Is EVE too complicated?

So which mining crystal do you need for Veldspar without looking it up?

It also gets harder to build on EVE from the perspective of CCP when it gets complicated. For example it turned out Tyranite couldnt be mined with equipment that used mining crystals.

And we are talking about one thing and then it doesent sound bad? But this kind of complexity seems to exist in most aspects of the game and getting worse it seems

Btw. here is the answer to the veldspar crystal

Seems simple enough but then theres this

It is what it is

You need None. Use any T1 equipment at hand and you’re set.

Simple, isn’t it?

And if I remember correctly, T2 lasers work without crystalls, they just provide lesser yield (this could change when I was away).

Yet another, but, but it is so hard threads.. SMH

The game is vast and has a lot of complexity. If you are in a good corp. Unless you are all new. There should be someone that has some knowledge that can answer a question or three. There is always rookie chat as well. That can answer questions as well.

But what I found to understand something is to do it. The workbench site can give you good clues as to what you can fit on a particular ship. Though to really find out. Get a hold of a ship and see what you can actually fit. What to see if a fit can actually do something. Though depending on your skills and where it is at the moment. Can determine whether how well it works. Plus your own experience at the activity can play a role on how well you do,

In all seriousness I find that unless something really is needing a T2 module. A T1 module can do the job as easily. Plus a few good rigs and maybe an augment. Can make a difference.

Do not be afraid to experiment and see what works best for you. Do not let the fact that the game is throwing a lot of information at you overwhelm you. Just take it one step at a time. Do it at your own pace.

I am saying this as a someone that has been playing for little over a year. Not as a player that has been here for years or even decades. But hey if 60+ senior can learn this and is still learning. Is the game really that complicated that someone can not break it down to digestible bites and learn?

My inside sources tell me they’re even considering adding a new minigame :ninja:

Mining is one of the worst examples for unnessessary complexity, because Mining isn’t complex at all… It’s so simple that people can do it with 20 accounts at once.

Compared to all other mechanics, Mining in EVE could need a huge complexity UPGRADE that enables skillfull players to greatly outperform lazy multiboxers with effort, precision and quick decision making if they would like to. Yes, that means some kind of “minigame” (aka active playing instead of watching Netflix while the lasers cycle) that can and would greatly increase the yield or quality of the ore mined - and that cannot be possibly massmultiboxed.

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I think the mining minigame should be TETRIS. So the miner gets a TETRIS screen, and if they play well then they get MORE ORE! If they play poorly, then their cargo hold fills up and they get LESS ORE. Also, you have to watch out for space weevils. If you stack two of them together, they will multiply and start to fill your hold! Also, never place fiery kernite next to plagioclase, or else your ship will EXPLODE!!!

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nice idea, but… I sense Copyright Issues™. ^^

However, the general concept is correct:

  • if you play the minigame “correctly” that requires lots of attention, knowledge, experience and quick desicion making - and it CAN greatly increase your profits
  • if you play it wrong, it may actually lower your profits
  • if you play it completely wrong, it may create risks for your ship

That will make sure that newbros or lazy people can still use the “standard” mining, nothing for them would change. Those who want to really specialize in resource gathering however could do, and get overwhelming profits even with 1 or 2 ships, if they are really good at what they are doing. Creating an option to compete with massmultiboxers economically, by pure skill.

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=
That’s why our version has SPACE WEEVILS.

:badger: :lizard:

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Yeah I’m also confused by “too complicated”. It’s a complex game with many different experiences, that’s why I’m still here 20 years later. You don’t have to do everything at once and some things take a long time to achieve and even longer to master. That’s what makes this game stand out and what gives it longevity.

Kids today..

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It’s called compressing ore with Hulks that fill up in two cycles.

If you call that challenging, then I don’t wonder why some people think Mining is complex.

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I didn’t call it challenging. It is more complex than solo mining in a Retriever, in an APM and decision making sense, there’s room to outperform the lazy setups with proper asteroid assignment and in-belt compression.

It’s not nearly the APM, knowledge, experience and skill required to justify recognizing it as a skillful alternative to standard mining. It’s just an optimized version of the normal mining.

The difference has to be on a magnitude scale between afk-Isthar ratting in a nullsec anomaly vs T5/6 abyssal running in a specialized multibillion ISK setup, that is getting destroyed if you make just one mistake too much.

No (voted), the game just isn’t what people expect from the common space sim MMO. As many people have stated before in this forum; naive players believe they will skip over that intro video cut scene and start flying with WSAD, shooting with the CTRL, spacebar, or numeric keys. I never been tested but I am certain my IQ is average. I never attended school beyond the 12th grade, I tried some college and didn’t care for it. Although my aptitude for language is high, I still need a spellchecker for the presumptuous words… like presumptuous.

IF I were in CCP’s shoes, the very first thing I would change, is all those default settings from the very beginning. They could make 90% of the hotkeys as fill in the blanks, Aura could ask the new player what key to assign to item hangar and other tasks. Do all the windows really need to be active, translucent, and overlapping from the beginning? I have 3 windows open. Overview, chat, selected item, and sometimes drones. The default layout looks horrible. Honestly, I could see people take one look at that hot mess and run screaming in terror.

Not too complicated at all. People who make spreadsheets about this are the ones who need testing.

Have fun!

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“Is Eve too complicated…”

Daaaa mama look! I puted da ammo in da guns den clik on da udder ships zo I kan see da preddy esplosions!

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EVE is not complicated if you try to understand human nature. Most mistakes are made by greed or entitlement.

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hi, i voted “no”, because this complexity allow me to learn, discover things and tricks, and it feels good ^^
BUT,
i agree with some post:
there is too many “How not to be instantly destroyed if I didn’t find this” youtube videos and guides to watch OUTSIDE from the game, and i think it breaks immersion.
(like i’m on New Eden but still being harassed by real life adds when ALT-TABing..)
For example i can remember a time when we had a browser inside the game that allow us to watch web content about EVE online from inside New Eden;
and it was good, it felt like i’m on my pod and use the New Eden web.

Please add some New Eden Wide Web, they did it years ago on GTA, so you can do it too i think !

#DreaminAbout EVE Web3 Domain names from New Eden, for New Eden with no IRL Web interaction :open_mouth:

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EVE is not complicated if you are a small gear of it.

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