Ice Prices Dropped

Irony.

Mr Epeen :sunglasses:

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While you have a point in general (although possibly not in this specific case) different people play EVE for different reasons with different outsets, different RL situations, likes, dislikes, drives and goals. You can play EVE ā€œto the fullestā€ and never gank or [insert other specific activity], personally I find ganking boring as there’s very little interaction involved (which is a drive for me) but if some newbie asks how to do it I’ll point them in the right direction and if they ask how to defend against it I’ll explain the basics.

ā€œMy perspective is the only worthwhile perspectiveā€ is the logic of a psychopath and/or narcissist.

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My perspective is the only worthwhile perspective.

The contemporary gaming population—which more and more consists of boomers and boomer aspirants dipping their finger-points into the world of smart phones and dumb social medias—is no longer able to emotionally reconcile this sort of gameplay. The generation(s) responsible for the creation of participation trophies isn’t here to compete. The people playing these games today are the same people who 20 years ago were holding marches against Rockstar Games to try to get GTA banned from the market. They are the ones who have all the disposable income and can afford to buy the $300 skill packages; it’s not the 20 and 30-year-olds like us, because we’re too busy working dual jobs just to be able to afford to pay hyper-inflated rent prices to these fucks.

Every time some miner goes on a hysterical rant in your channel after losing a Retriever, it’s always some 55-year-old bringing up their wife, job, and children, and how your ganking is ruining their attempt to ā€œunwind after work.ā€ It’s never a 22-year-old talking about how they can’t afford to sub because of their college loan debt. It’s all quite telling.

Know your audience, I guess.

AFK-mine, apparently.

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How can mobile gaming be the fault of the boomers? That claim seems suspect.

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Lol…I cannot help but laugh at your absurd ā€˜boomer’ stereotype. It is such a load of rubbish.

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Have you ever taken public transportation? I have, and it’s just a row of old people playing Candy Crush. If you’ve ever visited a dairy farm and saw a row of cows getting milked in their single-cell cages while munching on hay, you know exactly what I’m talking about.

They even make noises while playing those games. Literal quiet little ā€œhwahā€ and ā€œduh-huhā€ noises while bits of drool escape from the corners of their mouths. It’s surreal.

Lol. Maybe I can see your point.

If someone had suggested Candy Crush when I was developing games…their dismissal letter would have been in the post.

I think that is a poor testament to your developer vision.

It’s a testament to not wanting to develop games for people who are already dead. My pet hamster uses more brainpower going round its treadwheel. I’m just amazed they don’t use Candy Crush players as typical zombies in Left4Dead and other such games.

I’m of the opinion that the zombie genre became so popular in the early Twenty-First Century zeitgeist, because of the subconscious cultural realization that we are increasingly surrounded by braindead zombies. They are just shuffling around aimlessly, and at some point this is going to be a real problem.

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Why is it that I feel old all of a sudden while I am reading this thread about ICE Prices Dropped and reasons pointed out above?

and there is where the issue stands. I think that they need to learn a lot of things and some are not yet covered in the npe. But if you could suggest a a way that the NPE could do this and not make the new player feel like a fish in a barrel for the amusement of others?

We are talking about some players who do not even understand the basics of how to lock, how to read the missions. The reason I have a rep of being connected to the NPE is because I am in rookie help chat almost every day helping the new players. I run the NPE fairly regularly trying to keep in mind what they are up against, what skills and resources they have before them.

When one of them IS ganked my common response is ā€˜welcome to eve’.

But do roll your eyes and tell me I know nothing of the game . . . . it makes me smile.

That said I would open this up further. How would/should we add Corporations to the NPE so they are not just routes to the most predatory or largest organizations? How can we introduce pvp without making it something bored vets use for shits and giggles? There is a LOT I would like to see added to the NPE and I have been a part of a lot of those discussions, over the years.

but do go on about

which is, of course, solely determined by your majesty. (/me snorts in disbelief, unable to say it and keep a straight face)

m

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I’ve done that Mike. I’ve tried to talk to you. You get snarky, defensive, and claim that I’m just trying to troll and grief and scam. I don’t know what to tell you, you’ve got the wrong idea about new players. They want PvP, they want a battle royale game like PubG, or Fortnite, or Pong. That’s how you retain new players.

Here’s a thought. PvP is the game. You just don’t play it, so you haven’t noticed. Instead of protecting new players, you should let them fight. The carebear protectionism is driving away PvP newbros, which are the ones we want to retain.

New players are not infants who need a carebear Safety net. The ones who whine and throw temper tantrums are TRASH and we should encourage them to uninstall. Coddling them is the real reason player retention is down.

You need to start asking yourself what kind of person (not just player, but person) would play a video game, and then be incapable of either performing one of the game’s very basic actions (like jumping in Mario or swinging a sword in Skyrim), and also be incapable of reading a rudimentary quest description and instructions.

And then you need to ask yourself what kind of experience the game needs to be turned into so that these lowest-common-denominator people (once again, not players, but people) are able to engage and find fulfillment in it.

The New Player Experience aka NPE wouldn’t be complete without experiencing ship loss resulting in ICE blocks stolen or destroyed at least once.

Just start all the new players off in a free-for-all arena. Let them respawn until they manage to kill somebody, at which point they leave the arena and move on.

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Mike talking about players not knowing how to lock or read mission text has been an eye-opening experience for me. I didn’t know that that’s what was at stake. If this is the kind of battle we’re fighting, then things are much more dire than I thought. It seems that we’ve entered full-on Idiocracy mode, and the gaming industry desperately needs to implement damage control measures, possibly in the form of auto-play functions for games so that they can essentially play themselves without user input, while bombarding their ā€œplayersā€ (observers?) with uplifting messages about how well they’re doing. I just fail to see how the video game industry can survive otherwise, if its consumers are unable to interact with its products in the most basic manner imaginable.

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Do I have to do everything in this forum…??

The industry update at the end of 2021 vastly increased the supply of ore and ice. Regular belts expanded hugely and, if you recall, the contact blocks were a huge problem so CCP reverted the regular ore belts. Otherwise regular ore prices would also be crashing (worse than now).

Prior to the industry update, ice was going for about 400,000 isk a unit. Now its about 125,000. And yes prior to the change the ice belts were packed. Now not so much.