you need to spend some time in rookie chat… the thought of some losing a ship or doing pvp is scary to them…
I recall a rather traumatic experience this one time while asking a question in rookie chat.
Did you know that a pilots bio is judged first even before a question is answered?
Let me guess, the yahoos had never even read The Code.
Don’t be dumb.
Day one players who are completely new to the game, aren’t helped by others and are actual new players (unlike at least the 80+ percent of them who are alts pretending to be new) have no idea on the concept of jumping and how to do it. They have no idea on how the UI works, the idea of having to lock on to targets or anything at all really. This game is unlike any other, there aren’t really any other games with similar UI and game play they could have done before and help them understand the basics.
Yes a lot of that is because a lot of people people are lazy and stupid but even if that is not the case they still need time to acclimatise and get to know the concepts of EVE gameplay. These magical newbies who on day two do amazing feats of exploration or whatever else and come out on top: those don’t exist really, they’re alts.
i don’t like to contradict my friend @Destiny_Corrupted because nepotism and stuff …
but the idea of a legion of boomers making eve worst is laughable
first , saying that people that lived thought several wars, dictatorships , hyper inflations ,bigger indices of violence , poverty , diseases. etc… cant cope with exploding pixel spaceships as opposed to the generation that live in the insta gratification era , the all are winners era is kinda weird
second ,candy crush is a game developed primarily for the female market using disguised gambling techniques to extract money from casual/previously non gamers
in resume i find it super hard to imagine a large group of 50 + years old ladies living the EVE NPE
It had ended up on it’s own thread a few years back. Truly messed with my anxiety and now hold a phobia about asking questions in rookie help chat.
Ice Prices might have dropped because of questions not being asked in rookie chat perhaps?
Nonsense.
I remember when I was a day 1 player. I had no difficulty jumping a gate, or locking a target. You guys are crippling the game for some crybaby loser more on who will never play the game anyways.
When I started playing this game, there was nothing. Almost no guidance whatsoever. The “tutorial” consisted of blowing up three rookie rats that warped in on you, getting sent to a system next door, and then you were done. I, like all of the other people who started the game back then and stuck around, learned to play it by applying common sense to instances of trial and error.
And while I was fortunate enough to have a person to answer some questions, no one held my hand. If I had a question like “how can I make some ammo for these guns I found?” the answer was a simple “oh, you gotta get the hybrid ammo blueprint, and then bring it and the minerals it says it needs to a station with a factory, and then build it.” No one linked me to a 15-minute ammo-manufacturing tutorial on YouTube, and I didn’t respond to this vastly information-deficient answer by retching out something like:
“OMG WTF is a blueprint? F this, I quit!”
"OMG WTF is a hybrid? F this, I quit!
“OMG WTF is a mineral? F this, I quit!”
“OMG WTF is a factory? F this, I quit!”
"OMG how do I bring or build? F this, I quit!
And let’s keep in mind that I was a teenager, and had the mental capacity of a dung beetle. So let’s not pretend that this is a game difficulty issue, because it isn’t. What’s happening here is that we’re trying to build a new baseline around an intelligence level that’s a standard deviation under the mean. Even merely average people don’t need much more instruction than “right-click everything and things will sort of make sense” to get started in the game, and learn the basics within a week. But average people aren’t the ones YELLING THE LOUDEST about quitting because they can’t figure out how to find a ship in their assets window, or canceling a market order, because a lack of intelligence tends to positively correlate with loudmouthed, ignorant outrage.
The boomers (Western ones, at least) came of age during some of the most peaceful, progressive times in human history. You can easily look this up. And now, at the peak of their political and economic power, violence, economic inequality, and democracy indices are actually all becoming considerably worse. The economic inequality one is especially important, as in a way it has a hand in driving all the others. This is why the average rent is close to $4,000 per month where I live, with every possible opportunity to jack up the prices further being explored, because of their desire to scoop up even more property with the profits. This seems to coincide very reliably with the boomer miner wealth-hoarding mentality you can observe in this game.
For the “female market,” huh? Because the grind-bears you see in EVE’s heavily male-skewed population are so different from mobile-casuals, right?
Have you seen CCP’s latest features and monetization schemes?
i made a small search in google and apear to me that we are MUCH richer now
watch robocop and other 80s/90s movie and you will see trash big cities full of crime , a critique of real life OFC
life expectancy , children mortality , a lot of indicators suggest the same way
im not a boomer but i was born at the end of Brazilian dictatorship , member the cold war, member the gulf war .member kosovo war , member fidel , member IRA , member East Germany etc etc etc…
Dude, GDP is basically just an inflation index.
Look up data about income equality and generational wealth to get a vastly different picture of the how the money is actually distributed.
i really don’t want to argue
i know , your dad had a home , and the new generation will never have one
rich get richer poor get poorer
we will eat the bugs etc
you are right in this , but i saw with my eyes a very poor world
my main argument is that the new sensibilities of present times are more aligned with the fear of loosing pixel space ships
and
agree to
i duno who made this but was a forum member and i saved , and lold

The problem for new players, and even 6 months into the game I still count myself as one, is that nothing is obvious. We’re dealing with Rumsfeld’s ‘unknown unknowns’…because one cannot ask a question about something unless one has a vague idea that it even exists.
The ‘NPE’ is virtually non-existent…I’m afraid to say. I recall 15 minutes with an Astero, and then dumped in a station and left to get on with it. Rookie Help is really quite limited, especially as the answering of one question usually leads to half a dozen more. One of my noob corp mates recently summed it up with ’ I haven’t the faintest idea what I’m doing…but I’m doing it anyway '…and that does sum up the noob experience.
It takes a while to get one’s head round Eve, and this is the phase when a lot of players are lost. My suggestions would be …
-
Create a training area that noobs are not allowed out of for a month. Here they get to practice anything they like in safety. One could add mentors here as well…just like classes at school, with a mentor teaching a group of people. I’m sure many would volunteer for that task. In order to avoid trapping ‘not new’ noobs in this place…one would have to ask if the person is a first time player. None of the ships from this area would exit into Eve proper…they’d all be practice ships, probably limited to lower level ships.
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Create a simplified ship fitting UI for noobs. This UI would make suggestions based on asking the noob questions. It would not replace the current UI, but be a noob option…with the existing UI always an option too.
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Add to the existing UI optional small video windows that explain what stuff is. A video can explain stuff in a much more effective way…and give the most important thing of all for noobs, examples.
Great way to kill the game!
Why would it kill the game ? It is exactly what most noobs need. The majority of people you gank are not month old noobs…in fact many are longer term players who still haven’t grasped Local and D-Scan or even ship tanking. So its not like you’re suddenly gonna be faced with Rambo level noobs who are hard to gank. Just basic training for a month or so…enough to get past the ‘what the heck am I even doing here ?’ stage.
New players don’t need carebear coddling.
Tell that to the multitude of people in Rookie Help asking for 1m ISK because they lost their Tristan or whatever. I’m not asking for coddling…what I’m asking for is more like an extended ‘missions’ phase where the player gets to try things out for longer. Most entry level agent missions are over in half an hour, and explain precisely nothing. They are boring and like those miserable side quests in Skyrim where you have to go fetch a tea pot for someone.
i play this thing for a decade and a still ask for 1 m ISK
please donate 1m isk to @tutucox_Khamsi
ty i appreciate
Your request has been denied.
Then expect to carry on losing over 95% of new players.
Don’t care. We don’t want whiny losers in this game.
Go play Candy Crush or Farmville.