How can we best educate new players?

I think also explaining to them a sense of scale, like how losing a Badger with 40m in its hold is not the end of the world, in fact its extremely easy to replace.

Remember kids, the Ventures you get in Tutorials and Career missions are free!

This is the only issue that was, at the end of all the arguing in the previous thread, identified as what made new players leave. If they knew that on an Alpha making that back in many different ways was pretty easy, then they wouldnt leave, they might toughen up a bit and not let setbacks turn them into quitters.

You know, an RP corp that ganks crappy ships then replaces them with better ones might be a wizard wheeze for a bit.

The Magic Ghoul Bus, if you will.

Very true.

Or teaching them how to haul smart in the first place.

Iā€™m glad we can all agree in this thread that EVE is an open world PvP game :smiley:

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How about you define what constitutes ā€˜consensual PvPā€™ in the first place. At what point is ā€˜consentā€™ given ?

In EVE terms itā€™s when both parties are fit for and intending to engage in combat.

I came across a 1 day old noob who had been ganked in a 0.6 system. I explained ganking to him, and invited him to join a corpā€¦whereā€™d heā€™d get a free replacement Venture anyway if he got ganked. The guy joined the corp, got a whole bunch of ā€˜o7ā€™ salutes in corp chat, and seemed to be settling in nicely and was being looked after, having moved to corp HQ where there is little miner ganking and thereā€™s folks like me ready to zap any gankers. Then 3 days later I got a Concord notification that the guy had left Eve.

Of course, people will all interpret this differently. Iā€™ve just given the facts.

Ok, but that doesnt mean he didnt biomass and restart now he knew more.

I know I did.

You did what you could. It wasnā€™t meant to be.
My most recent effort was a few weeks ago, prepping a fun wormhole hunt session with some 10 holes bookmarked for sites and safes, organized comms, fitting ships for myself and a rookie who ā€œreally wanted to try thisā€. Literally while I was doing all this, he contacted me to let me know he would no longer play eve and would biomass. At least he did warn me up front (but after the work was done).
Thatā€™s why I wrote earlier in the thread that itā€™s hard work that rarely pays off in terms of retention. If you believe in what youā€™re doing, you just plod on :slight_smile:

So far no replies back in the noob systems :smiley:

From my own observations, I know that Mike sometimes has a hard time handing out free ships in the starter systems, they donā€™t believe or trust him. First of all, the rookies coming into this game have no idea that we actually communicate here. Second, they are not used to established players handing out free stuff, or helping out in any other way (like isk donations etc) to ease the pains of starting out in this game.
Yep, theyā€™ve been messed up by other games and their communities.
Disclaimer: I do not know what nor how you communicate with them :stuck_out_tongue:

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I seeā€¦and is there some study by Stanford University on the psychic powers players use to know when another player ā€˜intendsā€™ to engage in combat ?

noob or career systems. the new npe kinda has the chat turned off initially. Best to start convos in the career systems if hoping to contact the newbros.

m

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Ahh I see!

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Iā€™m glad we can all agree the nublets need better education in this open PvP world where you consent to PvP as soon as you undock.

Iā€™m hoping more veterans who have stated that they are concerned about the nublets take actionable in game action too!

The past 7 days I helped an ex-PH nullseccer who was wanting to learn how to ā€œproperly solo/small-gang PvPā€. First bumped into him byā€¦ well, us both going sus in a plex.

Taught him how to correctly make station undock bookmarks, gave him a bunch of the intro frigate pvp reading material, and connected him with a very competent FW group of players ā€“ which he has since successfully joined.

It ainā€™t much but itā€™s honest work.

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If only all vets who claimed to love nublets would do more too :smiley:

Recently I teached a newbro to play EVE, he was playing for 5 days and he kept finding EVE boring, he did security missions, mining missions and exploration.

He was so bored that I took him to low sec and teached him how to ninja loot FW system and he absolutely loved it, then teached him ninja salvaging, etc, he started liking EVE and started having fun!

Then I ganked him at Perimeter, he said he froze when he was being shot. :grimacing:
When he undocked I told him pod me, he delicned he thought it was kinda offensive, I explained it was ok and insisted and he podded me and I gave my corpse to him as a gift. Cheers!

Then I scammed him 4 times just to teach him, we were already buddies.

Letā€™s cover the basics first, Air Carreer could have some basic prick things to do:

  • ninja looting
  • cargo scanning ships
  • scanning mobile tractor units
  • going suspect
  • shooting a suspect
  • going criminal
  • shooting a criminal
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Very true. And all useful lessons.

It seems that EVE works best when we are able to actually have freedom to engage in the playstyles we want.

Especially when those playstyles intersect with others, whether it be market forces or combat.

The drive should be to have more player interaction, not less it feels.

Iā€™m getting a little uncomfortable with Gix making decent post but heā€™s right we need a way to train player to the realities of eve.

yesterday in jita
I watch a guy lose almost a 1 billion to a tornado gank. After a rant in local and heā€™s going to report this guy to Gm I thought id chat to him to explain why he was killed, I said I cant get your isk back but you can get some pay back and help you kill the guy.

He got all funny with me at this point and said not doing anything other than report him

How can we help people like that.

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I bet even if youd given him his loss back on the spot he still wouldnt have been happy though.

Not everyone is willing, nor able, to be helped.

You only have so much time and energy in a day. If you want to put it into a person acting like a brick wall, youā€™re going to quickly exhaust yourself. Take care of yourself first.

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