High Sec Citadels and Security Status

The problem is you don’t have any ideas because you are a puppet of CODE that isn’t allowed to have ideas or is just plain ignorant. Ignorance is the defining mechanic behind the CODE ganker.

Actually he just wants others to win his war, since he is completely unable to fight any battle and just talks a lot about it

I’m not defending it. It’s that the replies are much worse than the idea itself is.

Ganking is not PvP…it is ignorance at its best.

I did not try to gank you silly. Karak is my alt. Are you so oblivious?

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And you’re butthurt about this why? Because it isn’t your vendetta or because you’re CODE?

You are literally against an idea, which would give us more explosions. How are you any different?

pointless code already deploys citadels on alt corps anyway

It is a DrysonBennington idea. Think 2s about it and it will fall completely appart.

What he wants is to shoot CODE. with NPC help and without risk to his own ships, that is the only reason for his suggestion. But ofcource what he ALWAYS fails to consider is that this new mechanic would be available to everyone not just him. And do I really have to point out how easy this would be to abuse by putting an alt into a corp and the -10 him so you could destroy their citadels without a wardec.

Exactly. You’re being so presumptuous about who wrote it, you’re no longer willing to give it any more thought.

The only way to have the police shooting stations would be with a security rating for the owner corp.
I don’t see this to happen - ever.
It would not work for mixed corps (imagine alliances - a nightmare) where some members are pirates and others are peaceful miners etc.
Besides, nothing prevents anybody from creating an alt corp as a front so corp sec standing wouldn’t be of any use anyway.

If you have beef with a group, wardec it. That’s the way things are done properly. Learn to fight. Get help.
And remember that nothing is free - everything requires investment one way or another.

So - why are we still talking about this? :slight_smile:

I’m against the idea because it’s bad, poorly thought out and is easily abuseable. More explosions, while good, doesn’t automatically make the idea have merit.

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Fair enough. One can however always reiterate on an idea instead of dismissing it at first sight.

We have plenty of player stations now in high-sec. Most of them are empty. Like the little castle that could… I’d be happy to see more restrictions applied instead of leaving it completely to players having to shoot them, which is obviously not happening and the reason why they keep popping up like mushrooms.

My guess is many owners in high-sec see them as little more than a house you can buy in Skyrim.

How is it abuseable when Citadels in Null can be freely attacked without a war dec?

Caspuleer’s who maintain a constant criminal status of -10 through ganking should transfer that status to their Citadel for a limited time, just like a freighter has a limited timer engagement after it has been attacked by CODE.

The less secure a system is means that the Citadel remains invulnerable for a longer period of time.

The problem with CODE and its supporters is that they want to freely gank at their discretion and do not want any mechanics involved that would allow other players to freely do to their Citadels what they do to freighters or mining barges.

A mechanic that is within a reasonable aspect of game play that is based solely on the gank mechanic that they use.

Because lots of Citadels are freeports. They aren’t owned by the corp of the characters that dock in them.

So this allows a wardec free way for anyone to attack any freeport in highsec, simply by using alts to go criminal, docking them and then being free to shoot the structure.

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Like I stated before. If a Freeport houses criminals with a criminal status in High Sec then it should go into a criminal status as well.

If you don’t want your Citadel being flagged because of criminals hiding in it then set your filters appropriately so the criminals will have to use their own Citadels thus pinpointing the criminals Citadels so that they can be attacked.

And this is abusable.

On the plus, it would bring back awoxing. That’s a good thing.

Roll and alt and join the local industrial corp. Go criminal and then dock up in the corp citadel. Use your main’s and others to shoot the Citadel. Awox away.

Hmm, while I do like the explosion idea … how about NPC ships arriving at the station after an initial response time to then create a blockade and to stop more criminals from docking/undocking? Perhaps with a threshold of 10 criminals or perhaps a ratio? … When too many criminals dock at a station will some of them have to sacrifice themselves to the NPCs for the blockade to end.

Doesn’t even have to be your normal NPC police, but could also be drifters or some new faction, which all players can shoot. Only when a blockade stands for too long may then the structure itself get attacked. Anyone who actually cares for the structure, or the criminals, could fight back by shooting the blockading ships.

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How can a passive station be responsible for the actions of a random pilot docking inside? This is just nonsense.

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Did you actually read the rest of my post where I explained why it is bad?

You mean where you post your opinion on the idea like nobody ever before you ever did this? Yeah, I read it.