Is Hisec ganking good for the game?

What I’m trying to achieve here, is discover if there is any point at which you will acknowledge a possibility, that not playing a game for 6 years might undermine your understanding of the game. What do you think?

Are you possibly just not that knowledgeable about EVE Online?

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I also played the game for ~6 years - to imply I’m clueless about the game is just silly.

That’s great. Can you acknowledge that your lack of current experience perhaps means that you no longer understand the game as it is played today?

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There are areas that my experience of how it is now is limited such as the new Upwell structures, but not so much has changed which would put it outside of my knowledge. Even much of the rebalancing of null and stuff like scarcity I can understand the impact it has on the game.

That is beside the point though - as I mentioned what made me post in this thread was interacting with people who have played and quit the game recently and their reasoning.

That’s very impressive, but how do you know? If you don’t play the game, how would you actually know what has changed? Are you psychic?

Eve hasn’t changed fundamentally as a game. There have been new ships and rebalances, new opportunities such as the Abyssal stuff but very little introduced which truly shakes things up - I still frequently watch streamers like BjornBee play.

You know the points you are trying to make would be so much more effective if you didn’t constantly use the crutch of “faceless alts”.

Its like all the nutters running around dead sheep screaming “it was the chupacabra” when you know…it was just a wolf.

Ah, but how would you know? If you don’t play the game, you can’t possible know - you might have faith, but you lack personal experience or knowledge.

Yes I know, but what strikes me as unusual is you don’t seem to be an irrational person, yet you’ve decided that your anecdotal experience (which is based on datapoints in the form of posts) is valid, but CCP’s much broader analysis, including of ganking (not just the NPE) is not valid.

That isn’t a rational decision, which suggests that the underlying reason to want change is value based, and the feedback of others isn’t really all that important.

In which case, like thread after thread in the forum, it will ultimately be “nerf ganking”, even if you say it isn’t.

The way to actually know would be to propose (even to yourself) what a “shake up” of ganking would involve and then predict what the effects would be. There’s only 3 options:

  1. no change - in which case it’s change just for variety
  2. less ganking - in which case it’s just a nerf
  3. more ganking - but I’ve never seen someone raise issues about ganking and propose increasing it.
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I started using it in quotations as it was quicker than fully explaining what I meant each time.

using something you cant cant prove exists to the degree you are asserting it does, undermines the valid points you do raise.

There is no empirical evidence that Eve is plagued by faceless alts.

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There are two aspects to that - interpretation of data - especially discriminating what it is actually telling you - I often see developers approach it with an idea of what they want the data to tell them. But ultimately for many years I’ve seen then talk about the same things when it comes to the NPE and retention yet it never leads to the result they are talking about which makes me think they are looking at the data wrong.

What I’ve been talking about isn’t about more or less ganking, but the persistence of cause and effect after a player gets ganked - the natural reaction for most is to want to get revenge and it is often where that path takes them which decides if someone quits or becomes more involved in the game because they got ganked.

Is this just theorycrafting, based on assumptions about a game you don’t play, or do you have any actual evidence to support your claims?

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If there wasn’t something to it I doubt people would be getting so upset about the suggestion of it…

So you feel your arguments must be correct, based on the fact that people disagree with you? Is that rational?

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Being ganked was a recurrent complain I heard from newbies. I think I did not say it was culprit as major reason for leaving the game.
The other complain was abuse from “Newbie Friendly” Corporations… a thing I implied that was part of what I aligned to --back then–.

On the other hand, I’m curious about what others say regarding CCP’s findings as reasons for newbies leaving the game. I believe that retention, if a directive, should also consider tasks at hand like the influx of multiple experienced toons disguised as new.
I rekon I never pondered the difference of criteria about what-makes-a-newbie. I imply --or try to-- that there is new players ( never touched EVE ) and the rest ( alts, troll toons, ganker alts… but most important, abusive/exploit players that have taken advantage of EVE’s “welcoming” features for newborn ), which I consider weigh more as reasons to abandon.
A poll can go just as far. You can arrange a series of questions but it can still mislead the facts as those questions are usually conductive.

Hisec Ganking is a necessary evil. It’s good for the game. I’ll be thinking about your elaboration regarding the naive 1-2mo old.

For now, I guess it’s too long ago for me to recall my feelings about scenarios on which I blamed game mechanics so far to consider leaving. In fact, I don’t think it ever happened.
But that’s just me.
What I can tell you for certain is that I see peeps compelled to leave when they “failed” EVE under the assumption that a newborn his age is as inexperienced. When they feel left behind. --like in WOWrcrft, you see the newbie arenas plagued with peeps vomiting frustration on true newborns–.
I guess a question summarizing such concept must be hard to put in a short poll. But I also recognize that I have no clue where CCP gets those conclusions from and simply assume it’s some poll I might have discarded as well.

If I was wrong why would people get upset enough to post **** post after childish **** post in response? you’d have nothing to worry about and it would make no difference to the game.

So you are doubling down on the theory that you can gauge the correctness of an argument, based on whether people disagree with it?

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How about to point out you are wrong and stop the spread of disinformation regarding ganking in the game. Just a thought.

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