High Sec Citadels and Security Status

Only for the purpose of exploiting them for success. Perhaps you define your business entity as your corporation rather than just yourself, but your goal is still to crush your business rivals and claim as much ISK for yourself as possible. Other people only matter as long as they are providing a necessary component of your ISK-making machine.

You can’t sell what nobody wants to pay for and fighting over it only makes this worse.

Fortunately EVE is a PvP game with permanent ship loss, and CODE does their part to keep this true even in highsec. There is no “want to pay for it”, you either buy stuff or stop playing.

There are far too many things needing to be mined, to be build and to be moved for anyone to have the time to fight over it.

Why does that mean that I shouldn’t fight over it? If I can sell my complete production capacity for X billion ISK I can sell it for even more if my rivals are annihilated and I am the only seller. Now, I’m obviously not going to accomplish that monopoly goal, but war is good for business. It’s especially good in the case of things like suicide ganking, where my rivals can be destroyed and demand can be created without me having to put any effort into it. CODE simply increases demand and profits as an act of kindness towards me.

Nor has CODE destroyed any number of ships for it to matter for EVE’s industry or economy.

Personally? Maybe not. But the net effect of combat, including suicide ganking, is positive for competent industrial players. It all adds up, and claiming that one piece of the picture is not the complete picture is missing the point.

To say CODE was great for business is however about as wrong as saying ‘criminals are good for the police’.

That’s not a valid comparison at all. The police are employed regardless of crime, and police exist to perform a morally good service to the community. Even if crime creates more demand for police the negative effects of crime are far worse, and even most police officers would rather live in a world with lower crime.

In EVE there is no such moral issue, only profit and loss. If police existed in EVE then crime would in fact be good for them, as it would create demand for their services and therefore more profit for the police. In fact, you’d probably have police players making throwaway alt accounts to commit crimes and then “investigate” with their mains to collect the bounty payment (or whatever other means by which police get paid). The ideal situation for the EVE police would be a crime-filled hellscape where the grieving families of every murder victim have to bid against each other for an investigation, driving the ISK/hour paid for police services as high as possible.

No, absolutely not. When you make business then getting ISKs is a side effect. The ISKs only reflect the amount of business you create. The business doesn’t stop at the ISKs. That you think otherwise just shows that you’re more of a consumer than an industrialist. To make proper business do you need to ignore the competition and focus on what the buyers want. It may only seem like a good idea to fight the competition, but you’re really just following their lead, and aren’t leading yourself. Or ask yourself, how come they found out about the business before you did? …

I’ll skip over the rest, not ignoring it, but I’ll just put it under “difference of views”.

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Such a mentality makes you a dictator let alone a person who would keep slaves instead of people who would freely work for you. Based on your comment, you wouldn’t want to pay your workers very much. But slaves you could simply feed, very little at all and house in deplorable conditions to ensure that your bottom ISK was fulfilled. While at the same time making promises of grandeur to eventually one day free them…when they died of course.

The real nature of the Universe is to ensure that corporations like yours are crushed and you are put into the same place of your workers until they thought your daily chores had been finished.

The corporation that was once yours would then flourish beyond imagination, while you looked up at your once lofty perch, tattered clothes flapping in the wind, the nasty smell of a weeks worth of dirt following you around everywhere, because you have beaten your workers into a rhythm to fill your orders. Orders that they would be able to complete at a much faster rate compared to when they were slaves because now they actually had something to apply their hard work to, a home, a family, a life…a life without you.

I can see why you only have five members in your corporation.

You are aware that this is a game and not real life right?

Out of curiosity, how many does Eagle’s Talons have?

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The question is rather…what corporation are you the CEO of?

What we are NOT about;

  1. Bureaucracy and politics - take that *&^% somewhere else

Why are you violating what your alliance is founded on Corporate Member?

Speaking of his corp. He even blamed us for being unable to leave his own corp so he can run away from the wardec: Unable to Leave Corporation - a potential bug that is being exploited

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By the way I used CODE as an example. Why are you concerned? CODE doesn’t have a reputation for being liked except in the mind of CODE.

What are you talking about? People all around Highsec are singing songs about our heroic deeds.

Depends on which character, but multiple.

Now, back to the question that was actually asked, if the number of characters in a Corp is indicative of the quality of leadership or the corporation in general (the gist of what I think you were getting at), then Merin’s Corp at 5 members is still almost twice as good as your own.

Funny the way measuring sticks work.

Of course, in reality, the number of members means nothing, though CODE. as an alliance seem to be about a couple of orders of magnitude better than Eagle’s Talons. The PvP outcomes actually do support that.

:joy:

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Depends on the number of their own alts, he still can have twice as many real members than the other one. :smiley:

While I absolutely love all the content Dryson is bringing to the forum lately (and hope he is totally having fun with his many threads), I kind of doubt too many other players would spend much time in his Corp.

It’s pretty much just alts.

Agreed, just brought up as a funny possibility. Not a likely one though as you note it.

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Yep, welcome to EVE. Slaves are the best employees because you don’t have to waste money on paying them. It’s even better when you can get your slaves to pay you for the privilege of working for you.

The real nature of the Universe is to ensure that corporations like yours are crushed and you are put into the same place of your workers until they thought your daily chores had been finished.

Not in EVE. The ruthless and intelligent succeed, the people who worry about being “nice” tend to fail. The only real question is whether they’ll fail quietly and live out their EVE days doing anonymous carebearing in some forgotten corner of space, or follow your path in whining about how unfair it is that CCP doesn’t hand you effortless victory.

I can see why you only have five members in your corporation.

Oh, I have five? Must have forgotten an alt…

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LOL wut

It is up to the capsuleer to administer justice, in any area of space. At least, that’s the way it should be. The reliance on NPCs to enact the change you want to see is optimizing the content out of the game, and that’s bad for everyone. The unique draw of Eve is that the game world can be changed by player hands.

Different areas of space skew the balance to the defender or aggressor in various ways, and Hisec favors the defender in many ways, but this is not to ensure your safety. It is to give you a fighting chance, but you still have to fight, or at a minimum persevere.

Without adversity, there can be no sense of achievement, greatly diminishing the satisfaction of those denied it. Hisec needs some challenges to overcome, even if the bar is to be set relatively lower than elsewhere.

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