Forever cloacked and AFK

clocked may not shot you but they can cyno 50 bombers on you

You don’t need a cloak to drop a cyno. It sounds to me that Cynos are the problem.

Well the solution to that would to allow all ships that can’t fit a cyno, to fit a special type of covert ops cloak that can’t be decloaked by the mobile observatory.

We always get people saying that AFK cloaky camping is a problem, but it’s really not. It is the only counter to local chat providing free, real-time unassailable intel on who is in the system with you.

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Yeah, but Null sec people are so hardcore that they need written advanced notice from everyone who is in their system.

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Not gone, but less GOD MODE. Cloak is good and has its purpose, like any other mechanik in game, and so it should aslo be, just like any other mechanick in game.

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New toon 10001 is just a wormholer that want to speack but doesnt have any1 to speack with, cos he has NO LOCAL in his hole :))) Sad toon

they can post in chat if they want to, and whoever else in the hole will see them.

What do you mean by “less god mode”? Can you give a potential example that doesn’t involve Cynos?

Yesterday I found out that cloaked ships are also immune to AOE damage. Not sure about bombs as I don’t fly into nullsec, but Vorton Projector won’t hit cloaked ship in range :frowning: .

  • Offensive area-of-effect modules such as Bombs and Smartbombs will damage cloaked ships but will not decloak them.
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Then Vorton Projector is an exception.

I don’t think Vorton is an AoE weapon, it goes through a series of targets as a chain so is a targeted weapon that hits multiple targets while an AoE weapon affects anything within range. Just my personal interpretation though.

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Vorton Damage arcs/chains to non-cloaked ships/objects in their range. It isn’t an AoE damage.

Cloaked ships take AoE damage from Bombs or Smartbombs, except in the first minute of jumpcloak (this is a true god-mode, you cannot be decloaked, bumped or damaged in any way).

However, chances to hit a cloaky lurker in your system that only wants to wear down attention until he can call in the hotdrop with AoE damage is as probable as dying to a meteor that hits a dinosaur that just swallowed you whole on a planet where pink unicorns pop up from volcanos. Not saying it can’t ever happen, but you get the picture. If I am a cloaky lurker in a system and just waiting for my chance, the locals can do absolutely nothing to get me. zero chance. Not with a MoOb, not with AoE damage, not with any mechanic the game allows, it’s literally mechanically impossible. While I still can probe, warp, get intel, reposition and open a Cyno within a second. Thats pretty much as god mode as it gets in EVE. And such a powerful mechanic having no real counter definitely is an issue. At least in my book.

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I never felt like flying around cloaked is god mode. You’re not able to affect anyone in combat unless you decloak and cloaky ships are notoriously flimsy compared to non-cloaky ships once decloaked.

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Still want to go in circles? I thought we already had that. Sad to see that someone with your experience and intellect shown in other discussion simply cannot see the abnormously imbalance of the combination of permanent untouchability and the ability to instantly open a portal where an unlmited powerful force can be called in within seconds.

If anything I agree that cynos are problematic, not cloaks.

Ask for cynos to have a small delay of like 5 - 10 seconds after activation before people can jump through them and I’ll happily agree with you.

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I did that, people replied with the same nonsense as in the “cloaky” thread:

  • harden up
  • we need this
  • don’t ruin my gamestyle
  • you can counter it by having your own cyno

Yes, cloak alone isn’t that problematic. It’s boring and frustrating nonetheless and I can’t see a single reason why it shouldn’t be interesting and challenging instead. Allowing a cat-and-mouse game in which the better player gets an advantage, not a boring waiting-who-blinks-first game.

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Fight the fights worth having.

I too asked in the cloaky thread for counters against people who left their ships cloaked while asleep and while at work for ages and got silly responses.

I kept it up. Eventually we got mobile observatories that countered that particular part of cloaky camping.

So if you think cynos are problematic don’t let others who say no stop you from making such a suggestion.

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No worries, I will argue against the current cyno mechanic (and it’s interaction with other mechanics, like cloaking) as long as I am in the game.

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Vorton goes from enemy ship to enemy ship.