Left because of wardec

I have not addressed wardec since.
That’s what I said I was out of.
You (and how many alts you use), Lord and others can argue that between yourselves.

Mass wardecking is a broken mechanic, that achieves nothing. As stated wardecking was for 2 parties to be able to fight in high-sec without concord intervention. Am i wrong? A bit like dueling but on a corp level and how many duels can you do at one time may i ask? One with no interference. 2 ships going at it until one is in a pod. So why should it be different when it goes up a level to corporations?

There are a lot of killmails that say otherwise

Wars are one of 2 mechanics that put danger in highsec, the other being ganking.

Highsec should only be safer, not safe lol.

I don’t need alts :slight_smile:
Not on here because I’m not in the wrong :slight_smile:

If you want to deal with me, do so ingame instead of continuously Salvoshing interesting threads.

I am a completely different entity to either of you. quick look behind you its aliens.

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Yeah don’t care about killmails another broken mechanic of oohhh look at me im good i have 99% success rate etc etc blah blah. Like i give a fragg about that. How about oohh look at me i live in high-sec and abuse the system 99% blah blah blah. Only way to see whats real is look at the stats from low-null and wormhole discard high-sec results as ■■■■■■■■.

Take away all the blobs and LS/NS has ltitle to no solo pvp left tho :wink:

And pvp is always one-sided… if it’s not then you fished up real bad

Where did you get this from?

Having read pretty much everything CCP has written about the wardec mechanics, I can’t recall this being the reason Wardecs are in the game, so just interested to understand where that is from.

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Solo pvp in high-sec culminates in concord responding after someone explodes, not really mutual pvp is it. Why does concord respond if its a purely pvp game?

What

No?

Stop please.
Go read about wars on E-UNI or something

Why because i don’t agree with you? Regardless of how many likes you chuck me, at least salvos has pissed off.

This word makes your post redundant, Concord don’t get involved in wardecs except for taking a bribe to look the other way while you explode your choice of prey.

What you’re describing is a gank.

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No concord reacts to unsolicited aggression. What i am describing is abuse of mechanics.

Nope.

Concord reacts to unsanctioned aggression, unsanctioned aggression being the activation of an offensive module on another player/structure without any flags being in play.

unsanctioned
: lacking effective or authoritative approval or consent (in this instance, flags)

unsolicited
: not asked for or requested

Two very different statements, one being the way you think Concord works, the other being the way that Concord actually works.

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2 different statements same scenario same outcome abuse. Spin it how you want without approval or consent/ not asked for or requested. Still does not stop mass wardeccing and abuse of the system that was created for completely different scenarios of 2 groups being able to go at it over resources without concord intervention. Its being abused and needs to be changed.

What?

Same as the last question, wher are you getting this from?

Its pretty much self explanatory. YAFI

I’m not the one demonstrating their ignorance.

3 people have questioned your statement regarding solo PvP and Concord.

Clarify what you mean, or we’ll continue to question it.

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Seriously if you don’t see what was designed then its not my fault. Question CCP all fights between groups are meant to be over in game resources, not mass griefing techniques. Hitting new players in new corporations through wardeccs goes against the ethos of Eve Online. As if new player corps in high-sec can ever achieve what those out in Low/Null/wormhole can achieve is laughable. Yet those in high-sec are the most targeted within the game. Toxic gaming environment persists and CCP seem unable to deal with the cancer that is eating the game from the inside.

Yes it is your fault, you made a statement and have flatly refused to clarify it.

Question CCP all fights between groups are meant to be over in game resources, > not mass griefing techniques.

Wardecs are not griefing, they are an intended game mechanic.

Hitting new players in new corporations through wardeccs goes against the ethos of Eve Online.

Bollocks, new players in new corporations have been getting hit by wardecs since the day they were introduced, yet somehow the game managed to outlive almost all of its MMO brethern, despite being considerably more brutal than it is today. :roll_eyes:

As if new player corps in high-sec can ever achieve what those out in Low/Null/wormhole can achieve is laughable.

You’d be very surprised at what new players can achieve, especially when led by someone competent; the reason new payer corps get hit is that most of their leadership has very little knowledge about the game and its mechanics.

Yet those in high-sec are the most targeted within the game.

Hisec is where the majority of people play, it is a target rich environment where a sizeable percentage of people are “asleep at the wheel”.

Why wouldn’t people target easy meat?

Toxic gaming environment persists and CCP seem unable to deal with the cancer that is eating the game from the inside.

People like you are what’s eating Eve from the inside.

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