You must be talking about the massive buff that is WASTE or maybe those indy cores the Orca/Porpoise got? Maybe you talking about those middle slots that got removed from shield tanking mining barges?
Oh you talking about those indy/mining changes that drove players from the game. All that trade that is not happening. Sure a little PI or reaction would have been ok but not when it is 60%-90% of the value of the item/ships.
Scarcity is what started killing the game but CCP lack of fixing those changes is what will continue the decline of EVE.
Mining did not get buffed massively. they added a lot more rocks and introduced waste . although some ships can mine faster than before it still takes loner to clear a belt and the prices have gone down thanks to all the extra ore and compression. the end result is more time spent on field for less isk.
meanwhile manufacturing was made horribly complicated and uses parts that cannot be build the must be farmed or bought. they backed off some from the original release but it is still painfully complex with taxes on every sub transaction.
you need to be part of a much larger group to keep your costs and production time down. we have lost a lot of buiders over this, not sure if there will ever be a recovery.
Waste is not taken from your mining amount, it’s taken from the asteroid node. Also it’s a mechanic that is ONE “down side” while with the same patch you got 27 million upsides.
They got more EHP overall, increased yield, increased oreholds, increased asteroids so you can mine more, you can now compress right in the belts and the core thing doesn’t matter because the orca pilot is afk anyway, like you’d actually make it away if gankers would come.
The over all EHP of two mining barges were increased. The procurer and every other mining ship received nerfs overall.
The lose of mid slots on a shield tanking ships just shows that CCP does not understand the game. Adding low slots to none armor tanking ships show CCP does not understand fitting ships. A lack of a pain module for Orcas and porpoises just show tta CCP out of touch and really does not understand EVE. Being able to bump a Orca or Porpoise with an act indy core once agains shows CCP does not understand.
The only upside that mining has seen since CCP Ratt piloting the sinking ship is Mining crystal work on groups of Ore. The compression in belts is trying to get players to risk more and lose more.
No amount of mid slots is going to save you from a gank anyway. And if you look at most of the barge/exhumer losses on Zkill, most of them don’t even fit for tank. They fit for max yield and end up getting shanked because they are AFK…
I came back in November of last year because I got the lie Email. “Scarcity is over”. I am still here because I wanted to vote for CSMs to try to help make EVE better. I am paid up through November and if CCP doesn’t do something serious I am out.
The mid slot only help with gankers. The mid slot loss killed the utility and shield rep. Procurers could kill battleship Null Sec NPCs before the balance pass. Not now. Who cares of the weakest two mining barges got 8-10% more EHP since they are still garbage. If they would have removed a low slot and gave all barges mid slots, it would have been ok.
those additions to the building process of ships i am sure some are ok like capitals having some special things but a charon or any freighter should not need 2.5b in special stuff then its clear that the minerals are not worth anything cause you can not build anything meaningfull with them.
i know what their goal was with this stuff but well the execution of it just is horrible once more. like we should not make the rorqual a giant mineral printer and years later oh you guys we did a upsa and made the rorqual a gigantic mineral printer now we got to starve eve for a couple of years.
The Proc now hull tanks, which is GREAT because it allows you to fit a prop mod to make up for its lack of speed and atrocious alignment time. Perhaps it’s you who doesn’t understand the game.
Uhh yes this is EVE, a pvp sandbox where we have risk vs rewards: if you want to mine with 8 accounts and make bazillions “in peace” then you’re going to have to risk stuff. Just like mission runners, explorers, pvpers, haulers and (gas) miners outside high sec. What a weird concept, man these PVP sandbox MMO devs really don’t understand how to make a single player grind game for lazy people!