Your criticisms are not legit. But to whom it might concern anti-cloaking upgrade is not going to be free. Ideally it would only be possible to do it on 50% of non-NPC null sec. But in reality null sec orgs will do it in fewer systems.
There is also the thing where if safety is increased people will fly more blingy ships for mining and ratting.
Kindly explain how my criticism isnāt a legit concern of your idea?
You want to make nullsec safer than hisec. I explain why I think that is a bad idea and give specific examples of how it will affect the game.
How are my criticisms of your concept ānot legitā?
this is not even remotely the parameters you imposed on your idea when you first floated it. In fact, you argued that such upgrades should be āeconomically viableā.
Please define exactly what you mean by this. How much do you envisage such an iHub upgrade to cost? (iHub or whatever the current iteration of same is). What restrictions would be placed on installing said upgrade?
Kindly be specific in your arguments.
I think he refers to the combination of suggested upgrades:
inability to filament in
inability to open cynos
inability for wormholes to spawn
inability to cloak
This ALL in combination would lead to a situation where a bloc/group only would need to camp the handful of entrances to a whole region with some instalockers and the whole region behind would be a 100% safe from any assaults or ambushes. The only way to break in would be another massive alliance fleet, which we would merely see once a year, if at all. Because that could escalate to a full scale alliance war, which neither side really wants.
And that would inevitably lead to Nullsec being a 100% safecrabbing area for like 24/7, 365d a year. The amount of wealth and assets generated there would be unimaginable, ten times worse than it already is.
have you ever participated in a bloc level war?
or even a bloc level skirmish?
I have. Multiple times. Itās a prolonged, knock em down, drag em out blueballs āboredom as a weaponā endeavour.
Your proposed combination of safety mechanisms would make any such endeavour pointless.
Sure, you may have the occasional small scale fleet bust through the gatecamps, but a prolonged campaign with no cynos, no wormholes, no filaments and no cloaks??
Not gonna happen.
I only ment for a little nerf on the cloak itself, like a cloak fatigue, or an activation time of ⦠minutes and than a reactivation delay of ⦠minutes, so the cloakers become anyhow vulnerable to something, cos now they are almost invulnerable, beside the mobile observatory wich is not as cheap and easy to use like the cloak module. So, even the odds is what i say, not remove cloak, cyno, filaments or WH.
Imo null sec systems should be able to be upgraded so that people cannot cloak or filament in or out, and also so that wormholes wont spawn. 3 separate upgrades.
Do people think that means there will be no more wormholes or filaments or cloaking in nullsec. Thats not what it means. Its an upgrade and it will be only be used in vital systems, assuming they arenāt too cheap or too expensive.
If someone goes too far with these upgrades someone will take notice and be like āno, you cant have all this upgraded spaceā and there will be war like youve never seen before.
He has unrealistic views about almost everything in this game. Itās not a shame, most newbies have. On the other hand, most newbies arenāt as stubborn and ignorant.
Not at all.
Weāre pointing out that pricing insanely powerful sov hub upgrades at such a pitiful amount is the final cherry of stupidity on top of a stupidity sundae that would put EVE into a diabetic coma.