Grim present, dark future

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I told you how you can incentivize others to give you SCC Sites to send 1 of your marauders in and have a “compatible” fight. You ignored this solution.

The universe is a storm, you have to stand in it holding a big tall metal rod to get the fights you want. Sometimes you get fights you don’t want. Oh well, that’s life! You :poop: on my frigate 1v1s but they’re exactly what I want and I know how to go out and get the fight. You could do the same with the marauders yourself: figuring out how to engineer the fights you want in the universe. Nothing is random.

Sometimes the exact fights you want don’t “randomly” come. I want to be on a Raiju killmail so I’m going to sit in a velator in 0.0 and hope it “randomly” happens is one thing. Begging CCP to change the game to give it to me is another level.

It sounds like you want CCP to give you a “matchmaking queue”, which isn’t this game.

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In one of the arenas, I took first place (the format of the old arenas).
I’m talking about the fact that the meeting should be sudden for everyone, I gave examples for a reason. 1 vs 9 is it even battle?
Naturally not, but the conditions of this battle were not defined, and this made it possible to fight.
I oppose the possibility of risk-free PVP, for all participants.

This is an oxymoron.

I propose to look at the design bureaus of droppers, for many of them the losses during the drop are minimal, 3-4 ships per year with thousands of kills. Usually this is an intersection with other droppers. This is what I call risk-free pvp, unfortunately there is no oxymoron here.
I already wrote about the results of such players outside the drops, there are no miracles of statistics there.

You can call it whatever you want, but controlled risk and the absence of risk are two entirely different concepts.

This is not a manageable risk, but a deliberately minimized one by the game mechanics. I’m stating that risk shifts like this have brought the game to its current state and CCP are trying to pick up the fallen online to the best of their ability.
What’s the point of releasing cosmetic changes and doing PR promotions if there’s nothing behind it.
I understand that there is a fairly large group of people who are happy with everything. But there are players who have been playing in heisk for years, completing missions, getting veldspar. They are also satisfied with everything. However, for some reason online falls.

Couldn’t be the fact there are other games pulling peeps attention and that most of said games have switched to a BP model which promotes FOMO and basically forces them to play or miss out huh?

:smiley:

Just like those kind of interactions are low risk for the hot droppers, their targets can similarly take actions to minimize the risk to themselves. This is very much cat and mouse gameplay and really just serves to punish the carefree and afk. In every instance of being ganked or hot-dropped, I’ve blame my actions, not that those that blew up my pixel stuff. In all cases there were actions I could have taken to either confrontation or gotten away.

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Nice gaslighting bra

EVE has steadily been losing developers and playera. The writing is clear as day-light: it’s on a downward trend. There are only three questions:
1 - can they fix it? Answer - No.
2 - for how much time can they keep it afloat? Answer - probably until some time next year.
3 - what will happen after it sinks? Answer - it will probably be sold to another company or it will be just shut down.

That’s a nice opinion you got there :smiley:

No, it’s not nice. I, myself, don’t like it. But safly, the current state of things drove me to it.

Why is the character transfer service down? Does it have something to do with EVE’s staff cuts?

Then quit bro. Its simple.

It’s because of you bruv :smiley:

Players are the content in Eve. That is why it is a PvP sandbox. If I wanted a space PvE shoot-em-up I could simply play Homeworld single player and not bother with something that is…wait for it…a Massive Multiplayer Online game.

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The only thing that needs fixing is for all the whiny people who keep poisoning the well…to leave. They are what is dragging Eve down.

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As someone interested in those kinds of experience as well as EVE…

…please don’t. Recommend games which aren’t locked behind a platform that’s been known to be harming some of its users for 3 years now. If you know of any good arena-style PvP space games on an actual PC gaming platform, feel free to leave me a message with some recommendations.


As for the main topic here… the OP posts a single verifiable fact, and a lot of personal anecdotes, but doesn’t ti them together into anything resembling a coherent argument of any kind. The data in question, even ignoring that most of it isn’t really suitable to use as evidence for anything of value, doesn’t point to any particular problem with the game, nor does it provide any specific focal point around which a solution to an identifiable problem could be constructed. Following this, the proposals for how to “fix” this problem are somehow not even relevant to the barely-coherent attempt at claiming there’s a problem. I’d like to give benefit of the doubt for the person to whom English isn’t their first language, but these aren’t linguistic problems, they’re failures of basic logic.

Your claims are mostly unverified and don’t match with the (very) few facts you present in any relevant way. The arguments allegedly based on your claims don’t match up with the pretense at data you presented. And your proposals don’t fit with either of the previous two things.

If you actually have something to say, do better. I’d like to be able to see what you wanted to say here, but with how poorly you’re presenting it right now - and, again, NOT due to a mere language barrier - there is no claim to address, nor a meaningful proposal to try and assess.

You’ve placed a bunch of dots onto a page, too far apart and not consisttently spaced enough to creatte a picture on their own. You need to add the lines that join them if you want to paint a picture. You wasted a lot more words than were necessary in each of the things you’ve said, because you weren’t saying the parts you actually needed to be saying to have anything resembling a point or an argument for others to respond to.

Wait, hold up. How has Steam been harming its users for the past 3 years?

In October 2019, there was an update to the UI which was shown within days of launch to be triggering seizures in some users with epilepsy, and setting off migraines for people who get them. In the next couple of months after that, a few other conditions are supposed to have turned out to be affected by it as well, though the only one I’ve seen anyone confirm was vertigo.

So far, from what I’ve heard from a few friends affected by the issues, support has on at least two occasions told users complaining about the problem to hurt themselves. There’s been no action taken that I know of to fix the several directly-proven triggers for these issues, or to look into the more difficult concerns to get quantifiable data on. There have been a couple of changes made which removed workarounds that users had found to let them keep access to their games, though in both cases there were plausible reasons why the change might not have been intended specifically to cause further problems for these customers. Still doesn’t help, of course, but it gives reasonable space to assume it’s at least mostly just incompetence instead of malice.

Already published some numbers losing 10-15 million per month and likely down by Jan.

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