CCP will try anything once to see if it does what they hope.
and that is to be expected.
to tell you the truth, I think they have improved the EvE for new players.
A few years back, I was introduced to EvE by fellow students (college) in a ‘computer gaming club’.
21 of us started EvE and played long enough to get a general idea of how it went (3 to 6 months).
18 of us quit after the trial period(s).
I was NOT one of the quitters… then.
The main complaint… gankers had a free hand to smash noobs
Secondary complaint… new corps weren’t allowed to survive because there were people who actually 'wardec’d new corps and smashed them.
After graduation, I also quit eve.
A few years later, I came back and was pleasantly (mostly) surprised .
I found the ganking was not quite so heavy and 'wardec’s were limited to corps with stations.
I do not PvP, but that is my choice.
I mine… SOLO mine… and I’m doing pretty good.
I have two accounts running… both omegas.
one account runs an orca and one account runs an exhumer.
After 6 months, the two together have over 400 other ships (mostly amaar and gallente, but many others).
I avoid joining player-run corps because my experience has player corps wanting to use my ships for wars.
Even when I tell them I WILL NOT PvP, they try to trick/force me to PvP. (doesn’t work)
I plan to stay in high sec (in a non-player corp) until my long-term goals force me to leave high.
What are my long-term goals?
To own/master one of each ship from the four main factions (from shuttle to titan).
It is easy to see that will force me out of high… isn’t it?
Now, CCP is trying to force players to leave high sec, but they know some players won’t.
They also know some players will never agree to PvP.
CCP changed when ganking was convincing new players to leave the game.
They changed when wardeccing was discouraging new corps.
Why wouldn’t they change when the future of EvE requires the change?