Yes I gathered it would be , only reason I said it was when we started cleaning up the mobile depots in starter sys , our combat fleets popping stuff ,a small fleet at the gate watching for income trouble .
That got loads of local attention, people asking what’s going on , just watching us and even better when Black flag went after our flashing yellows , we had fun , I hope BF had a bit of content and a bunch of new players enjoyed the event.
Read your discussion with @Scipio_Artelius (btw - he’s ok. Mostly reasonable and well thought comments) and ask you to consider Eve without ganking - hi sec or otherwise. It would be pretty dull. Yeah there’s a group who act like jerks with their end zone dances. But fighting with them is pretty darn exciting.
Ever present risk makes this game, jerks and all. It tests your metal when you lose to some one who then sends you an email mocking your defeat. And if we can’t emotionally withstand the experience in a video game there are larger issues to consider.
Me? I knuckle down and try to get better.
That’s spot on , good post
Yes and no. I love how people try to speak for all ganking while barely even following in game what their doing.
Are there ganks for the lulz? 100%. And those are balanced out by ganks for pure profit. I mean you luck out on the right hauler, thats 100s of millions. An abyss gila? 500 mil easy.
Keeps you hip deep in catas forever LOL.
You can reject it all you want. Facts don’t care about your feelings bruv
But you can do all 3 at the same time
You’ve shown no evidence of having seen both sides ROFL.
Or they want easy ISK. Do you know what kinda loot that ship drops ROFL.
I never said anything about stopping ganking, I made two very specific claims:
- You can’t gank in starting systems (I should’ve included new characters)
- People are ganking to frustrate other people (you could frame this as “for fun”, but the fun is making it not fun for you)
The reason the second point matters is that understanding why something happened is important. If someone tells you that it’s risk-reward, but the real reason is that they’d kill you regardless, then you didn’t help them. In fact, you set them up for failure a second time.
The only way to frame it so it’s easy to grasp is people are going to do it regardless of the value of your fit or the value of what you’re carrying. If you fly a skiff, freighter, or marauder the only thing that matters is your thing is expensive.
That’s why my point is important. I wasn’t making a point about if it was good or bad.
You points are well made, did you notice how far the goal posts were moved on what you said.
No. I said that people are trying to frustrate you, and I ended up that they’re killing you because they find that frustrating you is fun. Maybe you can point out where I was moving them.
You misunderstand, the people answering you were moving the goalposts.
Looking down the field at the goal posts of…
Ganking makes Eve a Better place…
Snap, spot, kick…Its Gooooood.
I don’t think this thread has proved anything at all.
The most important thing is whether the gameplay around it adds anything to the average players gameplay.
My opinion is that while I like planning and organising stuff around people trying to kill me, and I will use hauling as my first port of call, moving 3.5bn worth of PI which I had used safety to move to Faspara and getting it out of a heavily camped lowsec station was so much more interesting then any ganking counter play in hisec.
If making an obsessive excessively multi-boxing player feel good about himself and his choice to fund a large number of accounts then ganking is good for the game.
If Kusion is operating in Uedama along with Painter and Rackner means I just give up and log out and wait for them to have their dose of loot then it is not. At least the excessive multiboxing ganker currently in Uedama is unable to blow up triple bulkhead fitted freighters on his own, at least for the moment, he will likely add Talos’s to the mix soon to be able to do it. I am so excited…, not!
At the end of the day, all one does is plot out routes that are high security routes, and wait for the excessive multiboxing player to go FR and pass on through. In fact the more brain dead people jump into that the easier it is for me. I guess that is something that makes Eve a better place.
If we add BS MWD fitting options to Freighters then perhaps we at least make this a little less tedious.
Not convinced at all.
I remember Baltec going on and on about the initial period when the ROF -25% penalty to destroyers was removed, he saw it as a golden period, where gankers would swarm mining fleets who tried to fit for greater defence, had reppers and other such things, however what happened was that most of the attack succeeded, the miners who had limited ability to replace their ships lost the will to continue and people gave up. Baltec and people like him loved it, they got those explosions and felt that they were cool kids and better than the ones they were shooting, but talk about loaded dice, because during that period the best tanked mining ship could only tank two Catalysts if it had a truly expensive fit. It was pathetic…
Dont antigankers play that way to frustrate gankers?
disingenuous
Very much so. OK so I didn’t fully understand the Eve economy…but then gankers are not altruistically doing it ’ for the Eve economy’. I get accused of making straw men…but in fact it is the ganker supporters who have ( deliberately ) tangented off onto unrelated issues and never once directly answered relevant issues.
The whole ganking ethos is a classic piece of chicken and egg inverse logic…and that is precisely how it appears defensible. Heck, gankers are not doing it for themselves…oh no…they are doing it to ‘help’ people be better tanked up. It is on par with the burglar walking out your front door with his bag of swag claiming that he burgled you to ‘help’ you get better burglar alarms !
I mean that IS the loony inverse logic of much of ganking. I’ve yet to see a single person here claim they gank for any substantial profit…which WOULD be the reason CCP left the ‘loophole’ in the system. No, they are ganking simply because they ‘can’ do.
And the people ‘farming tears’, as you aptly put it, will never simply admit that they get a perverse pleasure out of blowing up some noob in a Venture. That would at least be honest. Maybe even understandable. No, they have to invent all manner of utter obfuscation about ‘helping’ people.
The problem is that there isn’t an absolute ‘yes’ or ‘no’ answer to that. It is entirely circumstance dependent. Some noob in a Venture is not going to see the loss in the same way as some trillion ISK mining company that sends out unguarded Ventures by the hundreds and will still make a profit even if half of them get ganked.
Likewise, someone like myself who mines 0.5 regions yet rarely ever sees a ganker is going to find the cat and mouse of escaping ganking ‘exciting’ precisely because the risk is so low. I can congratulate myself on arriving safely at some station…when i never faced much risk anyway. Someone mining in a heavily ganker infested area is not going to see it the same way.
What relevent issue do you want me to directly address?
And stop putting your car on me, you brought it up. I just made it relevent to the discussion we were having.
The point I was making more than anything else, is whether having the risk of being ganked adds to the game when avoiding them is just so damn tedious and un-fun. How many extra journeys do I have to make moving stuff, And if Uedama is camped by two sets of gankers I just have to wait them out, be it that they get bored or gank a JF together.
I hear your point of view, because for a long period of time I operated in a system that the gankers never visited, so there was nothing much to do with them at least in terms of my mining, but that was my choice of system.
I don’t think that ganking makes Eve a better place overall because if you end up having to do more tedious game play to avoid them then it makes the game worse. Of course some ganker will then tell me that Eve is not supposed to be fun…, they have an answer for everything in my experience…
Don’t bother with @Ramona_McCandless , tis a troll.
I think Mikkir totally, utterly, nailed it with this comment above…
Very much so, I liked that post and I liked you here for mentioning it.
Yes, the risk of being ganked and avoiding that is what makes hauling (or any travel in EVE) fun to me. It would be incredibly boring if nothing could happen and I would probably use autopilot instead.
And all other players would use autopilot instead as well, which results in a boring uninteractive game where your hauling competition is playing AFK so hauling your own stuff is a waste of time when you can get it transported by some AFK hauler for pennies.
Ganking is what makes high sec interesting, even if I’m the one hauling rather than the one shooting haulers.
But then again, I play EVE because I like the cat and mouse game of PvP and being a smarter mouse.
I know all this because I get fun from avoiding gankers and it is a lot better since they can’t do unlimited bumping, though for me they are not difficult to avoid and if there are too many I just wait them out. The issue is that for many people the answer is that it does not make Eve a better place. I am 50/50 on it.
And I should point out that for me avoiding them when moving through camped locations like Uedama is simply waiting for them to gank some other poor sap and then piling through while they are unable to do anything else.