wormholes allow very quick and painless avenues to fix security status ratings and a great many ganker wallets are bloated holding 10’s of billions in isk. And, of course the game now boasts an actual wallet-to-isk conversion mechanic too, so in-game money has never been easier to obtain.
That’s why I feel it’s absolutely nonsensical to call the current game “better.”
That’s not true at all. Blatantly false really. Low security piracy was more active then, I’ll agree with that–but, these corporations of people preying on others in high sec weren’t common at all. I know, I lived in high sec and low security space for years and years after launch in 06. The game isn’t better for these changes for those of us uninterested in non consensual pvp. Years back if you wanted to pop someone in high sec the consequences were much harsher to handle.
I lived there too, in the same time period, and there was still ganking in Highsec. I remember being so scared of it that I didn’t undock for more than ten minutes for the first couple months I played. That was the reputation of the game. There was no significant consequences to high sec ganking back then that are different than the ones that exist now.
There is no such thing as non consensual PvP. You consent as soon as you undock. This is a fundamental tenet of the game.
They been selling plex and time cards that could be converted to isk since at least 2008 and I am pretty sure before that.
The only thing that has changed has been player skill and understanding of the mechanics and even with that there have been plenty of nerfs to things like I mentioned.
Again, I feel like all of this is rose colored glasses view of history.
these corporations of people preying on others in high sec weren’t common at all.
You mean all the wardecs left and right by anyone, to anyone. Groups like Marmite and all the others, the active “merc” community (which was 90% “yeah uhh we got paid for this, it’s not like we enjoy it”). A whole bunch of small group or solo wardeccers terrorising, killing and ransoming mission runners. The can flipping (mostly because back then cans were actually needed, The orca took care of that).
And yes ganking happened back then as well, in fact the only ever ship lost to a gank was my gang link Tengu I had parked somewhere, back when those things had a use. It’s just more advertised, it’s more obvious due to zkill being able to show ganks, things like that and (like Brisc said) most people were oblivious back then but it has always happened. How about M0o or the Yulai incident? Why do you think Concord got buffed over and over and over and over and over and over again and again. For no reason?
That’s not true at all. Blatantly false really. Low security piracy was more active then, I’ll agree with that–but, these corporations of people preying on others in high sec weren’t common at all. I know, I lived in high sec and low security space for years and years after launch in 06. The game isn’t better for these changes for those of us uninterested in non consensual pvp. Years back if you wanted to pop someone in high sec the consequences were much harsher to handle.
Concord, back then, was considered an adequate deterrent; the worst most had to worry about was can flipping or other annoyances like that. This suicide gank crap just didn’t exist beyond incredibly rare, isolated incidents.
Despite what some of the others may say, I totally agree with you 100%.
I’ve been playing for over 13 years and this game as well as the average attitude in-game has drastically changed for the worst, especially within the past 5 years. There wasn’t much High Sec ganking happening within the first 6 or 7 years of my playing this game. Back then traveling through Low Sec was cause for alarm. Back then you could have your ship travel on Auto-Pilot in High Sec with barely a worry about getting ganked, Back then lot’s of Asteroid Belts had Mining Fleets, Back then most explorers who entered an occupied site would either offer help and or leave to find another site.
Players back then were generally much more friendly and helpful compared to now. If you needed help to complete a mission or exploration site, no problem. If you needed minerals mined to build a ship, no problem. If you needed BPC’s researched or a specific item built for you, no problem. If you needed a Jump Clone installed, no problem. If you needed to form a Corporation, no problem. If you needed a POS anchored, no problem. Back then there were lot’s of players with specialized careers all looking to trade and do business with others.
I could list more but I’m sure you know what I’m talking about. Sure, the game has always been hard and dangerous from the start but over the years Eve Online has turned into Grief Online. Now the game is all about being sneaky, trust in nobody and to stay safe you have to stay paranoid.
I’m gonna stop now, it’s making me sad remembering how the game was back then compared to now.