In before Anderson, or anyone else, flagging the above post.
Edit: It took four hours until the post got flagged!
In before Anderson, or anyone else, flagging the above post.
Edit: It took four hours until the post got flagged!
No need to incursion in low sec I can make more, solo, in faction warfare, why throw up a 2 billion isk low end incursion boat.
Itâs all about the money.
Nothing else matters to you.
Good riddance.
Apparently opportunity cost is hard for you.
Why throw up a 2 bil ship with a 4 bill clone when I can make about 66% increase in income with a 120mil cruiser with a blank clone.
risk vs reward. More reward for less risk.
No, it isnât. In fact, this just further supports me and does,
in no way or form, counter my above post.
Youâre all about the money, like a peasant.
You need to think in âopportunity costâ because nothing gets you off more than seeing that stupid, meaningless and silly number in your wallet grow, so you can be a good little slave consumer who spends money on the market for items that make him feel like he has some sort of high social status.
Donât waste your time responding,
but feel free to have the last word.
Iâm not going to read it.
Itâs meaningless.
Youâre just farmers.
Bye.
Yeah you like to throw stones.
Again, I can afford to wallet warrior anything in this game. The Developers donât deserve it.
Solstice_Projekt
why so salty man ???
seriously , your level of vitriol turns people away from the message you are peddling
your writing is more akin to a forum troll trying to make a name for himself , rather than a player who genuinely cares about the game
If by âdevelopersâ you mean âupper managementâ then I wholeheartedly agree.
I think that 20 minutes per HQ site is a reasonable, perhaps even conservative rate. Valuing CONCORD LP at 1000 ISK/LP, you make 38.5 million ISK ticks. Meanwhile you risk practically nothing. On the other hand, yes a supercarrier or rorq makes more, but those are capital ships that require a lot of ISK and skills. A super costs billions of ISK, and a Rorqual is stuck in siege for 5 minutes at a time.
An entry level incursion alt can be trained in what, a month? Incursions are probably better compared to a VNI or Rattlesnake. IIRC the former makes 20m ticks with good skills, as for the latter I canât say but even if it were 40mil ticks, you still win out because eventually the rattle gets ganked in nullsec.
Also, I never talked about ISK faucets. Stop trying to derail the conversation. Furthermore, if a highsec activity thatâs far more limited in capacity than nullsec ratting makes a sixth of the ISK payout with virtually zero risk, perhaps thereâs something wrong there. If anything, you deserve the nerf.
If they add in anoms that can support 40 people at a time and respawn as soon as theyâre completed, I would have no issue with that, and I suspect most major null entities would enjoy that too.
And Iâm pretty sure if they added incursions that did the same people would not complain either.
Even better. Null sec incursions support 60 people per Hq site.
Thatâs funny. According to Incursion sites - EVE University Wiki you can run a fleet of 40 in the hq sites.
Fix PLEX prices, with the PLEX price at 2.5 bn per month itâs only logical that people look to make ISK than doing other fun stuff, I caught myself instead enjoying the many activities that the game give to think only how to make ISK to PLEX my account.
If CCP fix the price of PLEX to 1bn (f.e.) that would reduce from players the need to make ISK and so make it more enjoyable.
As about null, I say something that will vex many people.
Null coalitions like GOONS and TEST are caner to this game. The standing system should change.
Why is it CCPâs job to ensure that you can buy your sub with ISK? Especially when it comes with a risk to their profits.
Thats a matter of perspective I stayed in game because I could pay the game. So any companies job is to ensure that the consumers can buy her goods. I recall the time when the game had 3 times the players onlie than it has. If CCP did her job well would they leave?
Also I spoke about fun. How can this game be fun when I must make at least 100m per day to pay it?
The PLEX someone bought on the market is provided by some other player using real currency, not CCP.
When you activate the PLEX as omega, it is simply you grind ISK and other player pay real currency for your sub.
So people buy sub with ISK will not reduce CCPâs profit in anyway.
Instead, as using PLEX cost more real currency than simply sub, CCP earn more.
If you canât understand this, assume EVE has only 10 players left.
If they all sub (with 1 month sub), the cost is 149.5 dollar
If first 5 of them sub with plex, other 5 sub with real currency and buy plex to sell to the first 5 guys, then it is 5 sub 74.75 and 5*500 plex=99.95, in total 174.7
Hope this help.
Regarding the game, the only thing I care about is whether I am having enough fun playing it to keep paying for a subscription, everything else is irrelevant.
CCP will earn less if the PLEX price goes down. Iâm well aware that PLEX is supplied by other players. If the price of PLEX drops, then people wonât be as willing to buy PLEX to sell for ISK, choosing to earn ISK ingame instead.
Of course, if @Diodoros_Ephesius had his price ceiling implemented, he wouldnât have to worry about affording PLEX. Heâd have to worry about being able to find any at all. If you set a price ceiling below the market equilibrium, then demand will increase as supply shrinks. A hard cap at 2m per PLEX would mean that any PLEX posted at that price would be bought up almost immediately, since the price is now far below what people are willing to pay. Meanwhile, the incentive to supply PLEX dries up, and people stop selling PLEX for ISK due to low prices.
Well it is really hard to assume anything with data only on the supply side.
The profit CCP earned depends on the combination of supply and demand.
I donât agree with the price ceiling plan. Just double checking you understand what plex is
Have a nice day.