How can we best educate new players?

So far no replies back in the noob systems :smiley:

From my own observations, I know that Mike sometimes has a hard time handing out free ships in the starter systems, they don’t believe or trust him. First of all, the rookies coming into this game have no idea that we actually communicate here. Second, they are not used to established players handing out free stuff, or helping out in any other way (like isk donations etc) to ease the pains of starting out in this game.
Yep, they’ve been messed up by other games and their communities.
Disclaimer: I do not know what nor how you communicate with them :stuck_out_tongue:

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I see…and is there some study by Stanford University on the psychic powers players use to know when another player ā€˜intends’ to engage in combat ?

noob or career systems. the new npe kinda has the chat turned off initially. Best to start convos in the career systems if hoping to contact the newbros.

m

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Ahh I see!

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I’m glad we can all agree the nublets need better education in this open PvP world where you consent to PvP as soon as you undock.

I’m hoping more veterans who have stated that they are concerned about the nublets take actionable in game action too!

The past 7 days I helped an ex-PH nullseccer who was wanting to learn how to ā€œproperly solo/small-gang PvPā€. First bumped into him by… well, us both going sus in a plex.

Taught him how to correctly make station undock bookmarks, gave him a bunch of the intro frigate pvp reading material, and connected him with a very competent FW group of players – which he has since successfully joined.

It ain’t much but it’s honest work.

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If only all vets who claimed to love nublets would do more too :smiley:

Recently I teached a newbro to play EVE, he was playing for 5 days and he kept finding EVE boring, he did security missions, mining missions and exploration.

He was so bored that I took him to low sec and teached him how to ninja loot FW system and he absolutely loved it, then teached him ninja salvaging, etc, he started liking EVE and started having fun!

Then I ganked him at Perimeter, he said he froze when he was being shot. :grimacing:
When he undocked I told him pod me, he delicned he thought it was kinda offensive, I explained it was ok and insisted and he podded me and I gave my corpse to him as a gift. Cheers!

Then I scammed him 4 times just to teach him, we were already buddies.

Let’s cover the basics first, Air Carreer could have some basic prick things to do:

  • ninja looting
  • cargo scanning ships
  • scanning mobile tractor units
  • going suspect
  • shooting a suspect
  • going criminal
  • shooting a criminal
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Very true. And all useful lessons.

It seems that EVE works best when we are able to actually have freedom to engage in the playstyles we want.

Especially when those playstyles intersect with others, whether it be market forces or combat.

The drive should be to have more player interaction, not less it feels.

I’m getting a little uncomfortable with Gix making decent post but he’s right we need a way to train player to the realities of eve.

yesterday in jita
I watch a guy lose almost a 1 billion to a tornado gank. After a rant in local and he’s going to report this guy to Gm I thought id chat to him to explain why he was killed, I said I cant get your isk back but you can get some pay back and help you kill the guy.

He got all funny with me at this point and said not doing anything other than report him

How can we help people like that.

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I bet even if youd given him his loss back on the spot he still wouldnt have been happy though.

Not everyone is willing, nor able, to be helped.

You only have so much time and energy in a day. If you want to put it into a person acting like a brick wall, you’re going to quickly exhaust yourself. Take care of yourself first.

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Imagine crying to daddy CCP cause you lost a ship and it was your fault.

ROFL.

We def gotta teach the nublets better than this!

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So he’s privvy to CCP emails now.

He’s such a liar lol

Just a quick question:
Why would a veteran player claim or receive reimbursement following a gank executed in line with the current practice?

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Thanks, Lucas, that’s interesting. Apart from being a new player, what possible grounds could there be for making such a claim? I’m flummoxed. Perhaps you could ask your informants (anonymously, of course - though you should expect a bit of flak for that in this sub-forum…; nothing you can’t deal with!).

If it helps with retention (of both new and older players), why isn’t it more generally available? I’ve certainly seen people claim that ganking in Highsec is driving players away from the game. This would seem to be the ideal solution, as you imply - Win-Win!

I doubt whether it would stop the whining, though. It’s probable that many ganked vessels are quickly replaced anyway.

No, it isn’t the ship but the perceived affront which causes much of the fury. Reimbursement will ameliorate that reaction, but it may also produce a burst of triumphalism, which will last only until CCP declines to reimburse a particular loss (because the rules don’t seem clear) - and then the froth will certainly fly!

This is a policy of which all New Players should be made aware, at the earliest stage. It should definitely be part of their education.

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So making sure the nublets know loss is part of the game, and how shameful is to cry to daddy CCP after getting outplayed is.

Got it :smiley:

Oh no it is factual. Surely the nublets need to be educated that if they are ganked, it is legitimate and they must learn to avoid it by using counterplay, as all the veterans know.

I’m glad you agree it’s the truth :smiley:

I’m happy for you that you’ve finally accepted the facts of EVE.

You should be proud!