Positive side that still holds me here:
The game main idea is still great, single universe, single server.
Game mechanics is great! Graphics is great!
All the things I mentioned above, is been big work done for some people! Now let me list some things that throw all that work over the board.
*Why is the game made so time consuming!?
*Why do I have to scan wormholes 2 hours every day, to find nothing!?
*Why did I spent months for scanning skills to train, not even having a real use for these.
*Why isn’t travelling based on fuel consumption!? Taking 45 jumps through empty space is really fun!, I’d rather pay to get these jumps done! (that would be great isk sink!)
It just feels for me that this game is going more and more toward timers rather than player activities…
Grinding npc… waiting your timers… Dock up and log off when there is hostile in local…
Does this game ever going to be playable again, rather waiting your timers n spending hours to warp around in empty space…!?
Is that really so hard to make the game playable again!?
I have plenty of ideas but this topic would be way too long for all that!
So what u think…? Will the game continue development towards less action and more wasting time?