Nope. CCP is trying to restore the original concept of EVE being a game of warfare and competitive capitalism, by removing the risk-averse farmer trash that only cares about farming the same menial task 23 hours a day. Sorry if you can’t cope with a game that requires more than mindlessly pressing F1 on a rock and watching your wallet numbers go up, but having constant PvP conflict does not make a game Fortnite in space.
You press F1 in large battles and then go get a drink,
You assist your drones to a drone bunny,
You accept fleet warp when moving around,
You mine in peace in the blue donut,
You run anomalies with no risk in the blue donut,
CCP removed resources from Null due to all the active players there…lol
I think you need to look in the mirror, many in null are doing the same menial tasks, in safety, and make more isk.
Many null players keep their assets where…tucked away in safety of high-sec.
Hint for the clueless: the most recent changes have been in favor of risk-averse farmer trash. The “older style of gameplay” involved significantly more PvP threats and a player base that was much more unified in telling farmer trash to STFU and go back to WoW if they can’t handle EVE.
The older style of gameplay isn’t what you think it was, Eve used to be a game where doing PvE in the face of PvP didn’t revolve around constantly whining about it, instead it revolved around managing your risk and making sure that the PvP happened to others.
You made an absolute statement that you proved another player wrong in 5 secs based strictly on your opinion that WarDec and Station Abandonment changes were an improvement.