that requires effort, planning, knowledge, teamwork and time away from grinding.
too much grinding and not enough pewpew maek EVE very dull imo.
people like dull, itâs great for afk grinding and low effort low knowledge gameplay. Thatâs why most joined null groups in the first place. If they were capable and willing of putting in personal effort into things theyâd not need to be part of a 50k pilot group where all the thinking is done for them.
Sure its different. That âgankâ only works if the target isnât paying attention. A Cyno hotdrop works weather your target pays attention or not, it can only fail if your target has a counterdrop ready that is bigger than the attackers fleet. Which means you have to hold a heavy shield all day long for an attack that maybe doesnât come in days. While the cloaky has nothing more to do than sending a single cloaked alt to force you to hold your shield. Thats a huge imbalance in effort.
But as said, we wonât ever agree here.
Come on. I agree with you on a lot of things. That one is just⌠wrong. Yes you can try to do that but the effort is magnitudes higher than the effort is for the cloaky side the just threaten you. You give the perfect example: You can prevent a surprise attack on you by only leaving your house in a full combat suit, surrounded by armed guards (your âcounterdropâ) and for all and every little move you want to make you have to make sure others are wasting their time for just waiting if something happens that can happen in an hour, in six hours, in 2 days⌠nobody knows. The cloaky is just there to tire your attention. And in general, itâs merely impossible to have those kind of âcounterdropsâ ready at all times for smaller groups. This kind of protection is only available for larger groups that can field staging fleets round the clock. Again a mechanic hindering grassroot growth.
If âbaitingâ woud be so good, BlackOps gangs wouldnât have success rates beyond 97ish percent. Sorry for not convincing me, but the arguments brought hold no substance in my eyes. All that âjust do that, just to thisâ doesnât work in 90% of all cases and the guys placing the cloaky and doing the cyno ambush usually win in the overwhelming majority of all cases. Because the whole mechanic is simply very onesided.
If you canât beat them, you should consider surrender.
Again, thatâs the same argument players use for ganking in high sec. But does that stop us from going about our business as usual? NopeâŚ
Like I said, if residents of high sec had the same mindset as nullsec residents, nothing would ever get done. Itâs called pixel fearâŚ
This is what cloaks are for. This is why we use them. There doesnât NEED to be a counter for them. Not everything in Eve has a counter.
Then you maybe talk to the wrong people. The majority of those with experience actually believe that the mechanics in HS are way in favor of those not wanting to be ganked. Because it is incredibly easy to never get ganked at all. Or to make a gank fail.
In My opinion we need more âAFK AT YOUR OWN RISKSâ. Most us are are adults having RL responsibilities, jobs and and Chores, not some kids or spoiled adults who are dependent on Mamaâs credit card and in washing the dishes.
I just use paper plates and plastic cups and throw them away like the filthy American that I amâŚ
You already have Mobile Observatories. Use them. Besides, you live in lawless space, in null security space. It is your duty and responsibility to provide security and safety in these areas. Rat in areas that you easily defend with cyno counterdrops. Have response fleets/standing fleets ready at all times. Donât rat willy-nilly without organization.
Goons, who lived in Delve before you, were pretty good at doing just that. Maybe you should ask them how they managed to keep the drops at bay, or how they were able to respond quickly to drops.
This mechanic is one of the few remaining danger and risk factors in null sec. If it goes away or was weakened even further, null sec would become way too risk-free, safe and cozy.
while i do see your point itâs something that does have counters.
in any case, if theyâre AFK, they canât hurt you.
Wright you are young padawan, but without the industrialists that mine, research and produce, there are no ships and modules to have a fleet ready for a fight, grinding for isk allows you to aquire those ships and mods needed for fights. I know to understand the mechanics behind the simple PVP. There is no ingame npc that sells ships, mods or rigs, only players, i hope u understand how it works.
I fully agree, build your fleet, learn tactics, make content in game. When u have your fleet, cyno it in a region and fight like a mann, and if you have a tiny bit of pvp skills everybody will have fun. Do not only log a few accounts, cloak them and from time to time look if there is any miner that u can kill, that is not pvp, that is asaulting an old women to take the purse, it is a shame.
Industrialists can have protection fleets to deter afk cloakers from being a bother to you. You are not entitled to mine in peace in null sec. This is not what this space is made for. You live in an area of space that is YOURS and YOU are responsible for your safety.
I also engage in a bit of camping. When people want to do stuff where I am active, they either:
- ignore me because they know I donât look for them. I do not care for Ishtars or somesuch and mostly not even for moon miners, unless they
- drop a MOOB to drive me away, which only increases the likelihood that I stay because of easy kills or more vexation because I am not as AFK as it seems
- they move on and wait for a time when I am not present or unlikely to respond (which is easy to figure out thanks to ZKILL and observing my usual online times
- They try to hunt me down and bait me
- which usually happens in combination with a protection fleet for their PVE activities, which is either too strong for me to engage (in that case, they can just do what they want to do), or I can skirmish them and they need to work a bit harder to keep me away.
All of this is what makes Null Sec the area of space it is supposed to be.
This is null sec for you. Just donât be that old lady. Be the group of tough looking neighborhood militia guys to dissuade the wannabe lone mobster.
Funny anecdote: I am currently in a system with an active R64 moonpull. The guy, literally 1 player with 20 chars, has a Rorq with a dozen Hulks AND a HAW Navy Dread as defense on the moon. What did he do when I moved into system? Instead of carrying on mining and trusting his own defenses and allianceâs response efforts, he immediately warped to safety, started smack talking in local and then did totally stupid things with his alts. In the end, it cost him an exhumer and he logged off.
This guy was not an old lady, he was a stupid wannabe vigilante, who runs with his tail under his legs at the first sight of trouble.Stupid should not be supported by gameplay clutches and handholding of the sort that you demand.
In my opinion, maybe i am wrong, if a mobile observatory lives 1 hour 40 mins, pings every 10 mins and has a 40% chance to decloak, than cloaking device sould have a 40% chance to deactivate, every 10 mins and there should be a cloaking fatigue of 30 mins or so. Again, this is imo and maybe i am wrong.
You are wrong. This would prevent active cloaking as well, which is not the intended purpose of this deployable. You could even prevent cloaking entirely by dropping several MOOBs, which would be completely unbalanced.