Little things / Small QoL suggestions

Keywords: ui, market, skins
Note: Make it easier to see if we already have a skin injected or not

can we plz haz ezpz way to know if we have a skin injected or not? without having to jump through 17 hoops and check a list of thousands of skins in the game. kthxbai.

1 Like

Suggestion: Could CCP consider allowing the CEO to get the shares back for the Corp when those Directors you handed the Shares to have not logged in for more than 6 months to 1 Year.

Keywords: UI, Return Shares back to Ceo, inactive Directors, who not been active for more than 6 months - 1 Year.

Notes: I am having a hard time trying to get one Directors Shares back when he has not logged in for a long time now. At the time when I gave him the Shares he was always active.

1 Like

Suggestion: The Corp Windows’s Alliance tab should have the same Kill Reports tab that the Corporation tab has.
Keywords: UI, corp window, alliance, kill mails, kill reports
Notes: At least the CEOs and some particular roles of a corp should have the ability to see alliance wide kill mails.

1 Like

Suggestion: A Tiny Standard Container (50 m³ volume) for smaller ships to store ammo.
Keywords: Ships, cargo, container, ammo, ammunition, management
Notes: –

Suggestion: Add Skill History to Skill training window

Keywords: History, skill training
Note:

Right now, skills history is not located in the skills window. We have to open character sheet → history → skills to see what our previous skill training was. It’s annoying because when you open the skills window, you have to jump through a few extra hoops to find the history, and if you don’t know where it is to begin with, it’s not a natural place to look.

Please add the skill training history to the skill training window, as it is a more convenient spot for it to be.

2 Likes

Suggestion: Blurry upscaled HUD fix.

Keywords: UI, HUD, upscaling
Note: Locked targets, ship health, icons

At 200% scaling the HUD appears to be blurry compared to the rest of the UI on my 2160p 32:9 screen.

Suggestion: Structure reinf timer text overlap fix.

Keywords: UI, reinf timer, upscaling
Note: Line brake doesn’t work.

After upscaling for 200% the UI stopped doing line brake on structure reinf timers and became unreadable due to text overlap unless bookmarked and pop-up menu reading it.

Suggestion: Pop up UI fix in space.

Keywords: UI, upscaling
Note: Not working properly.

Hovering the cursor over items in space causes the UI pop up to flicker at certain pixels of the item the cursor is over whilst the UI is upscaled.

Mp4 from my google drive to show it: https://drive.google.com/file/d/1SkXtENMYv8EvOfyQhKlO4o86p5le_-9B/view?usp=sharing

1 Like

Suggestion: The user list in a Fleet Chat should display with icons who is Fleet Boss, Fleet Commander, Wing Commander and Squad Commanders.
Keywords: UI, chat, fleet, fleet roles, roles, fleet command
Note: Make it easier to see who’s who in fleet as the Fleet Window’s Member List is usually not in view because of Broadcast History taking priority.

1 Like

Suggestion: A “Hide DLC icon until next event” for the Neocom icon.
Keywords: UI, neocom, hide icon, DLC
Notes: Hide unnecessary neocom clutter.

Suggestion: A Repair Service payment limit for which you don’t see a warning message or amount confirmation.
Keywords: UI, wallet, repair, repair fee, limit, warning message
Note: I regularly repair drones in stations and don’t care if I have to pay 500 ISK for the repair service. Miniscule amounts should not require payment confirmation.

Suggestion: A list of kill rights being sold to you in the character ui and the corp ui.

Keywords: UI, Kill Rights, Arya’s kill list

Because everyone needs a Arya’s kill list!

1 Like

Suggestion: The “Import” button in the Fitting Management needs a “Import straight to Simulate” for easier fitting checks from killboards.
Keywords: UI, fitting, fitting imports, fitting simulation
Note:

Suggestion: Please can we have more Divisions for the Corporation Hangers.

Keywords: UI, More Divisions for the Corporation Hangers

Notes: It allows the CEO to make more Divisions in the Corporation Hangers.

When you are in a low power / abandoned / unanchoring / being brought down structure, there should be a visual and audio effect inside the structure, with maybe even a warning to click on the first time you login to one.

We have new players who don’t realize they are in a player owned structure that is going to disappear/die.

1 Like

Small QOL Suggestions: Custom Named Drone Groups in Drone Window copy onto character .dat file

Toggle F9, F10, Alt X, and Docking Audios in inactive client muting (last one because of the glitch it keeps playing docking bells or whatever that sound is) Obligatory EVE HAS SOUND?!?

Right click adding squad to watch list sort alphabetically or Watch list sort alphabetically

Perhaps a niche one, but 100% Hull warning sound fix. When you get shot full health and have it at 99%, no hull sound. 100%, hull sound plays with only 1 shield damage or greater. Weird.

Edit: One I noticed someone ask, Always text on in space, its only file edited! Overview has been touched amazingly before, is this a potential future toggle in game client for those who aren’t tech savvy? (I already did mine with file edit alwayson=1)

2 Likes

Suggestion: Alliance Projects

Keywords: Alliance Projects, no more contracts to Alliances

Note: Can we have an alliance projects that would be a great feature for alliances to put up projects for corps to create things and get paid by alliance instead of having to contract

Suggestion: Freelance Projects by the Public who are not in your corp.

Keywords: Freelance Projects, Public Projects, Contribution to actual freeland project.

Note: Can we have Freelance projects, just like corp projects where the Freelancers can actually contribute the ore to the corp who put it up the original freelance project. This was a good idea, but I found out they don’t actually contribute the ore to the corp, it is only for recruitment point of view. If you could make an actual freelance project where the freelancers can actually contribute the ore and get paid the isk it would help corps like mine to fulfil ore mining projects and contracts to my customers.

Suggestion: Assign alts to pick up PI to save time

Keywords: Assign alt to pick up PI, assign person

Note: When we are collecting PI materials from the custom’s office in Highsec or skyhook in null is there a way I could assign my alt to pick it up instead of my main alt who set up the PI planets originally to collect it? It would be great if you could assign another character to pick the pi for you. The reason for this feature is I may be using my main alt somewhere else in eve maybe I am at a CTA, but instead of having to travel back with my main character to collect it, I could leave my main alt where she is doing the CTA, but assign my alt to collect it instead which saves alot of time.

1 Like

Suggestion: Timer for wardecs

Keywords: Timer to wardeccers, limit amount of wardecs made in a day.

Note: Wardec’s needs to be changed with a timer period so that the same corp cannot wardec straight away after creating a new alliance the same day, after their HQ was killed same day. They seemed to have found a loophole with this and just take out the corp of that alliance, create a new one and then can wardec straight away.

They just camp the trade hubs getting free kills and concord won’t interfere. Please put a restriction to these corps with a longer time period so they cannot do this by creating a new alliance and wardeccing straight away. They seem to be wardeccing 100’s of corps the same day too and then just camp out in Jita or any trade hubs to catch people off guard. Please put a restriction on the number of wardec’s they can do at a time. Not 100 wardecs in a day this is a loophole to get free kills.