Bullsh¡t.
No that’s not.
https://wiki.eveuniversity.org/Electronic_warfare#Target_Spectrum_Breaker
Either one is fine.
That is even more effective than an ECM Burst: The module continusouly attempts to jam all ships that target you. This includes friendly ships. The module also jams your own ship…
versus ECM Burst:
Emits random electronic bursts intended to disrupt target locks on any ship with lower sensor strengths than the ECM burst jamming strength.
So modified ECM burst that break point/scram instead of lock irrespective of sensor strength, or modified ECM that breaks point/scram accounting for sensor strength.
Go for it. I hope CCP introduce it into the game and it’ll be a field day. Great idea. You idiots have no clue.
No, ECM burst IS an AoE, and when you write
You are wrong, what he describes is not an AoE weapon.
You arbitrarily add the requirement to be an AoE weapon. But just because you want something stupid to be added, does not make the idea stupid - it just makes you stupid.
They don’t need to. Just add target spectrum to the freighters, with a mid slot dedicated to it.
freighter patch :
You’ve just arbitrarily added words the same way you are claiming I have.
So as usual, ■■■■ off Anderson with your misplaced superiority. If it breaks all points or scrams, it’s an area of effect weapon. It doesn’t target individuals, but all points or scrams.
But as above. If you love the idea, I hope ccp go for it, then you can continue to cry more.
He didn’t write, ships that target you. He wrote, all points and scrams.
I did not.
YOU claimed that the description of the module he made requires it would be an AoE. But it does not, since similar effect modules are not.
And that can be achieved with something like additional warp core strength, like 100.
I’m still sitting here waiting for the answer to why any of the proposed super-freighters are necessary in the first place. So far not a single argument has been provided as to WHY other than “my ship blew up, it isn’t fair.”
no need.
You are claiming it only affects ships targetting you. He didn’t write that. All is all and that’s what he wrote.
I have no patience for idiots today, so I’ll leave it here, because you can’t see how you have gone beyond what he wrote to assume something, yet you carry on like a clown as though he wrote it that way.
Where exactly ? I showed you a module that effects several people and that is not an AoE one. The only thing I claimed, is that you can disrupt people in a large area and not be concordoken.
Ask advices to your mum, she had the patience for you for years.
You summed up the OP in six words, even including two commas PLUS a full stop!
Gankers put in alot of effort to target freighters. If you don’t want to be ganked, you need to put in the same effort yourself.
One last reply from a freighter pilot that has completed thousands of courier contracts without losing my freighter.
*** Currently there is nothing wrong with freighters and freighter ganking. No buffs or nerfs are needed! If anything a buff to ganking is needed.
*** There is a misconception in this thread that bulkheads are the best tank, but that is not true, imo. Speed (as funny as it sounds) is the best tank for freighters. A triple bulkhead freighter aligns at around 35 seconds, which give plenty of time for bumpers to achieve their first bump. A triple I-stab freighter can get down to 14 seconds align and get into warp quickly. I have lost count how many times the bumper has missed me because I warped quickly. It also gives the pilot a better chance to get away during the bump, in case the bumper screws up and misses. If you AP your freighter use bulkheads, but imo, you deserve to die for APing.
OP has complained about how little the gank costs using X number of Talos. What about all the freighter runs that are made without being ganked? A good freighter pilot can easily make 1 billion isk/day if they set their routes properly, get back hauls, etc… How many times does someone get ganked in a year? It is very easy to PLEX your account just hauling from Jita to Perimeter and back.
*** Finally, if OP is so concerned about being ganked, the cost of ganking and how unfair it is, hire a professional to move your stuff for you. Paying an experienced freighter pilot 15 million to go from Jita to Amarr is very cheap insurance to have your goods moved. You have no worries and if the pilot fails you get the collateral amount for your goods, plus the 15 million reward is returned to you.
What OP proposes would be game breaking and as a freighter pilot, I am 1000% against any buff to freighters.
Your frustration at the idea of your targets becoming ever so slightly more difficult to suicide gank is understandable. But you really should calm down.
So you mean to say that being attentive, having triple bulkheads on an obelisk and a web alt still isn’t enough to avoid being ganked in hi-sec?
Looks like a lot of people in this thread have been posting porkies then. Where’s the guy who said he regularly runs freighters carrying 10-20-30-40 billion isk for 5 years in hi-sec, with no web alt or scout, and has never lost a ship gone?
The narrative gankers in this thread want to push is that the way to be safe is to carry under 1 billion isk loads, in a triple bulkhead freighter, without ever going afk. That may help your chances because some gankers want to wait for a better kill to come along. Goons will blow you up anyway with their 30-60 man gank fleets.
A freighter should be able to carry more than 1 bill without being at high risk of being targetted. 1 bill isn’t much at all these days.
So to bring some balance to this equation, there’s no reason why gankers can’t accept a freighter HP buff of 50% or more. It won’t stop gankers killing juicy targets, and should increase safely a little for people who stick to lighter loads.
The more profitable it is to suicide gank freighters in hi-sec, the more likely gankers are to resort to using some of that isk to suicide unprofitable targets. It is therefore in CCP’s interest to make ganking a little less profitable by raising the cost of suicide ganking freighters. Which can be done simply by increasing the HP of freighters.
There’s absolutely no reason why freighters, which cost almost twice as much as Orcas, and are designed for transporting cargo, shouldn’t be able to achieve at least as much HP, if not more.
You expect to fly and endgame ship
Endgame ship?
Son, you set your sights any lower and you’re going to need a shovel.
Salt_Foambreaker is too busy stroking his 200 catalysts that he uses to gank newbies in haulers to realise that freighters are a commonly used ship among non ‘endgame’ players. It only takes a matter of a few months to be able to fly one with freighter 4 and maximum core skills.
You really should link your loss, it would make this thread more interesting. No one believes you’re doing it out of goodwill anyway. So far, you’re just “whiny hypocrite carebear #984958345”, who, just like all the others, achieves exactly nothing with his whining.
The fact that there aren’t enough freighters getting ganked to get on anyone’s radar means that there isn’t anything that needs to be changed. All your hypocrizy gets you is that people are going to be looking for you in game.
You really should link your loss, it would make this thread more interesting.
You really should stop posting, it would make this thread more interesting. So far, you’re just “asshole #984958345”, who, just like all the others, achieves exactly nothing with his stupidity.
The fact that there aren’t enough freighters getting ganked to get on anyone’s radar means that there isn’t anything that needs to be changed.
No it does not.
Your frustration at the idea of your targets becoming ever so slightly more difficult to suicide gank is understandable. But you really should calm down.
I kill Jump Freighters, they literally 100x harder to kill lmao
So you mean to say that being attentive, having triple bulkheads on an obelisk and a web alt still isn’t enough to avoid being ganked in hi-sec?
It’s enough to avoid 99% of ganks if you arent a complete idiot, the pilot obviously didnt scout the machariel on the gate ahead. He deserved that loss
The narrative gankers in this thread want to push is that the way to be safe is to carry under 1 billion isk loads, in a triple bulkhead freighter, without ever going afk. That may help your chances because some gankers want to wait for a better kill to come along.
Nobody ganks triple bulked freighters with under a bil, itd be lucky if one every few months dies
Goons will blow you up anyway with their 30-60 man gank fleets.
Every goon that isnt Jason Kusion has quit
So to bring some balance to this equation, there’s no reason why gankers can’t accept a freighter HP buff of 50% or more.
Youd buff your frieghter hp by over 50% if you fit your ship properly and werent a complete idiot
There’s absolutely no reason why freighters, which cost almost twice as much as Orcas, and are designed for transporting cargo, shouldn’t be able to achieve at least as much HP, if not more.
They have more tank with than most orca fits and can carry 10x more, why not just make freighters invulnerable and give them 100mil m3 cargo cap lmao
@Anderson_Geten please stop liking my posts. I don’t want to be associated with you in any way.
I have removed a couple of posts with no content other than attacking others. Please criticize ideas, not people.