Part 1 - Introduction. Basic concepts and related game mechanics.
Kill rights are a useful tool for fighting gankers that have good sec status, but it’s often underrated and underused because many players, mainly the victims of suicide ganks, but sometimes also those willing to fight the gankers, simply don’t know how to properly use them. The following series of posts are intended to address that for those who may be interested.
I won’t explain what a KR is nor how it works. If you’re unfamiliar with the basic concepts and associated game mechanics, you may learn about them here:
and also here:
https://wiki.eveuniversity.org/Kill_Rights
One thing worth noting that may not be mentioned there is that the system automatically sorts KRs available for a pilot by price, making the cheapest KR available to always be the one that can be activated, i.e. if you see a KR available at a given price, then that pilot has no KRs available to you at a cheaper price.
KRs can also be used for baiting/scamming, which I’m not going to explain here either. The UniWiki explains how that works both in the aforementioned article about KRs and in the one where they talk about scams in general:
https://wiki.eveuniversity.org/Scams_in_EVE_Online#Kill_Right_baiting
Finally, KRs are of no use against pilots that have lower than -5 sec status, not because there is anything wrong with KRs, but simply because those pilots can be shot without CONCORD intervention anytime anywhere already, so there is no point in using KRs against them: