I only ment for a little nerf on the cloak itself, like a cloak fatigue, or an activation time of … minutes and than a reactivation delay of … minutes, so the cloakers become anyhow vulnerable to something, cos now they are almost invulnerable, beside the mobile observatory wich is not as cheap and easy to use like the cloak module. So, even the odds is what i say, not remove cloak, cyno, filaments or WH.
Imo null sec systems should be able to be upgraded so that people cannot cloak or filament in or out, and also so that wormholes wont spawn. 3 separate upgrades.
Do people think that means there will be no more wormholes or filaments or cloaking in nullsec. Thats not what it means. Its an upgrade and it will be only be used in vital systems, assuming they aren’t too cheap or too expensive.
If someone goes too far with these upgrades someone will take notice and be like “no, you cant have all this upgraded space” and there will be war like youve never seen before.
You have very unrealistic ideas of what leads to war in EVE.
Thanks
He has unrealistic views about almost everything in this game. It’s not a shame, most newbies have. On the other hand, most newbies aren’t as stubborn and ignorant.
I do not think he is a newbie…
Every post from him has been a troll or putting the Game and DEvs on blast for no reason…
Since every post from is a troll or rule breaking remark, he really should be Banned from teh Forums…permanently for rule breaking so blatantly.
150m is cheap for null sec safety. Make them 1b each. 150m can be earned in no time in null when you have absolute safety.
Do you have any idea the size of the isk reserves of the major blocs?
1b is couch change.
Hell, 1 billion is couch change to a lot of players in high sec.
Is that supposed to be a bad thing?
Not at all.
We’re pointing out that pricing insanely powerful sov hub upgrades at such a pitiful amount is the final cherry of stupidity on top of a stupidity sundae that would put EVE into a diabetic coma.
Only @glenduil has suggested a price so far
If null sec is too dangerous one can always relocated to high sec.
Risk vs reward and all that.
Null is only too dangerous for those in a small corp. It gets stupid easy in the very large corps. Those corps operate in complete safety and break the game with their trillions of ISK. CCP and CSM defend these corps and their stability so that’ll never change.
Large null corps have large ISK with zero rISK
removed ~10 off topic posts.
Most people who plays the game gains ISK. Over time they become wealthy. There is noting wrong with that.
The lack of large scale PVP is because of how the game is designed. For example all of null sec have a common enemy which is the small gang PVPers that use filaments, wormholes and cynos to kill people that live in null sec all the time.
But in general null sec space is not attractive which means large scale PVP is unlikely to happen over it.
I used to hear about big null blk fights.
We do not speack about isk or who has the money. We disscus about those ppl who logg in accounts, cloak them somewhere and than leave them afk for hours and the unbalance between everyone can use a cloak and stay cloaked and be invulnerable for manny hours, but a MO costs a lot more than a cloaking dev, you loose it if you drop it and only has a chance to decloak. And after all that the clocky camper only needs to reactivate the module, So extremly out of balance…
This ‘only has a chance’ is 99% against AFK cloaked ships, just FYI.
The only times it’s not fully effective is if you try it in situations where the cloaked player is able to react. In the battle against people who leave their cloaked ships in space overnight while asleep the mobile observatories are very useful.
Sometimes it’s a bit of a gamble whether the cloaked ship is paying attention or not. Up to you if you wish to take that gamble.